Player Matchup

Ravana
Ravana
AnIntenseNapkin
Ravana
Level 109
God Stats
1W - 2L
1,669 SR
Queue Stats
125W - 89L
1,599 Elo+
Solo
Chiron
Chiron
POOP32192
Chiron
Level 158
God Stats
6W - 3L
1,301 SR
Queue Stats
237W - 229L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WoodedSheet8340
Tsukuyomi
Level 208
God Stats
25W - 32L
1,504 SR
Queue Stats
1,196W - 1,257L
1,470 Elo+
Solo
Yemoja
Yemoja
iGetBUCKETSbruh
Yemoja
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 23L
1,620 Elo+
Party 2
Thanatos
Thanatos
psycho237
Thanatos
Level 148
God Stats
3W - 2L
1,501 SR
Queue Stats
158W - 164L
1,597 Elo+
Solo
Team Averages
Level 155
1,495 SR
1,566 Elo+

VS

Team Averages
Level 146
1,710 SR
1,569 Elo+
Aphrodite
Aphrodite
BoochieCat
Aphrodite
Level 124
God Stats
1W - 0L
1,580 SR
Queue Stats
4W - 0L
1,745 Elo+
Party 3
Cernunnos
Cernunnos
Manifesting
Cernunnos
Level 158
God Stats
2W - 0L
1,736 SR
Queue Stats
41W - 41L
1,489 Elo+
Party 3
Khepri
Khepri
Puggie
Khepri
Level 156
God Stats
4W - 2L
1,952 SR
Queue Stats
78W - 59L
1,575 Elo+
Party 3
Amaterasu
Amaterasu
elkamander
Amaterasu
Level 142
God Stats
2W - 0L
1,682 SR
Queue Stats
26W - 23L
1,520 Elo+
Party 1
Cerberus
Cerberus
monkario
Cerberus
Level 148
God Stats
1W - 0L
1,599 SR
Queue Stats
41W - 42L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,634
636
8,225
18,052
19,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
POOP32192
Chiron
13
1 / 6 / 4
7,675
640
19,387
13,542
5,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
WoodedSheet8340
Tsukuyomi
15
3 / 8 / 1
8,768
731
11,707
17,997
17,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 1 / 5
9,437
786
7,288
12,207
10,198
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
psycho237
Thanatos
13
1 / 8 / 5
8,012
668
11,137
15,590
6,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoochieCat
Aphrodite
16
5 / 2 / 18
9,934
828
14,569
17,184
16,099
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Manifesting
Cernunnos
15
4 / 2 / 14
9,794
816
17,936
11,171
6,941
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Khepri
Puggie
Khepri
17
4 / 0 / 19
11,231
936
9,917
19,774
23,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
elkamander
Amaterasu
17
12 / 4 / 12
11,062
922
17,065
17,117
22,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
monkario
Cerberus
16
3 / 2 / 20
10,687
891
11,507
22,408
34,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
9
Kills
28
28
Deaths
10
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Aphrodite
BoochieCat
Aphrodite
5
2
18
7
W
Cernunnos
Manifesting
Cernunnos
4
2
14
5.5
L
Chiron
POOP32192
Chiron
1
6
4
0.5
W
Khepri
Puggie
Khepri
4
0
19
13.5
L
Tsukuyomi
WoodedSheet8340
Tsukuyomi
3
8
1
0.44
W
Amaterasu
elkamander
Amaterasu
12
4
12
4.5
L
3
1
5
5.5
W
Cerberus
monkario
Cerberus
3
2
20
6.5
L
Thanatos
psycho237
Thanatos
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,744
Damage
70,994
77,388
Taken
87,654
59,222
Mitigated
103,740
24,487
Healing
41,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,225
1,976
823
3,366
18,052
19,445
0
7,512
10,182
0
14,062
W
Aphrodite
BoochieCat
Aphrodite
14,569
3,704
7,074
8,118
17,184
16,099
1,181
1,183
16,001
28,381
0
W
Cernunnos
Manifesting
Cernunnos
17,936
8,199
414
2,733
11,171
6,941
4,122
1,232
9,939
0
40,717
L
Chiron
POOP32192
Chiron
19,387
5,711
1,200
1,567
13,542
5,877
0
6,703
6,567
0
29,974
W
Khepri
Puggie
Khepri
9,917
1,670
3,038
6,010
19,774
23,674
346
2,824
16,950
13,710
2,919
L
Tsukuyomi
WoodedSheet8340
Tsukuyomi
11,707
1,203
634
546
17,997
17,070
0
7,991
9,721
1,850
26,717
W
Amaterasu
elkamander
Amaterasu
17,065
8,637
932
2,930
17,117
22,510
2,090
1,338
15,779
0
33,284
L
7,288
3,274
8,868
3,171
12,207
10,198
0
5,323
6,778
12,924
0
W
Cerberus
monkario
Cerberus
11,507
1,055
2,849
7,490
22,408
34,516
1,715
2,061
20,347
25,110
0
L
Thanatos
psycho237
Thanatos
11,137
2,105
0
4,312
15,590
6,632
0
7,238
8,184
0
19,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
52,708
94
Minions Killed
147
0
Camps Cleared
0
959,260
Distance Traveled
1,139,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,634
636
11
1
0
216,274
0
W
Aphrodite
9,934
828
18
2
0
217,113
0
W
Cernunnos
9,794
816
56
5
0
205,755
0
L
Chiron
7,675
640
27
2
0
185,986
0
W
Khepri
11,231
936
21
2
0
300,063
0
L
Tsukuyomi
8,768
731
24
2
0
184,366
0
W
Amaterasu
11,062
922
20
2
0
212,980
0
L
Yemoja
9,437
786
13
1
0
198,457
0
W
Cerberus
10,687
891
32
3
0
203,289
0
L
Thanatos
8,012
668
19
2
0
174,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role