Player Matchup

Chaac
Chaac
Brihnk
Chaac
Level 108
God Stats
1W - 6L
1,246 SR
Queue Stats
272W - 270L
1,522 Elo+
Party 1
Terra
Terra
PhoenixRoha
Terra
Level 69
God Stats
1W - 3L
1,289 SR
Queue Stats
131W - 134L
1,430 Elo+
Party 2
Izanami
Izanami
READY4AI
Izanami
Level 98
God Stats
1W - 4L
1,376 SR
Queue Stats
290W - 281L
1,509 Elo+
Solo
Nemesis
Nemesis
ZmaMg
Nemesis
Level 80
God Stats
1W - 3L
1,676 SR
Queue Stats
39W - 39L
1,411 Elo+
Party 2
Discordia
Discordia
whyfletch
Discordia
Level 63
God Stats
12W - 8L
1,495 SR
Queue Stats
269W - 285L
1,495 Elo+
Party 1
Team Averages
Level 84
1,416 SR
1,474 Elo+

VS

Team Averages
Level 103
1,438 SR
1,437 Elo+
Ishtar
Ishtar
ADozenKatZ
Ishtar
Level 103
God Stats
3W - 3L
1,493 SR
Queue Stats
172W - 171L
1,379 Elo+
Party 3
Cabrakan
Cabrakan
AsasinAqua
Cabrakan
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
88W - 107L
1,379 Elo+
Party 3
Jing Wei
Jing Wei
Bostonsox1355
Jing Wei
Level 151
God Stats
3W - 5L
1,403 SR
Queue Stats
329W - 332L
1,487 Elo+
Party 4
Cthulhu
Cthulhu
TheHunBatzMan
Cthulhu
Level 104
God Stats
1W - 2L
1,277 SR
Queue Stats
129W - 137L
1,502 Elo+
Party 4
Chang'e
Chang'e
Vintaneous
Chang'e
Level 129
God Stats
1W - 2L
1,327 SR
Queue Stats
101W - 95L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brihnk
Chaac
12
1 / 0 / 3
5,714
1,143
6,615
6,284
6,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 0 / 1
5,751
1,150
1,891
3,956
3,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
READY4AI
Izanami
1
0 / 0 / 0
1,256
251
0
0
0
Nemesis
ZmaMg
Nemesis
9
0 / 2 / 4
4,884
977
4,604
6,820
6,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
whyfletch
Discordia
9
0 / 1 / 4
4,880
976
8,771
4,518
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ADozenKatZ
Ishtar
10
0 / 0 / 3
5,379
1,076
4,948
3,384
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
AsasinAqua
Cabrakan
8
0 / 3 / 3
4,923
985
4,812
7,094
8,113
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Bostonsox1355
Jing Wei
10
2 / 0 / 1
5,656
1,131
2,881
3,285
1,428
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
9
1 / 0 / 2
5,606
1,121
3,713
6,321
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
Vintaneous
Chang'e
9
0 / 1 / 2
5,130
1,026
2,169
5,324
2,303
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
4
Kills
3
3
Deaths
4
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ADozenKatZ
Ishtar
0
0
3
1.5
W
Cabrakan
AsasinAqua
Cabrakan
0
3
3
0.5
W
Jing Wei
Bostonsox1355
Jing Wei
2
0
1
2.5
L
Chaac
Brihnk
Chaac
1
0
3
2.5
L
3
0
1
3.5
L
Izanami
READY4AI
Izanami
0
0
0
0
W
Cthulhu
1
0
2
2
W
Chang'e
Vintaneous
Chang'e
0
1
2
1
L
Nemesis
ZmaMg
Nemesis
0
2
4
1
L
Discordia
whyfletch
Discordia
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,881
Damage
18,523
21,578
Taken
25,408
18,528
Mitigated
18,653
10,471
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ADozenKatZ
Ishtar
4,948
2,502
347
513
3,384
1,519
0
1,390
1,952
0
14,310
W
Cabrakan
AsasinAqua
Cabrakan
4,812
490
265
1,273
7,094
8,113
0
1,800
5,138
6,175
122
W
Jing Wei
Bostonsox1355
Jing Wei
2,881
1,568
1,394
965
3,285
1,428
205
1,909
1,337
0
8,923
L
Chaac
Brihnk
Chaac
6,615
553
481
1,898
6,284
6,332
0
2,974
3,213
0
18,646
L
1,891
475
4,106
1,456
3,956
3,831
0
1,279
2,635
3,433
0
L
Izanami
READY4AI
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
3,713
165
482
1,132
6,321
5,290
0
2,696
3,564
10,295
446
W
Chang'e
Vintaneous
Chang'e
2,169
551
4,231
2,632
5,324
2,303
0
2,867
2,457
4,530
238
L
Nemesis
ZmaMg
Nemesis
4,604
2,274
518
1,126
6,820
6,391
0
3,491
3,132
0
6,764
L
Discordia
whyfletch
Discordia
8,771
28
0
886
4,518
1,974
0
2,224
2,161
12,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,485
Gold Earned
26,694
43
Minions Killed
62
0
Camps Cleared
0
460,441
Distance Traveled
516,876
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,379
1,076
22
4
0
100,198
0
W
Cabrakan
4,923
985
6
1
0
81,495
1
W
Jing Wei
5,656
1,131
16
3
0
127,611
0
L
Chaac
5,714
1,143
31
6
0
130,506
0
L
Terra
5,751
1,150
5
1
0
115,299
0
L
Izanami
1,256
251
0
0
0
0
0
W
Cthulhu
5,606
1,121
9
2
0
108,218
0
W
Chang'e
5,130
1,026
9
2
0
99,354
0
L
Nemesis
4,884
977
7
1
0
104,035
0
L
Discordia
4,880
976
0
0
0
110,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role