Player Matchup

Medusa
Medusa
Bondo748
Medusa
Level 42
God Stats
3W - 2L
1,652 SR
Queue Stats
24W - 36L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Jbizzle_11
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,488 Elo+
Solo
Anubis
Anubis
KN_GriffinForce
Anubis
Level 98
God Stats
9W - 13L
1,427 SR
Queue Stats
178W - 172L
1,363 Elo+
Party 2
Yemoja
Yemoja
MexicanVanilla02
Yemoja
Level 23
God Stats
23W - 18L
1,532 SR
Queue Stats
103W - 107L
1,369 Elo+
Party 2
Arachne
Arachne
The_Bambino98
Arachne
Level 69
God Stats
15W - 14L
1,803 SR
Queue Stats
141W - 134L
1,318 Elo+
Party 2
Team Averages
Level 53
1,583 SR
1,375 Elo+

VS

Team Averages
Level 55
1,381 SR
1,409 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ParadoxValuez
Anubis
Level 76
God Stats
10W - 7L
1,296 SR
Queue Stats
318W - 341L
1,421 Elo+
Party 1
Bellona
Bellona
TSRoi
Bellona
Level 47
God Stats
3W - 8L
1,343 SR
Queue Stats
266W - 274L
1,369 Elo+
Solo
Bastet
Bastet
f0ns1--
Bastet
Level 39
God Stats
3W - 4L
1,256 SR
Queue Stats
80W - 83L
1,365 Elo+
Solo
Nu Wa
Nu Wa
monsterzilla410
Nu Wa
Level 69
God Stats
246W - 193L
1,511 SR
Queue Stats
578W - 603L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bondo748
Medusa
9
0 / 5 / 1
6,180
412
3,326
11,565
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Jbizzle_11
Kukulkan
11
0 / 2 / 1
7,169
478
2,223
8,587
3,871
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 2
8,294
553
5,762
10,547
4,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
0 / 6 / 1
6,410
427
1,879
15,005
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
12
4 / 5 / 1
7,304
487
6,257
13,195
4,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 1 / 10
9,134
609
14,736
8,835
3,751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 1 / 8
8,646
576
11,353
7,956
3,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
TSRoi
Bellona
11
0 / 1 / 3
6,868
458
2,764
11,488
8,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
f0ns1--
Bastet
13
2 / 1 / 6
7,420
495
7,707
7,326
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 1 / 7
7,695
513
5,813
4,441
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
21
22
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
10
12
L
Medusa
Bondo748
Medusa
0
5
1
0.1
L
Kukulkan
Jbizzle_11
Kukulkan
0
2
1
0.25
L
1
4
2
0.5
L
0
6
1
0.08
W
9
1
8
13
W
Bellona
TSRoi
Bellona
0
1
3
1.5
L
Arachne
4
5
1
0.9
W
Bastet
f0ns1--
Bastet
2
1
6
5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
42,373
58,899
Taken
40,046
24,016
Mitigated
19,964
12,771
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,736
10,929
0
4,137
8,835
3,751
837
1,728
7,107
0
79,279
L
Medusa
Bondo748
Medusa
3,326
1,531
0
1,269
11,565
2,923
0
2,171
9,276
0
36,720
L
Kukulkan
Jbizzle_11
Kukulkan
2,223
132
0
587
8,587
3,871
589
746
7,683
33,555
3,164
L
5,762
61
108
2,464
10,547
4,493
438
4,540
5,624
61,537
1,577
L
1,879
281
1,443
1,878
15,005
8,134
0
5,981
8,846
12,332
0
W
11,353
196
145
1,942
7,956
3,664
208
3,349
4,607
37,842
1,525
W
Bellona
TSRoi
Bellona
2,764
688
0
4,035
11,488
8,430
150
2,253
9,235
0
40,285
L
Arachne
6,257
4,371
21
5,001
13,195
4,595
246
2,745
10,345
0
41,304
W
Bastet
f0ns1--
Bastet
7,707
2,515
0
4,251
7,326
2,739
0
607
6,719
0
52,066
W
5,813
714
0
578
4,441
1,380
496
1,572
2,869
32,936
1,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
39,763
283
Minions Killed
373
0
Camps Cleared
0
1,282,937
Distance Traveled
1,388,824
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,134
609
129
9
0
275,844
0
L
Medusa
6,180
412
44
3
0
223,926
5
L
Kukulkan
7,169
478
55
4
0
265,701
0
L
Anubis
8,294
553
105
7
0
234,828
6
L
Yemoja
6,410
427
15
1
0
261,418
0
W
Anubis
8,646
576
42
3
0
287,750
4
W
Bellona
6,868
458
66
4
0
230,961
0
L
Arachne
7,304
487
64
4
0
297,064
4
W
Bastet
7,420
495
74
5
0
364,121
1
W
Nu Wa
7,695
513
62
4
0
230,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role