Player Matchup

Jormungandr
Jormungandr
Dissent4
Jormungandr
Level 79
God Stats
3W - 2L
1,488 SR
Queue Stats
93W - 76L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
Elisarew
Hun Batz
Level 145
God Stats
4W - 2L
1,378 SR
Queue Stats
272W - 269L
1,482 Elo+
Solo
Scylla
Scylla
Gadianton84
Scylla
Level 125
God Stats
1W - 3L
1,200 SR
Queue Stats
59W - 48L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
MicroPeenis
Kuzenbo
Level 128
God Stats
2W - 1L
1,275 SR
Queue Stats
233W - 218L
1,511 Elo+
Party 2
Fenrir
Fenrir
Nembutals
Fenrir
Level 146
God Stats
4W - 2L
1,430 SR
Queue Stats
172W - 166L
1,519 Elo+
Party 2
Team Averages
Level 125
1,354 SR
1,508 Elo+

VS

Team Averages
Level 142
1,547 SR
1,495 Elo+
Bakasura
Bakasura
Branden1113
Bakasura
Level 109
God Stats
2W - 1L
1,837 SR
Queue Stats
295W - 275L
1,453 Elo+
Solo
Skadi
Skadi
IceWolfZ
Skadi
Level 187
God Stats
1W - 3L
1,168 SR
Queue Stats
149W - 154L
1,498 Elo+
Party 1
Medusa
Medusa
XoStraYoX
Medusa
Level 142
God Stats
4W - 4L
1,573 SR
Queue Stats
171W - 173L
1,517 Elo+
Party 3
Freya
Freya
deadgirlnori
Freya
Level 98
God Stats
1W - 1L
1,442 SR
Queue Stats
41W - 40L
1,524 Elo+
Party 3
Loki
Loki
xxMUNCHIEZxx
Loki
Level 174
God Stats
4W - 3L
1,717 SR
Queue Stats
177W - 183L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dissent4
Jormungandr
13
2 / 3 / 12
8,376
838
10,194
10,342
12,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Elisarew
Hun Batz
15
3 / 1 / 9
8,682
868
10,954
7,682
5,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
4 / 1 / 10
8,669
867
12,312
5,820
2,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
MicroPeenis
Kuzenbo
15
0 / 1 / 14
8,699
870
7,027
12,053
18,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Nembutals
Fenrir
14
9 / 3 / 7
9,158
916
10,455
9,116
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Branden1113
Bakasura
15
3 / 3 / 3
7,809
781
4,109
10,236
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
IceWolfZ
Skadi
13
1 / 3 / 4
7,487
749
7,132
7,938
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Medusa
XoStraYoX
Medusa
11
0 / 5 / 4
7,070
707
7,089
18,258
12,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 1
6,827
683
4,834
9,493
3,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 2 / 5
7,865
787
6,340
7,579
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
18
Kills
9
9
Deaths
18
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Branden1113
Bakasura
3
3
3
1.5
W
Jormungandr
Dissent4
Jormungandr
2
3
12
2.67
W
Hun Batz
Elisarew
Hun Batz
3
1
9
7.5
W
Scylla
4
1
10
9
L
Skadi
IceWolfZ
Skadi
1
3
4
1
W
Kuzenbo
MicroPeenis
Kuzenbo
0
1
14
7
W
Fenrir
Nembutals
Fenrir
9
3
7
4.17
L
Medusa
XoStraYoX
Medusa
0
5
4
0.4
L
2
5
1
0.5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,942
Damage
29,504
45,013
Taken
53,504
45,236
Mitigated
32,049
16,048
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Branden1113
Bakasura
4,109
1,969
607
2,304
10,236
10,107
0
4,916
5,072
0
6,728
W
Jormungandr
Dissent4
Jormungandr
10,194
1,279
1,198
1,770
10,342
12,263
0
989
9,070
15,660
2,700
W
Hun Batz
Elisarew
Hun Batz
10,954
890
774
819
7,682
5,141
0
385
6,956
0
28,233
W
Scylla
12,312
678
1,827
978
5,820
2,961
862
139
5,519
20,813
242
L
Skadi
IceWolfZ
Skadi
7,132
1,911
1,752
787
7,938
3,034
0
3,741
3,939
0
20,016
W
Kuzenbo
MicroPeenis
Kuzenbo
7,027
2,599
2,257
4,125
12,053
18,708
153
1,820
10,032
16,080
363
W
Fenrir
Nembutals
Fenrir
10,455
1,981
627
1,673
9,116
6,163
737
1,434
7,637
0
15,608
L
Medusa
XoStraYoX
Medusa
7,089
2,245
367
5,422
18,258
12,396
0
9,271
8,353
0
15,566
L
4,834
1,417
0
1,200
9,493
3,479
0
4,761
4,515
9,669
267
L
6,340
145
627
348
7,579
3,033
0
4,164
3,181
0
18,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
37,058
116
Minions Killed
109
0
Camps Cleared
0
1,010,370
Distance Traveled
864,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,809
781
17
2
0
203,716
0
W
Jormungandr
8,376
838
19
2
0
207,158
0
W
Hun Batz
8,682
868
43
4
0
205,893
0
W
Scylla
8,669
867
28
3
0
195,074
0
L
Skadi
7,487
749
35
4
0
163,178
0
W
Kuzenbo
8,699
870
10
1
0
206,408
0
W
Fenrir
9,158
916
16
2
0
195,837
0
L
Medusa
7,070
707
18
2
0
164,396
0
L
Freya
6,827
683
19
2
0
144,678
0
L
Loki
7,865
787
20
2
0
188,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role