Player Matchup

Hun Batz
Hun Batz
Ashaoi4976
Hun Batz
Level 43
God Stats
3W - 3L
1,317 SR
Queue Stats
176W - 195L
1,310 Elo+
Solo
Cerberus
Cerberus
Smith-0_0-Smith
Cerberus
Level 64
God Stats
20W - 22L
1,509 SR
Queue Stats
187W - 189L
1,406 Elo+
Solo
Medusa
Medusa
ToXic Nitrog3n
Medusa
Level 49
God Stats
28W - 23L
1,610 SR
Queue Stats
97W - 100L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
f0ns1--
Kuzenbo
Level 39
God Stats
5W - 5L
1,656 SR
Queue Stats
80W - 83L
1,380 Elo+
Solo
Poseidon
Poseidon
l Zenon l4866
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,429 Elo+
Party 2
Team Averages
Level 45
1,518 SR
1,394 Elo+

VS

Team Averages
Level 72
1,505 SR
1,285 Elo+
Cthulhu
Cthulhu
Cuply_Sugars
Cthulhu
Level 110
God Stats
26W - 14L
1,622 SR
Queue Stats
218W - 219L
1,436 Elo+
Party 1
Arachne
Arachne
ManagerKim66
Arachne
Level 26
God Stats
4W - 5L
1,168 SR
Queue Stats
6W - 11L
1,005 Elo+
Party 3
Ra
Ra
The_Renly
Ra
Level 119
God Stats
3W - 3L
1,515 SR
Queue Stats
50W - 60L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
enzedbro
Gilgamesh
Level 53
God Stats
8W - 6L
1,722 SR
Queue Stats
160W - 191L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
iTsMr Menace
Heimdallr
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ashaoi4976
Hun Batz
13
4 / 5 / 2
8,106
450
5,932
18,288
7,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
13
0 / 2 / 2
7,224
401
4,500
16,163
7,638
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 6 / 2
8,335
463
9,296
16,365
6,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
f0ns1--
Kuzenbo
13
0 / 3 / 2
7,679
427
8,220
12,515
13,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
l Zenon l4866
Poseidon
15
3 / 4 / 5
9,248
514
16,565
10,646
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cuply_Sugars
Cthulhu
15
7 / 2 / 5
9,177
510
14,022
17,681
14,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
ManagerKim66
Arachne
14
8 / 1 / 5
9,303
517
12,924
14,677
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 5
9,770
543
9,452
11,610
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
enzedbro
Gilgamesh
15
3 / 1 / 5
9,317
518
7,445
17,848
17,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
iTsMr Menace
Heimdallr
13
1 / 3 / 9
7,973
443
8,003
12,564
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
20
20
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ashaoi4976
Hun Batz
4
5
2
1
W
Cthulhu
Cuply_Sugars
Cthulhu
7
2
5
4.75
W
Arachne
ManagerKim66
Arachne
8
1
5
10.5
L
Cerberus
0
2
2
0.5
W
1
4
5
0.88
L
4
6
2
0.83
W
Gilgamesh
enzedbro
Gilgamesh
3
1
5
5.5
L
Kuzenbo
f0ns1--
Kuzenbo
0
3
2
0.33
W
Heimdallr
iTsMr Menace
Heimdallr
1
3
9
1.83
L
Poseidon
l Zenon l4866
Poseidon
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,513
Damage
51,846
73,977
Taken
74,380
40,080
Mitigated
49,725
11,943
Healing
13,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ashaoi4976
Hun Batz
5,932
1,603
0
4,483
18,288
7,378
0
3,754
14,265
0
50,782
W
Cthulhu
Cuply_Sugars
Cthulhu
14,022
423
63
2,882
17,681
14,840
103
6,242
10,982
43,649
0
W
Arachne
ManagerKim66
Arachne
12,924
9,940
0
2,299
14,677
6,074
192
4,310
10,147
0
52,187
L
Cerberus
4,500
35
0
3,020
16,163
7,638
689
5,104
10,325
41,244
2,681
W
9,452
655
230
2,964
11,610
5,267
605
4,883
6,098
87,109
666
L
9,296
3,958
0
1,640
16,365
6,726
0
5,232
10,482
0
49,783
W
Gilgamesh
enzedbro
Gilgamesh
7,445
1,514
0
2,534
17,848
17,935
0
6,443
10,757
0
61,489
L
Kuzenbo
f0ns1--
Kuzenbo
8,220
3,246
0
1,230
12,515
13,969
4
1,809
9,765
41,797
1,519
W
Heimdallr
iTsMr Menace
Heimdallr
8,003
2,578
0
2,370
12,564
5,609
844
4,627
7,763
0
42,599
L
Poseidon
l Zenon l4866
Poseidon
16,565
2,692
0
1,570
10,646
4,369
0
5,220
5,046
72,716
2,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,592
Gold Earned
45,540
440
Minions Killed
423
0
Camps Cleared
0
1,722,780
Distance Traveled
1,793,316
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,106
450
72
4
0
353,149
0
W
Cthulhu
9,177
510
55
3
0
395,722
4
W
Arachne
9,303
517
67
4
0
406,163
0
L
Cerberus
7,224
401
93
5
0
334,926
0
W
Ra
9,770
543
144
8
0
355,290
0
L
Medusa
8,335
463
69
4
0
375,714
0
W
Gilgamesh
9,317
518
87
5
0
292,336
0
L
Kuzenbo
7,679
427
75
4
0
326,357
1
W
Heimdallr
7,973
443
70
4
0
343,805
0
L
Poseidon
9,248
514
131
7
0
332,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role