Player Matchup

Chiron
Chiron
Erickcx
Chiron
Level 142
God Stats
6W - 2L
1,570 SR
Queue Stats
373W - 349L
1,479 Elo+
Solo
Mercury
Mercury
Mellow0058453
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 213L
1,521 Elo+
Solo
Pele
Pele
Needyjhio
Pele
Level 283
God Stats
8W - 10L
1,531 SR
Queue Stats
771W - 752L
1,541 Elo+
Solo
Ganesha
Ganesha
SpiritBear35
Ganesha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,493 Elo+
Solo
Ra
Ra
Winning Kink
Ra
Level 86
God Stats
24W - 19L
1,606 SR
Queue Stats
151W - 136L
1,492 Elo+
Solo
Team Averages
Level 157
1,541 SR
1,505 Elo+

VS

Team Averages
Level 115
1,534 SR
1,559 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AOMDforever
Danzaburou
Level 87
God Stats
32W - 24L
1,628 SR
Queue Stats
154W - 156L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Soinano
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 157L
1,512 Elo+
Solo
Terra
Terra
chapes082
Terra
Level 144
God Stats
4W - 8L
1,365 SR
Queue Stats
121W - 141L
1,502 Elo+
Solo
Thor
Thor
kodyyne
Thor
Level 155
God Stats
7W - 6L
1,674 SR
Queue Stats
132W - 53L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Erickcx
Chiron
10
2 / 2 / 4
6,427
536
8,811
6,660
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
10
2 / 5 / 2
6,353
529
4,118
11,127
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
12
1 / 4 / 1
7,674
640
6,632
12,801
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SpiritBear35
Ganesha
10
0 / 2 / 5
5,735
478
4,039
10,245
7,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 2 / 1
8,103
675
8,904
7,422
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 2 / 2
6,314
526
5,473
10,443
9,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
AOMDforever
Danzaburou
5
0 / 3 / 1
4,275
356
1,915
5,486
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
Soinano
Kukulkan
11
3 / 4 / 2
6,675
556
4,621
9,538
3,388
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
chapes082
Terra
9
0 / 1 / 4
5,752
479
2,069
11,628
6,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
kodyyne
Thor
14
10 / 1 / 4
8,213
684
14,859
12,844
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
15
15
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
2
1.5
L
Danzaburou
AOMDforever
Danzaburou
0
3
1
0.17
W
Chiron
Erickcx
Chiron
2
2
4
2
W
Mercury
2
5
2
0.6
W
Pele
1
4
1
0.38
L
Kukulkan
Soinano
Kukulkan
3
4
2
1
W
Ganesha
SpiritBear35
Ganesha
0
2
5
1.25
W
6
2
1
3.25
L
Terra
chapes082
Terra
0
1
4
2
L
Thor
kodyyne
Thor
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
28,937
48,255
Taken
49,939
24,202
Mitigated
26,250
13,456
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,473
1,027
0
2,369
10,443
9,490
0
1,126
9,317
0
37,793
L
Danzaburou
AOMDforever
Danzaburou
1,915
597
0
1,153
5,486
1,810
0
1,350
4,136
0
13,625
W
Chiron
Erickcx
Chiron
8,811
2,946
587
1,973
6,660
2,270
470
1,161
5,499
0
46,412
W
Mercury
4,118
2,300
0
1,113
11,127
4,533
0
1,669
9,458
0
32,745
W
Pele
6,632
1,869
0
4,847
12,801
6,467
0
0
12,105
1,963
58,934
L
Kukulkan
Soinano
Kukulkan
4,621
784
223
1,954
9,538
3,388
0
4,777
4,637
37,502
1,231
W
Ganesha
SpiritBear35
Ganesha
4,039
455
56
2,880
10,245
7,848
0
1,119
9,126
23,247
0
W
8,904
1,129
384
1,616
7,422
3,084
312
2,729
4,648
55,812
1,173
L
Terra
chapes082
Terra
2,069
29
1,297
3,830
11,628
6,366
0
3,037
8,517
23,195
0
L
Thor
kodyyne
Thor
14,859
5,786
0
4,971
12,844
5,196
0
2,993
9,851
0
66,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
31,229
344
Minions Killed
264
0
Camps Cleared
0
1,303,087
Distance Traveled
1,122,367
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,314
526
58
5
0
224,675
0
L
Danzaburou
4,275
356
22
2
0
101,446
0
W
Chiron
6,427
536
95
8
0
236,688
2
W
Mercury
6,353
529
55
5
0
288,393
0
W
Pele
7,674
640
107
9
0
237,989
0
L
Kukulkan
6,675
556
71
6
0
232,722
2
W
Ganesha
5,735
478
4
0
0
243,492
4
W
Ra
8,103
675
83
7
0
296,525
2
L
Terra
5,752
479
21
2
0
279,504
2
L
Thor
8,213
684
92
8
0
284,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role