Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Ardyp3
Sobek
Level 55
God Stats
10W - 6L
1,467 SR
Queue Stats
97W - 113L
1,355 Elo+
Solo
Fenrir
Fenrir
N-W-A_xXJOSPROXx
Fenrir
Level 46
God Stats
11W - 4L
1,289 SR
Queue Stats
107W - 124L
1,306 Elo+
Party 1
Sun Wukong
Sun Wukong
PhoqueSmite2024
Sun Wukong
Level 19
God Stats
5W - 6L
1,589 SR
Queue Stats
26W - 25L
1,431 Elo+
Party 2
Anubis
Anubis
checho60fps
Anubis
Level 28
God Stats
30W - 22L
1,485 SR
Queue Stats
66W - 76L
1,294 Elo+
Party 1
Team Averages
Level 61
1,466 SR
1,377 Elo+

VS

Team Averages
Level 94
1,518 SR
1,446 Elo+
Mercury
Mercury
E1DERZTR0N1C
Mercury
Level 66
God Stats
4W - 13L
1,149 SR
Queue Stats
223W - 246L
1,433 Elo+
Solo
Anubis
Anubis
RangaPants
Anubis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Rio8519
Jormungandr
Level 147
God Stats
4W - 3L
1,844 SR
Queue Stats
438W - 421L
1,484 Elo+
Solo
Nut
Nut
darkkaze13
Nut
Level 157
God Stats
8W - 13L
1,598 SR
Queue Stats
57W - 53L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
riceball1400
Morgan Le Fay
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 0 / 4
6,806
486
3,757
6,895
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Ardyp3
Sobek
13
4 / 2 / 3
7,777
556
4,707
13,685
12,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 3
7,463
533
6,038
10,797
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
PhoqueSmite2024
Sun Wukong
14
6 / 1 / 1
8,504
607
8,269
11,653
9,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
1 / 0 / 4
7,836
560
8,027
6,619
3,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
E1DERZTR0N1C
Mercury
14
0 / 2 / 0
7,372
527
1,761
12,206
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
RangaPants
Anubis
10
0 / 5 / 1
5,782
413
3,805
7,969
3,213
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Rio8519
Jormungandr
11
2 / 4 / 0
6,943
496
5,633
12,941
10,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 3 / 0
6,578
470
7,739
9,622
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
riceball1400
Morgan Le Fay
11
0 / 4 / 0
6,091
435
3,734
10,591
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
3
3
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
4
5
W
Sobek
Ardyp3
Sobek
4
2
3
2.75
L
Mercury
E1DERZTR0N1C
Mercury
0
2
0
0
W
4
0
3
5.5
W
Sun Wukong
PhoqueSmite2024
Sun Wukong
6
1
1
6.5
L
Anubis
RangaPants
Anubis
0
5
1
0.1
L
Jormungandr
Rio8519
Jormungandr
2
4
0
0.5
W
Anubis
1
0
4
3
L
1
3
0
0.33
L
Morgan Le Fay
riceball1400
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
22,672
49,649
Taken
53,329
33,171
Mitigated
25,399
21,966
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,757
2,691
0
2,317
6,895
2,584
0
1,214
5,681
0
45,006
W
Sobek
Ardyp3
Sobek
4,707
515
447
6,106
13,685
12,670
217
3,916
9,769
25,286
2,917
L
Mercury
E1DERZTR0N1C
Mercury
1,761
427
0
2,157
12,206
4,884
0
629
11,577
0
63,101
W
6,038
1,400
0
6,636
10,797
4,655
0
1,182
9,615
0
60,706
W
Sun Wukong
PhoqueSmite2024
Sun Wukong
8,269
2,218
0
2,487
11,653
9,627
1,364
3,378
8,275
0
58,304
L
Anubis
RangaPants
Anubis
3,805
625
0
986
7,969
3,213
474
1,759
6,210
25,359
0
L
Jormungandr
Rio8519
Jormungandr
5,633
1,587
0
988
12,941
10,408
0
3,651
9,290
38,404
2,783
W
Anubis
8,027
547
264
3,709
6,619
3,635
265
2,887
3,732
68,102
957
L
7,739
4,313
0
1,710
9,622
3,439
1,389
814
8,808
0
48,755
L
Morgan Le Fay
riceball1400
Morgan Le Fay
3,734
332
0
1,920
10,591
3,455
0
5,210
5,381
38,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
32,766
395
Minions Killed
339
0
Camps Cleared
0
1,367,290
Distance Traveled
1,303,853
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,806
486
79
6
0
241,287
2
W
Sobek
7,777
556
31
2
0
275,768
0
L
Mercury
7,372
527
111
8
0
361,125
0
W
Fenrir
7,463
533
88
6
0
299,793
4
W
Sun Wukong
8,504
607
106
8
0
285,858
3
L
Anubis
5,782
413
37
3
0
249,990
0
L
Jormungandr
6,943
496
57
4
0
203,651
0
W
Anubis
7,836
560
91
7
0
264,584
0
L
Nut
6,578
470
86
6
0
240,135
0
L
Morgan Le Fay
6,091
435
48
3
0
248,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role