Player Matchup

Mulan
Mulan
Bronze III
GrizzLuis
Mulan
Bronze III
Level 103
God Stats
6W - 5L
1,724 SR
Queue Stats
11W - 10L
1,432 MMR
Party 1
Merlin
Merlin
Gold IV
NemoTequila
Merlin
Gold IV
Level 146
God Stats
1W - 3L
1,596 SR
Queue Stats
132W - 126L
1,424 MMR
Solo
Osiris
Osiris
Bronze III
TrellTheGoat631
Osiris
Bronze III
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 201L
1,416 MMR
Solo
Charybdis
Charybdis
Gold IV
papiigord0
Charybdis
Gold IV
Level 170
God Stats
1W - 4L
1,387 SR
Queue Stats
206W - 199L
1,423 MMR
Solo
Fenrir
Fenrir
Bronze III
xSperlx
Fenrir
Bronze III
Level 158
God Stats
0W - 3L
1,644 SR
Queue Stats
74W - 66L
1,417 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,570 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,530 SR
1,475 MMR
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold II
Aqua_Sprites
Zeus
Gold II
Level 148
God Stats
7W - 4L
1,637 SR
Queue Stats
539W - 542L
1,552 MMR
Party 2
Chang'e
Chang'e
Gold III
KingD000777
Chang'e
Gold III
Level 148
God Stats
107W - 93L
1,607 SR
Queue Stats
666W - 673L
1,435 MMR
Solo
Artemis
Artemis
Silver I
Thunder541
Artemis
Silver I
Level 126
God Stats
40W - 27L
1,406 SR
Queue Stats
79W - 72L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GrizzLuis
Mulan
8
1 / 3 / 5
4,541
568
6,885
7,669
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
9
1 / 0 / 1
4,747
593
1,769
2,473
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 2 / 0
3,842
480
1,784
5,870
4,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
papiigord0
Charybdis
9
4 / 1 / 1
5,473
684
5,195
4,847
1,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xSperlx
Fenrir
7
1 / 0 / 1
4,013
502
983
4,505
1,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
AthenaBastetAgniAo Kuang

VS

Bans
NutLancelotBellonaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 0 / 0
5,575
697
3,459
4,023
2,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
6
1 / 3 / 2
4,279
535
1,202
6,970
4,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 1 / 1
4,853
607
3,687
3,767
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
KingD000777
Chang'e
10
2 / 0 / 0
5,036
630
2,189
5,775
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Thunder541
Artemis
8
0 / 3 / 2
4,323
540
3,958
6,325
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
6
6
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
0
2
W
Bacchus
 
Bacchus
1
3
2
0.67
W
1
1
1
1.5
L
Mulan
GrizzLuis
Mulan
1
3
5
1.17
W
Chang'e
KingD000777
Chang'e
2
0
0
2
L
Merlin
1
0
1
1.5
W
Artemis
Thunder541
Artemis
0
3
2
0.33
L
0
2
0
0
L
Charybdis
papiigord0
Charybdis
4
1
1
4.5
L
Fenrir
xSperlx
Fenrir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,616
Damage
14,495
25,364
Taken
26,860
12,130
Mitigated
11,940
4,225
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,459
1,529
0
2,005
4,023
2,354
0
0
4,023
1,206
34,580
W
Bacchus
 
Bacchus
1,202
249
0
1,244
6,970
4,854
0
710
6,260
7,861
0
W
3,687
418
0
509
3,767
953
0
628
3,139
31,437
0
L
Mulan
GrizzLuis
Mulan
6,885
1,222
0
754
7,669
3,857
0
4,069
3,600
0
24,114
W
Chang'e
KingD000777
Chang'e
2,189
150
184
4,142
5,775
1,733
0
431
5,344
38,230
0
L
Merlin
1,769
276
0
750
2,473
827
0
1,322
1,151
33,598
606
W
Artemis
Thunder541
Artemis
3,958
1,873
0
1,560
6,325
2,046
0
0
6,325
0
26,674
L
1,784
813
0
1,320
5,870
4,110
0
545
5,325
0
20,735
L
Charybdis
papiigord0
Charybdis
5,195
2,902
0
1,309
4,847
1,858
0
478
4,369
0
37,430
L
Fenrir
xSperlx
Fenrir
983
0
0
92
4,505
1,478
0
890
3,615
0
15,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,616
Gold Earned
24,066
215
Minions Killed
252
0
Camps Cleared
0
704,429
Distance Traveled
815,749
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,575
697
65
8
0
155,854
2
W
Bacchus
4,279
535
4
1
0
173,300
2
W
Zeus
4,853
607
63
8
0
166,019
0
L
Mulan
4,541
568
32
4
0
169,403
0
W
Chang'e
5,036
630
75
9
0
178,176
0
L
Merlin
4,747
593
65
8
0
156,872
2
W
Artemis
4,323
540
45
6
0
142,400
1
L
Osiris
3,842
480
35
4
0
115,146
0
L
Charybdis
5,473
684
57
7
0
139,630
0
L
Fenrir
4,013
502
26
3
0
123,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role