Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CreateGoddess
Nu Wa
Level 110
God Stats
8W - 6L
1,610 SR
Queue Stats
267W - 277L
1,480 Elo+
Party 2
King Arthur
King Arthur
Guhdersh
King Arthur
Level 117
God Stats
15W - 16L
1,623 SR
Queue Stats
309W - 282L
1,576 Elo+
Solo
Hachiman
Hachiman
HugeHog
Hachiman
Level 63
God Stats
2W - 1L
1,659 SR
Queue Stats
89W - 77L
1,523 Elo+
Party 2
Sobek
Sobek
RoonyFrag
Sobek
Level 126
God Stats
6W - 6L
1,503 SR
Queue Stats
361W - 341L
1,481 Elo+
Party 2
Team Averages
Level 115
1,579 SR
1,512 Elo+

VS

Team Averages
Level 108
1,649 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AugieH
Kuzenbo
Level 83
God Stats
1W - 3L
1,827 SR
Queue Stats
26W - 27L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
J71192
Guan Yu
Level 135
God Stats
1W - 2L
1,845 SR
Queue Stats
190W - 187L
1,545 Elo+
Solo
Rama
Rama
doooooooooooooog
Rama
Level 127
God Stats
3W - 5L
1,304 SR
Queue Stats
260W - 205L
1,510 Elo+
Party 1
Ix Chel
Ix Chel
grizly0wnage
Ix Chel
Level 26
God Stats
16W - 7L
1,769 SR
Queue Stats
161W - 126L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 2
5,356
536
1,996
8,237
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,725
573
3,193
2,530
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Guhdersh
King Arthur
12
2 / 0 / 0
7,074
707
4,318
5,529
3,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
HugeHog
Hachiman
12
3 / 1 / 0
5,805
581
6,716
6,064
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sobek
RoonyFrag
Sobek
9
0 / 1 / 1
5,201
520
2,431
7,998
5,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 1 / 2
4,578
458
2,044
6,977
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
AugieH
Kuzenbo
7
1 / 1 / 2
5,021
502
2,700
6,466
6,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
J71192
Guan Yu
8
0 / 3 / 0
4,472
447
2,709
9,149
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 1
5,687
569
2,155
6,011
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
grizly0wnage
Ix Chel
12
2 / 0 / 0
6,242
624
3,106
4,669
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
4
4
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
2
0.5
L
Tsukuyomi
 
Tsukuyomi
0
1
2
1
L
Kuzenbo
AugieH
Kuzenbo
1
1
2
2
W
0
0
0
0
W
King Arthur
Guhdersh
King Arthur
2
0
0
2
W
Hachiman
HugeHog
Hachiman
3
1
0
3
L
Guan Yu
J71192
Guan Yu
0
3
0
0
W
Sobek
RoonyFrag
Sobek
0
1
1
0.5
L
1
0
1
1.5
L
Ix Chel
grizly0wnage
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
12,714
30,358
Taken
33,272
14,866
Mitigated
18,623
14,524
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,996
394
0
4,604
8,237
3,048
0
1,322
6,847
0
41,287
L
Tsukuyomi
 
Tsukuyomi
2,044
451
0
816
6,977
2,218
0
732
6,245
0
25,961
L
Kuzenbo
AugieH
Kuzenbo
2,700
1,270
0
1,372
6,466
6,438
0
1,367
5,099
13,770
1,851
W
3,193
708
0
625
2,530
767
0
832
1,662
48,372
581
W
King Arthur
Guhdersh
King Arthur
4,318
475
0
2,248
5,529
3,411
0
236
5,293
0
54,252
W
Hachiman
HugeHog
Hachiman
6,716
4,536
0
3,248
6,064
1,890
0
1,094
4,970
0
48,155
L
Guan Yu
J71192
Guan Yu
2,709
316
68
1,916
9,149
5,874
0
519
8,630
0
27,253
W
Sobek
RoonyFrag
Sobek
2,431
355
0
3,799
7,998
5,750
0
2,020
5,790
15,149
0
L
2,155
1,608
0
2,166
6,011
2,439
0
842
5,169
0
46,310
L
Ix Chel
grizly0wnage
Ix Chel
3,106
258
316
1,265
4,669
1,654
0
2,150
2,519
52,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
26,000
363
Minions Killed
307
0
Camps Cleared
0
1,034,397
Distance Traveled
977,350
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,356
536
75
8
0
219,309
0
L
Tsukuyomi
4,578
458
47
5
0
216,026
0
L
Kuzenbo
5,021
502
23
2
0
179,107
0
W
Nu Wa
5,725
573
91
9
0
203,230
4
W
King Arthur
7,074
707
96
10
0
186,292
0
W
Hachiman
5,805
581
89
9
0
199,460
2
L
Guan Yu
4,472
447
41
4
0
188,477
0
W
Sobek
5,201
520
12
1
0
226,106
3
L
Rama
5,687
569
86
9
0
184,190
1
L
Ix Chel
6,242
624
110
11
0
209,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role