Player Matchup

Cu Chulainn
Cu Chulainn
ChaSEraiDer
Cu Chulainn
Level 123
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 3
Anubis
Anubis
Qaewin
Anubis
Level 48
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 9L
1,301 Elo+
Party 3
Loki
Loki
TreSm0ke
Loki
Level 42
God Stats
0W - 2L
1,284 SR
Queue Stats
1W - 7L
1,186 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
XCaseyJones12xTV
Morgan Le Fay
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
131W - 165L
1,288 Elo+
Party 2
Ymir
Ymir
X_Brayden01_X
Ymir
Level 24
God Stats
7W - 14L
1,584 SR
Queue Stats
85W - 108L
1,484 Elo+
Party 2
Team Averages
Level 54
1,385 SR
1,316 Elo+

VS

Team Averages
Level 39
1,588 SR
1,407 Elo+
Fenrir
Fenrir
CheckLeft
Fenrir
Level 39
God Stats
1W - 1L
1,309 SR
Queue Stats
211W - 185L
1,445 Elo+
Solo
Khepri
Khepri
PlzDontTouchMyPP
Khepri
Level 46
God Stats
7W - 4L
1,567 SR
Queue Stats
57W - 72L
1,416 Elo+
Party 1
Anubis
Anubis
Smifff-N-Wesson
Anubis
Level 44
God Stats
6W - 2L
1,732 SR
Queue Stats
43W - 48L
1,444 Elo+
Party 4
Olorun
Olorun
TrashBagOfRoxies
Olorun
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 6L
1,271 Elo+
Party 4
Cupid
Cupid
XxdeadzonxX
Cupid
Level 53
God Stats
8W - 2L
1,834 SR
Queue Stats
75W - 84L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChaSEraiDer
Cu Chulainn
11
2 / 3 / 0
6,143
614
6,863
9,293
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Qaewin
Anubis
8
1 / 6 / 0
5,042
504
2,574
8,276
2,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Loki
8
0 / 3 / 1
4,654
465
959
7,471
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
XCaseyJones12xTV
Morgan Le Fay
7
1 / 1 / 0
4,601
460
4,884
3,884
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,517
452
1,772
5,915
2,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CheckLeft
Fenrir
12
11 / 0 / 0
6,880
688
8,790
8,095
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 4
5,619
562
1,617
6,217
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 1 / 4
6,818
682
3,892
5,341
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 2 / 3
6,089
609
4,235
8,339
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 0 / 0
4,885
489
2,059
5,481
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
14
14
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ChaSEraiDer
Cu Chulainn
2
3
0
0.67
W
Fenrir
CheckLeft
Fenrir
11
0
0
11
W
0
1
4
2
L
Anubis
Qaewin
Anubis
1
6
0
0.17
W
3
1
4
5
W
0
2
3
0.75
L
Loki
0
3
1
0.17
L
Morgan Le Fay
XCaseyJones12xTV
Morgan Le Fay
1
1
0
1
L
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
20,593
34,839
Taken
33,473
15,111
Mitigated
15,056
8,201
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ChaSEraiDer
Cu Chulainn
6,863
751
0
1,318
9,293
6,465
0
4,183
5,110
0
41,645
W
Fenrir
CheckLeft
Fenrir
8,790
2,943
0
3,998
8,095
3,328
0
1,534
6,527
0
45,617
W
1,617
119
0
1,596
6,217
4,133
0
2,695
3,051
12,395
0
L
Anubis
Qaewin
Anubis
2,574
17
0
1,109
8,276
2,969
162
3,599
4,677
22,714
0
W
3,892
119
0
844
5,341
2,285
0
1,748
3,593
42,416
1,124
W
4,235
2,635
60
3,514
8,339
3,184
0
0
8,339
40,323
0
L
Loki
959
338
0
2,892
7,471
2,150
0
380
7,091
0
26,143
L
Morgan Le Fay
XCaseyJones12xTV
Morgan Le Fay
4,884
120
0
717
3,884
1,292
0
528
3,356
20,401
733
L
1,772
146
0
2,165
5,915
2,235
0
1,040
4,875
18,435
505
W
2,059
675
1,606
2,981
5,481
2,126
815
2,148
3,023
0
40,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,957
Gold Earned
30,291
232
Minions Killed
292
0
Camps Cleared
0
930,798
Distance Traveled
950,916
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,143
614
80
8
0
194,701
0
W
Fenrir
6,880
688
80
8
0
219,500
0
W
Khepri
5,619
562
10
1
0
224,185
3
L
Anubis
5,042
504
33
3
0
178,263
0
W
Anubis
6,818
682
61
6
0
187,074
0
W
Olorun
6,089
609
72
7
0
156,661
0
L
Loki
4,654
465
45
5
0
215,861
0
L
Morgan Le Fay
4,601
460
41
4
0
178,241
0
L
Ymir
4,517
452
33
3
0
163,732
0
W
Cupid
4,885
489
69
7
0
163,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role