Player Matchup

Chang'e
Chang'e
AJkevin123
Chang'e
Level 159
God Stats
14W - 12L
1,611 SR
Queue Stats
336W - 290L
1,595 Elo+
Party 2
Artemis
Artemis
AJsanti132
Artemis
Level 222
God Stats
4W - 5L
1,547 SR
Queue Stats
366W - 330L
1,600 Elo+
Party 2
Khepri
Khepri
QuietGlacier
Khepri
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 58L
1,456 Elo+
Party 1
Da Ji
Da Ji
TheGeneral98795
Da Ji
Level 125
God Stats
6W - 3L
1,504 SR
Queue Stats
135W - 135L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
xxDEADLYJOKER_xx
Kukulkan
Level 155
God Stats
5W - 2L
1,689 SR
Queue Stats
122W - 134L
1,517 Elo+
Party 1
Team Averages
Level 158
1,570 SR
1,532 Elo+

VS

Team Averages
Level 127
1,585 SR
1,546 Elo+
Heimdallr
Heimdallr
Javier_M_D
Heimdallr
Level 141
God Stats
11W - 7L
1,671 SR
Queue Stats
236W - 214L
1,559 Elo+
Solo
Ix Chel
Ix Chel
Shamalamalumala
Ix Chel
Level 125
God Stats
4W - 4L
1,614 SR
Queue Stats
140W - 126L
1,537 Elo+
Party 4
Bastet
Bastet
SirKraxo
Bastet
Level 137
God Stats
7W - 3L
1,920 SR
Queue Stats
123W - 114L
1,544 Elo+
Party 3
Janus
Janus
pettermg321
Janus
Level 146
God Stats
7W - 13L
1,519 SR
Queue Stats
350W - 307L
1,549 Elo+
Party 3
King Arthur
King Arthur
tguadster
King Arthur
Level 87
God Stats
0W - 3L
1,198 SR
Queue Stats
141W - 119L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AJkevin123
Chang'e
19
4 / 0 / 3
12,352
686
12,312
13,094
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
AJsanti132
Artemis
18
13 / 1 / 5
12,077
671
21,872
14,908
6,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
15
5 / 1 / 11
10,687
594
3,685
12,183
12,298
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 0 / 4
10,160
564
9,847
13,782
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 3 / 6
10,640
591
5,718
10,964
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Javier_M_D
Heimdallr
12
1 / 5 / 1
7,881
438
6,015
11,694
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 0
7,421
412
7,125
12,798
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
SirKraxo
Bastet
14
4 / 6 / 1
8,398
467
8,315
17,361
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 2
8,304
461
6,557
11,937
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
tguadster
King Arthur
14
0 / 4 / 0
8,384
466
7,098
17,599
12,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
29
Kills
5
5
Deaths
29
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AJkevin123
Chang'e
4
0
3
5.5
W
Artemis
AJsanti132
Artemis
13
1
5
15.5
L
Heimdallr
Javier_M_D
Heimdallr
1
5
1
0.3
W
Khepri
5
1
11
10.5
L
0
8
0
0
L
Bastet
SirKraxo
Bastet
4
6
1
0.75
W
7
0
4
9
L
0
6
2
0.17
L
King Arthur
tguadster
King Arthur
0
4
0
0
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,434
Damage
35,110
64,931
Taken
71,389
37,335
Mitigated
32,955
27,488
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AJkevin123
Chang'e
12,312
575
1,266
10,638
13,094
6,171
1,820
658
12,436
95,480
2,538
W
Artemis
AJsanti132
Artemis
21,872
9,538
0
3,781
14,908
6,838
6,075
3,644
11,146
0
99,814
L
Heimdallr
Javier_M_D
Heimdallr
6,015
2,445
0
3,001
11,694
3,932
0
1,292
10,402
0
43,768
W
Khepri
3,685
352
2,468
2,634
12,183
12,298
343
2,965
9,168
22,000
3,313
L
7,125
791
498
1,886
12,798
7,019
0
3,755
8,830
40,440
0
L
Bastet
SirKraxo
Bastet
8,315
1,488
0
4,693
17,361
5,924
0
2,978
14,237
0
54,186
W
9,847
2,151
0
6,215
13,782
7,074
1,031
1,705
12,047
0
71,465
L
6,557
292
0
220
11,937
3,646
0
3,305
8,248
63,150
881
L
King Arthur
tguadster
King Arthur
7,098
502
0
750
17,599
12,434
0
8,267
8,425
0
64,811
W
5,718
516
0
486
10,964
4,954
1,064
4,240
6,500
83,798
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,916
Gold Earned
40,388
596
Minions Killed
469
0
Camps Cleared
0
1,856,069
Distance Traveled
1,689,458
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,352
686
175
10
0
349,476
0
W
Artemis
12,077
671
135
8
0
318,892
5
L
Heimdallr
7,881
438
72
4
0
238,829
0
W
Khepri
10,687
594
43
2
0
407,955
4
L
Ix Chel
7,421
412
73
4
0
357,032
2
L
Bastet
8,398
467
86
5
0
375,389
0
W
Da Ji
10,160
564
98
5
0
426,801
0
L
Janus
8,304
461
122
7
0
360,763
7
L
King Arthur
8,384
466
116
6
0
357,445
0
W
Kukulkan
10,640
591
145
8
0
352,945
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role