Player Matchup

Hel
Hel
Cosmic_julian
Hel
Level 118
God Stats
3W - 9L
1,066 SR
Queue Stats
187W - 197L
1,421 Elo+
Party 3
Mulan
Mulan
Deathly Bringer
Mulan
Level 67
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
DentonSadDad
Arachne
Level 116
God Stats
0W - 1L
1,671 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Mendo7
Apollo
Level 134
God Stats
2W - 4L
1,422 SR
Queue Stats
239W - 240L
1,432 Elo+
Party 3
Sobek
Sobek
THE ZOMB1E K1NG
Sobek
Level 158
God Stats
0W - 1L
1,817 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Team Averages
Level 119
1,508 SR
1,415 Elo+

VS

Team Averages
Level 97
1,507 SR
1,419 Elo+
Hercules
Hercules
Cripdos
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,639 Elo+
Party 1
Susano
Susano
ESPINBLACK
Susano
Level 198
God Stats
20W - 19L
1,813 SR
Queue Stats
228W - 243L
1,461 Elo+
Solo
Ra
Ra
MARSHMELOS
Ra
Level 66
God Stats
3W - 3L
1,207 SR
Queue Stats
73W - 58L
1,190 Elo+
Party 1
Cthulhu
Cthulhu
SuperSaiyanJavii
Cthulhu
Level 21
God Stats
2W - 0L
1,473 SR
Queue Stats
5W - 5L
1,130 Elo+
Party 1
Ullr
Ullr
Yuezho
Ullr
Level 118
God Stats
1W - 0L
1,544 SR
Queue Stats
19W - 11L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,905
491
2,239
6,240
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 4 / 0
4,880
488
4,070
10,549
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
DentonSadDad
Arachne
8
0 / 2 / 0
4,485
449
2,773
9,373
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
Mendo7
Apollo
10
1 / 4 / 0
5,373
537
2,373
7,796
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 1
4,822
482
3,067
10,094
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cripdos
Hercules
11
3 / 0 / 1
6,611
661
7,037
6,993
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
ESPINBLACK
Susano
12
6 / 0 / 2
6,693
669
6,702
9,225
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 5
5,288
529
3,030
2,639
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 1 / 4
5,633
563
5,416
4,591
2,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Yuezho
Ullr
11
4 / 0 / 0
6,301
630
5,725
5,188
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
14
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Hercules
Cripdos
Hercules
3
0
1
3.5
L
0
4
0
0
L
Arachne
DentonSadDad
Arachne
0
2
0
0
W
Susano
ESPINBLACK
Susano
6
0
2
7
W
0
0
5
2.5
L
Apollo
Mendo7
Apollo
1
4
0
0.25
W
1
1
4
3
L
0
2
1
0.25
W
Ullr
Yuezho
Ullr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,522
Damage
27,910
44,052
Taken
28,636
22,647
Mitigated
16,564
13,032
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,239
95
1,237
2,282
6,240
2,240
0
3,229
2,954
34,366
0
W
Hercules
Cripdos
Hercules
7,037
2,814
0
2,440
6,993
6,937
0
0
6,993
0
41,153
L
4,070
544
0
2,735
10,549
5,161
0
0
9,836
0
25,736
L
Arachne
DentonSadDad
Arachne
2,773
2,109
0
1,420
9,373
3,795
0
1,128
8,204
0
28,453
W
Susano
ESPINBLACK
Susano
6,702
1,710
0
5,556
9,225
3,766
0
1,163
8,062
0
52,945
W
3,030
378
372
1,173
2,639
911
0
1,469
1,170
35,028
0
L
Apollo
Mendo7
Apollo
2,373
1,563
67
1,513
7,796
3,229
0
702
7,094
0
42,898
W
5,416
375
107
794
4,591
2,973
14
1,814
2,777
20,783
0
L
3,067
241
0
3,778
10,094
8,222
0
3,330
6,764
18,146
2,191
W
Ullr
Yuezho
Ullr
5,725
2,746
0
861
5,188
1,977
0
345
4,843
0
47,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,465
Gold Earned
30,526
235
Minions Killed
328
0
Camps Cleared
0
1,014,659
Distance Traveled
1,023,897
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,905
491
49
5
0
202,738
0
W
Hercules
6,611
661
73
7
0
187,175
2
L
Mulan
4,880
488
44
4
0
190,413
0
L
Arachne
4,485
449
44
4
0
246,099
0
W
Susano
6,693
669
96
10
0
236,217
0
W
Ra
5,288
529
59
6
0
217,326
3
L
Apollo
5,373
537
69
7
0
192,711
0
W
Cthulhu
5,633
563
25
3
0
210,481
0
L
Sobek
4,822
482
29
3
0
182,698
2
W
Ullr
6,301
630
75
8
0
172,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role