Player Matchup

Maui
Maui
M1tchman52
Maui
Level 37
God Stats
5W - 7L
1,509 SR
Queue Stats
10W - 19L
1,384 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nuggett_enjoyer
Ah Muzen Cab
Level 77
God Stats
5W - 1L
1,698 SR
Queue Stats
64W - 58L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Willdo_06
Morgan Le Fay
Level 104
God Stats
3W - 2L
1,619 SR
Queue Stats
60W - 63L
1,457 Elo+
Party 2
Fenrir
Fenrir
darrekg
Fenrir
Level 104
God Stats
1W - 1L
1,548 SR
Queue Stats
59W - 62L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
muppetofman
Zhong Kui
Level 49
God Stats
3W - 3L
1,674 SR
Queue Stats
34W - 42L
1,409 Elo+
Party 2
Team Averages
Level 74
1,609 SR
1,442 Elo+

VS

Team Averages
Level 57
1,429 SR
1,473 Elo+
King Arthur
King Arthur
AtharvGrover
King Arthur
Level 126
God Stats
10W - 22L
1,250 SR
Queue Stats
335W - 306L
1,509 Elo+
Solo
Odin
Odin
DeutschMaster
Odin
Level 60
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
MCNILLON
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
bigboiduckdaddy
Neith
Level 42
God Stats
5W - 7L
1,537 SR
Queue Stats
69W - 66L
1,440 Elo+
Solo
Mercury
Mercury
zham11
Mercury
Level 47
God Stats
9W - 10L
1,620 SR
Queue Stats
125W - 134L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,856
490
2,142
6,859
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Nuggett_enjoyer
Ah Muzen Cab
11
0 / 0 / 2
6,427
459
4,788
7,500
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Willdo_06
Morgan Le Fay
15
9 / 0 / 0
9,221
659
9,589
6,405
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
darrekg
Fenrir
13
3 / 2 / 4
7,656
547
3,943
10,018
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
muppetofman
Zhong Kui
14
2 / 1 / 1
8,245
589
9,641
10,959
8,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtharvGrover
King Arthur
13
3 / 2 / 0
7,370
526
6,739
14,924
9,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
5,197
371
1,574
6,740
2,805
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 6 / 0
5,179
370
1,395
9,257
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 0
6,332
452
8,104
8,092
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
zham11
Mercury
13
0 / 4 / 0
6,641
474
2,858
12,299
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
15
Kills
3
3
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AtharvGrover
King Arthur
3
2
0
1.5
L
0
2
0
0
W
1
0
2
2
L
0
6
0
0
W
Ah Muzen Cab
Nuggett_enjoyer
Ah Muzen Cab
0
0
2
1
W
Morgan Le Fay
Willdo_06
Morgan Le Fay
9
0
0
9
L
0
1
0
0
W
Fenrir
darrekg
Fenrir
3
2
4
2.5
W
Zhong Kui
muppetofman
Zhong Kui
2
1
1
2.5
L
Mercury
zham11
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,103
Damage
20,670
41,741
Taken
51,312
24,266
Mitigated
23,420
17,686
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AtharvGrover
King Arthur
6,739
74
0
2,500
14,924
9,376
0
8,786
6,138
285
48,656
L
1,574
221
0
1,784
6,740
2,805
0
1,697
5,043
0
10,136
W
2,142
329
0
2,653
6,859
5,425
168
0
6,859
18,858
0
L
1,395
264
0
646
9,257
2,733
0
6,132
3,125
18,581
0
W
Ah Muzen Cab
Nuggett_enjoyer
Ah Muzen Cab
4,788
1,013
0
673
7,500
2,721
361
0
7,500
0
40,900
W
Morgan Le Fay
Willdo_06
Morgan Le Fay
9,589
245
0
2,384
6,405
2,809
0
1,233
5,101
62,128
2,260
L
8,104
3,429
0
4,996
8,092
3,446
0
448
7,644
0
62,514
W
Fenrir
darrekg
Fenrir
3,943
724
0
5,126
10,018
4,359
0
91
9,927
0
55,018
W
Zhong Kui
muppetofman
Zhong Kui
9,641
2,853
0
6,850
10,959
8,952
96
35
10,924
56,811
1,289
L
Mercury
zham11
Mercury
2,858
1,263
0
500
12,299
5,060
0
4,007
8,292
0
61,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,405
Gold Earned
30,719
379
Minions Killed
337
0
Camps Cleared
0
1,317,597
Distance Traveled
1,274,270
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,370
526
78
6
0
255,279
0
L
Odin
5,197
371
33
2
0
267,016
0
W
Maui
6,856
490
33
2
0
275,962
3
L
Ra
5,179
370
28
2
0
228,952
0
W
Ah Muzen Cab
6,427
459
61
4
0
290,065
0
W
Morgan Le Fay
9,221
659
102
7
0
278,612
8
L
Neith
6,332
452
95
7
0
231,347
2
W
Fenrir
7,656
547
86
6
0
256,060
0
W
Zhong Kui
8,245
589
97
7
0
216,898
2
L
Mercury
6,641
474
103
7
0
291,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role