Player Matchup

Cthulhu
Cthulhu
Gold V
DBCFamishedVi
Cthulhu
Gold V
Level 128
God Stats
1W - 0L
1,109 SR
Queue Stats
18W - 19L
1,604 MMR
Party 2
King Arthur
King Arthur
Gold V
DrMladjo
King Arthur
Gold V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,604 MMR
Party 2
Thoth
Thoth
Gold V
REZBUBBLY
Thoth
Gold V
Level 119
God Stats
1W - 0L
1,837 SR
Queue Stats
18W - 19L
1,604 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,482 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,596 SR
1,568 MMR
Tyr
Tyr
Gold III
Fusion_Core234
Tyr
Gold III
Level 147
God Stats
0W - 1L
1,639 SR
Queue Stats
8W - 6L
1,594 MMR
Party 1
Danzaburou
Danzaburou
Gold III
QuiGongBong
Danzaburou
Gold III
Level 64
God Stats
6W - 7L
1,586 SR
Queue Stats
30W - 35L
1,510 MMR
Party 1
Chang'e
Chang'e
Gold I
Raikumba
Chang'e
Gold I
Level 144
God Stats
0W - 1L
1,562 SR
Queue Stats
30W - 32L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
10 / 1 / 6
13,849
815
25,012
19,480
23,969
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DrMladjo
King Arthur
17
3 / 5 / 12
12,681
746
11,891
19,926
13,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
REZBUBBLY
Thoth
18
4 / 3 / 11
12,831
755
19,340
12,923
5,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
VulcanKuzenboJormungandrAchillesDiscordia

VS

Bans
Baron SamediUllrAnhurCharybdisArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
10,503
618
12,385
23,861
28,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
QuiGongBong
Danzaburou
17
7 / 6 / 2
12,618
742
15,592
20,947
10,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Raikumba
Chang'e
16
0 / 5 / 8
10,530
619
11,410
22,446
12,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
17
Kills
9
9
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
10
1
6
13
W
King Arthur
DrMladjo
King Arthur
3
5
12
1.8
L
2
6
6
0.83
L
Danzaburou
QuiGongBong
Danzaburou
7
6
2
1.33
W
Thoth
REZBUBBLY
Thoth
4
3
11
3.17
L
Chang'e
Raikumba
Chang'e
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,243
Damage
39,387
52,329
Taken
67,254
42,170
Mitigated
51,830
9,187
Healing
22,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
25,012
1,807
965
2,232
19,480
23,969
822
5,935
13,179
58,709
2,147
W
King Arthur
DrMladjo
King Arthur
11,891
3,231
0
3,172
19,926
13,088
568
3,306
16,249
0
48,638
L
12,385
1,415
0
5,334
23,861
28,578
0
12,280
10,649
1,078
32,548
L
Danzaburou
QuiGongBong
Danzaburou
15,592
7,258
0
3,353
20,947
10,316
690
13,672
6,450
0
66,942
W
Thoth
REZBUBBLY
Thoth
19,340
570
0
2,818
12,923
5,113
746
2,390
10,178
51,524
260
L
Chang'e
Raikumba
Chang'e
11,410
1,251
4,618
8,799
22,446
12,936
387
14,865
6,833
43,313
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,361
Gold Earned
33,651
209
Minions Killed
193
0
Camps Cleared
0
1,019,220
Distance Traveled
843,344
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,849
815
70
4
0
355,702
0
W
King Arthur
12,681
746
55
3
0
324,217
0
L
Tyr
10,503
618
37
2
0
300,134
0
L
Danzaburou
12,618
742
91
5
0
263,546
0
W
Thoth
12,831
755
84
5
0
339,301
0
L
Chang'e
10,530
619
65
4
0
279,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role