Player Matchup

Achilles
Achilles
Diamond I
ChronicJules
Achilles
Diamond I
Level 158
God Stats
5W - 2L
1,810 SR
Queue Stats
61W - 29L
2,177 MMR
Party 2
Neith
Neith
Diamond IV
Katze404
Neith
Diamond IV
Level 156
God Stats
3W - 2L
1,535 SR
Queue Stats
140W - 122L
2,145 MMR
Solo
Sylvanus
Sylvanus
Diamond V
PresentScenarios
Sylvanus
Diamond V
Level 67
God Stats
12W - 6L
1,633 SR
Queue Stats
126W - 124L
2,105 MMR
Solo
Tiamat
Tiamat
Diamond II
Scιzzy
Tiamat
Diamond II
Level 158
God Stats
3W - 4L
1,365 SR
Queue Stats
137W - 95L
2,297 MMR
Solo
Mulan
Mulan
Diamond III
carlosfuentes849
Mulan
Diamond III
Level 105
God Stats
10W - 5L
1,763 SR
Queue Stats
44W - 16L
2,121 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,621 SR
2,169 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,755 SR
2,171 MMR
Apollo
Apollo
Platinum I
Galgorian
Apollo
Platinum I
Level 125
God Stats
22W - 24L
1,712 SR
Queue Stats
126W - 112L
2,071 MMR
Solo
Agni
Agni
Platinum II
IIAirbornII
Agni
Platinum II
Level 148
God Stats
2W - 1L
1,699 SR
Queue Stats
49W - 25L
2,155 MMR
Party 1
Set
Set
Diamond V
TheWolvesVoid
Set
Diamond V
Level 220
God Stats
1W - 1L
1,773 SR
Queue Stats
61W - 34L
2,165 MMR
Party 1
Hades
Hades
Masters
keroronpa
Hades
Masters
Level 148
God Stats
1W - 2L
1,752 SR
Queue Stats
366W - 343L
2,419 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
sillylittlegoose
Cu Chulainn
Diamond V
Level 156
God Stats
6W - 1L
1,838 SR
Queue Stats
147W - 131L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChronicJules
Achilles
19
8 / 1 / 7
12,700
706
19,460
18,534
16,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Katze404
Neith
18
3 / 1 / 9
11,868
659
14,338
15,016
7,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 11
9,947
553
8,373
21,922
22,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Scιzzy
Tiamat
17
5 / 3 / 8
11,497
639
11,786
11,909
10,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 1 / 7
12,780
710
18,730
21,941
14,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
LancelotCharonOsirisAresBacchus

VS

Bans
ThothThanatosCamazotzThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Galgorian
Apollo
15
1 / 6 / 3
9,265
515
9,582
21,541
9,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 6 / 2
8,519
473
9,843
12,597
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
6 / 4 / 4
9,098
505
10,456
17,747
9,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
keroronpa
Hades
12
2 / 5 / 6
8,161
453
9,788
17,357
14,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
sillylittlegoose
Cu Chulainn
14
0 / 9 / 1
8,444
469
11,155
23,945
23,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
30
Kills
11
11
Deaths
30
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChronicJules
Achilles
8
1
7
11.5
L
Apollo
Galgorian
Apollo
1
6
3
0.42
L
2
6
2
0.5
W
Neith
Katze404
Neith
3
1
9
7.5
W
1
5
11
1.3
W
Tiamat
Scιzzy
Tiamat
5
3
8
3
L
6
4
4
2
W
13
1
7
16.5
L
Hades
keroronpa
Hades
2
5
6
1
L
Cu Chulainn
sillylittlegoose
Cu Chulainn
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,687
Damage
50,824
89,322
Taken
93,187
69,885
Mitigated
60,070
41,364
Healing
19,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChronicJules
Achilles
19,460
7,339
0
5,690
18,534
16,117
205
2,359
16,175
0
111,689
L
Apollo
Galgorian
Apollo
9,582
6,663
0
5,997
21,541
9,292
0
4,854
16,103
0
81,141
L
9,843
1,286
0
820
12,597
4,366
0
4,265
7,680
68,722
0
W
Neith
Katze404
Neith
14,338
6,288
0
7,634
15,016
7,225
3,593
3,725
11,291
0
120,902
W
8,373
2,101
5,609
7,765
21,922
22,020
217
6,070
15,852
26,600
3,898
W
Tiamat
Scιzzy
Tiamat
11,786
1,154
0
3,215
11,909
10,480
376
4,919
6,990
83,108
1,394
L
10,456
4,414
0
3,576
17,747
9,063
0
2,924
14,591
0
75,941
W
18,730
3,869
0
11,451
21,941
14,043
3,203
6,361
15,580
0
112,752
L
Hades
keroronpa
Hades
9,788
2,546
387
5,786
17,357
14,159
0
4,655
12,190
44,682
1,620
L
Cu Chulainn
sillylittlegoose
Cu Chulainn
11,155
1,807
0
3,172
23,945
23,190
0
720
23,137
1,086
73,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,792
Gold Earned
43,487
615
Minions Killed
530
0
Camps Cleared
0
1,843,125
Distance Traveled
1,719,190
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,700
706
153
9
0
378,511
0
L
Apollo
9,265
515
119
7
0
353,907
0
L
Agni
8,519
473
121
7
0
338,463
2
W
Neith
11,868
659
158
9
0
340,603
0
W
Sylvanus
9,947
553
29
2
0
330,212
1
W
Tiamat
11,497
639
125
7
0
368,674
2
L
Set
9,098
505
106
6
0
380,975
1
W
Mulan
12,780
710
150
8
0
425,125
2
L
Hades
8,161
453
68
4
0
346,882
2
L
Cu Chulainn
8,444
469
116
6
0
298,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role