Player Matchup

Zhong Kui
Zhong Kui
JohnnyZenns
Zhong Kui
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 114L
1,529 Elo+
Party 1
Izanami
Izanami
TaokakaTheMagpie
Izanami
Level 115
God Stats
12W - 9L
1,488 SR
Queue Stats
96W - 75L
1,491 Elo+
Solo
Artio
Artio
Tisukiati
Artio
Level 43
God Stats
4W - 5L
1,588 SR
Queue Stats
96W - 105L
1,518 Elo+
Solo
Ne Zha
Ne Zha
UncleClapDaddi
Ne Zha
Level 119
God Stats
2W - 0L
1,476 SR
Queue Stats
169W - 157L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
izanamireversed
Jormungandr
Level 30
God Stats
3W - 1L
1,480 SR
Queue Stats
80W - 75L
1,543 Elo+
Party 1
Team Averages
Level 87
1,506 SR
1,515 Elo+

VS

Team Averages
Level 126
1,626 SR
1,493 Elo+
Mercury
Mercury
Clutch-_BoiiTy
Mercury
Level 108
God Stats
3W - 2L
1,887 SR
Queue Stats
366W - 380L
1,508 Elo+
Party 2
Medusa
Medusa
Mr_disrespecty
Medusa
Level 155
God Stats
12W - 13L
1,551 SR
Queue Stats
268W - 369L
1,513 Elo+
Party 2
Fafnir
Fafnir
Sigil-Witch_
Fafnir
Level 121
God Stats
12W - 9L
1,616 SR
Queue Stats
128W - 156L
1,484 Elo+
Party 2
Cliodhna
Cliodhna
el3m3ntar1a
Cliodhna
Level 123
God Stats
1W - 1L
1,748 SR
Queue Stats
738W - 712L
1,479 Elo+
Solo
Janus
Janus
just_jnt
Janus
Level 123
God Stats
0W - 8L
1,327 SR
Queue Stats
165W - 199L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JohnnyZenns
Zhong Kui
8
2 / 0 / 0
4,579
916
2,282
3,152
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
0 / 1 / 0
3,328
666
2,987
3,904
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
Tisukiati
Artio
6
0 / 1 / 0
3,241
648
1,753
3,991
2,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
2 / 1 / 0
4,086
817
2,069
4,277
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
izanamireversed
Jormungandr
7
0 / 0 / 0
3,998
800
936
3,406
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,439
688
1,584
5,148
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
3 / 1 / 0
3,794
759
4,012
4,726
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
6
0 / 0 / 1
3,672
734
763
4,053
2,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
el3m3ntar1a
Cliodhna
1
0 / 0 / 0
1,054
211
0
0
0
Janus
just_jnt
Janus
6
0 / 2 / 0
3,316
663
1,192
3,200
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
3
3
Deaths
4
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Zhong Kui
JohnnyZenns
Zhong Kui
2
0
0
2
L
3
1
0
3
L
Fafnir
0
0
1
0.5
W
0
1
0
0
W
Artio
Tisukiati
Artio
0
1
0
0
W
2
1
0
2
L
Cliodhna
el3m3ntar1a
Cliodhna
0
0
0
0
W
Jormungandr
izanamireversed
Jormungandr
0
0
0
0
L
Janus
just_jnt
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,027
Damage
7,551
18,730
Taken
17,127
9,041
Mitigated
6,812
7,330
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,584
623
0
1,361
5,148
1,565
0
1,457
3,580
0
15,838
W
Zhong Kui
JohnnyZenns
Zhong Kui
2,282
636
0
1,740
3,152
2,277
850
978
1,960
21,755
7,559
L
4,012
2,045
0
1,999
4,726
1,320
0
1,153
3,573
0
24,069
L
Fafnir
763
364
130
2,054
4,053
2,987
0
600
3,453
8,508
0
W
2,987
2,315
0
1,383
3,904
1,047
0
204
3,700
0
25,605
W
Artio
Tisukiati
Artio
1,753
288
190
1,767
3,991
2,470
0
497
3,494
10,094
0
W
2,069
286
0
956
4,277
1,482
0
62
4,215
0
20,982
L
Cliodhna
el3m3ntar1a
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
izanamireversed
Jormungandr
936
398
0
1,294
3,406
1,765
0
0
3,406
20,253
527
L
Janus
just_jnt
Janus
1,192
150
0
500
3,200
940
0
1,370
1,830
16,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,232
Gold Earned
15,275
178
Minions Killed
119
0
Camps Cleared
0
533,306
Distance Traveled
474,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,439
688
29
6
0
123,413
0
W
Zhong Kui
4,579
916
52
10
0
94,797
0
L
Medusa
3,794
759
39
8
0
110,137
0
L
Fafnir
3,672
734
15
3
0
121,061
0
W
Izanami
3,328
666
37
7
0
105,016
0
W
Artio
3,241
648
15
3
0
111,757
0
W
Ne Zha
4,086
817
39
8
0
141,389
0
L
Cliodhna
1,054
211
0
0
0
0
0
W
Jormungandr
3,998
800
35
7
0
80,347
0
L
Janus
3,316
663
36
7
0
119,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role