Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Ardyp3
Martichoras
Level 55
God Stats
4W - 10L
1,401 SR
Queue Stats
97W - 113L
1,332 Elo+
Solo
Ra
Ra
AsTaCiO2435
Ra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,397 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DaddyRell130
Morgan Le Fay
Level 127
God Stats
51W - 49L
1,530 SR
Queue Stats
299W - 286L
1,483 Elo+
Solo
Surtr
Surtr
Falcon1210
Surtr
Level 149
God Stats
1W - 7L
1,261 SR
Queue Stats
45W - 49L
1,491 Elo+
Party 2
Team Averages
Level 119
1,438 SR
1,441 Elo+

VS

Team Averages
Level 113
1,623 SR
1,470 Elo+
Medusa
Medusa
Boypizza8559
Medusa
Level 122
God Stats
20W - 11L
1,478 SR
Queue Stats
147W - 154L
1,485 Elo+
Party 1
Discordia
Discordia
Budmax67
Discordia
Level 136
God Stats
4W - 0L
1,920 SR
Queue Stats
180W - 181L
1,504 Elo+
Party 1
Kali
Kali
StOrM482
Kali
Level 60
God Stats
38W - 46L
1,504 SR
Queue Stats
303W - 314L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Zero Perfection
Sun Wukong
Level 132
God Stats
9W - 8L
1,526 SR
Queue Stats
300W - 300L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
gerim_94
Cthulhu
Level 116
God Stats
3W - 1L
1,687 SR
Queue Stats
84W - 89L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 2
4,872
487
1,344
5,045
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Ardyp3
Martichoras
7
2 / 4 / 0
4,694
469
6,445
8,284
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
5,902
590
1,272
6,291
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
DaddyRell130
Morgan Le Fay
9
0 / 4 / 1
4,718
472
3,126
7,309
2,592
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
9
2 / 3 / 0
5,566
557
7,053
9,966
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
9 / 0 / 1
6,416
642
6,720
6,317
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Budmax67
Discordia
11
1 / 1 / 1
6,130
613
2,935
3,476
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
10
2 / 1 / 2
5,780
578
2,158
6,969
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Zero Perfection
Sun Wukong
11
2 / 1 / 0
6,016
602
5,252
9,254
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
gerim_94
Cthulhu
10
1 / 2 / 8
6,273
627
4,894
10,027
5,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
2
0.5
L
Martichoras
Ardyp3
Martichoras
2
4
0
0.5
L
1
2
0
0.5
W
Medusa
9
0
1
9.5
W
Discordia
Budmax67
Discordia
1
1
1
1.5
L
Morgan Le Fay
DaddyRell130
Morgan Le Fay
0
4
1
0.13
L
Surtr
2
3
0
0.67
W
Kali
2
1
2
3
W
Sun Wukong
Zero Perfection
Sun Wukong
2
1
0
2
W
Cthulhu
gerim_94
Cthulhu
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
21,959
36,895
Taken
36,043
15,329
Mitigated
17,354
8,112
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,344
246
0
759
5,045
1,759
0
280
4,765
0
23,073
L
Martichoras
Ardyp3
Martichoras
6,445
3,106
0
1,251
8,284
3,183
0
2,819
5,465
0
27,130
L
1,272
173
108
2,030
6,291
2,522
0
2,898
3,393
42,062
1,786
W
Medusa
6,720
2,436
0
1,718
6,317
2,115
535
904
5,413
0
40,052
W
Discordia
Budmax67
Discordia
2,935
275
0
1,331
3,476
1,131
488
1,167
2,309
40,152
0
L
Morgan Le Fay
DaddyRell130
Morgan Le Fay
3,126
577
87
1,501
7,309
2,592
0
1,727
5,582
31,230
1,538
L
Surtr
7,053
2,810
0
2,376
9,966
5,273
1
0
9,966
453
34,197
W
Kali
2,158
750
0
2,362
6,969
2,460
9
165
6,804
0
38,779
W
Sun Wukong
Zero Perfection
Sun Wukong
5,252
925
0
2,836
9,254
5,772
0
222
9,032
0
44,886
W
Cthulhu
gerim_94
Cthulhu
4,894
339
872
2,298
10,027
5,876
23
2,194
7,833
24,758
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,752
Gold Earned
30,615
255
Minions Killed
325
0
Camps Cleared
0
875,295
Distance Traveled
942,400
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,872
487
44
4
0
200,035
0
L
Martichoras
4,694
469
38
4
0
135,069
0
L
Ra
5,902
590
80
8
0
183,119
0
W
Medusa
6,416
642
60
6
0
180,025
0
W
Discordia
6,130
613
69
7
0
163,441
0
L
Morgan Le Fay
4,718
472
39
4
0
165,354
0
L
Surtr
5,566
557
54
5
0
191,718
2
W
Kali
5,780
578
55
6
0
203,062
0
W
Sun Wukong
6,016
602
88
9
0
201,680
0
W
Cthulhu
6,273
627
53
5
0
194,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role