Player Matchup

Cupid
Cupid
Evacious
Cupid
Level 84
God Stats
5W - 3L
1,455 SR
Queue Stats
60W - 57L
1,382 Elo+
Party 1
Hades
Hades
HessenFinessin
Hades
Level 125
God Stats
13W - 6L
1,791 SR
Queue Stats
163W - 175L
1,492 Elo+
Party 3
Arachne
Arachne
JAXATTACX9188
Arachne
Level 79
God Stats
65W - 58L
1,608 SR
Queue Stats
139W - 154L
1,495 Elo+
Party 3
Jormungandr
Jormungandr
Lilley1213
Jormungandr
Level 144
God Stats
4W - 4L
1,440 SR
Queue Stats
325W - 337L
1,445 Elo+
Party 1
Mulan
Mulan
Mighty_Ownage
Mulan
Level 47
God Stats
2W - 2L
1,270 SR
Queue Stats
57W - 74L
1,412 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,445 Elo+

VS

Team Averages
Level 44
1,440 SR
1,384 Elo+
Rama
Rama
B1ack1ightNInG9
Rama
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 63L
1,260 Elo+
Party 2
Horus
Horus
Doubblenuggets
Horus
Level 53
God Stats
4W - 4L
1,426 SR
Queue Stats
142W - 172L
1,458 Elo+
Party 2
Poseidon
Poseidon
LoneWolfe_23t
Poseidon
Level 45
God Stats
1W - 6L
1,300 SR
Queue Stats
99W - 141L
1,352 Elo+
Party 2
Lancelot
Lancelot
Turpturtle
Lancelot
Level 29
God Stats
4W - 10L
1,172 SR
Queue Stats
157W - 191L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
kmmd
Gilgamesh
Level 68
God Stats
0W - 1L
1,803 SR
Queue Stats
19W - 18L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Evacious
Cupid
12
2 / 1 / 2
6,574
506
6,747
8,876
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 5
7,668
590
11,572
11,336
5,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
12
5 / 2 / 5
6,844
526
4,941
9,906
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Lilley1213
Jormungandr
11
3 / 1 / 4
6,932
533
8,228
10,220
8,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 8
6,336
487
7,920
10,653
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,773
444
4,013
8,918
3,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,804
446
3,428
11,777
9,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
LoneWolfe_23t
Poseidon
10
0 / 5 / 0
5,737
441
7,219
8,612
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Turpturtle
Lancelot
12
4 / 3 / 0
6,612
509
5,678
12,573
5,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
kmmd
Gilgamesh
11
2 / 4 / 0
7,119
548
10,255
14,163
7,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
6
6
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
0
3
1
0.17
W
Cupid
Evacious
Cupid
2
1
2
3
W
5
0
5
7.5
W
Arachne
5
2
5
3.75
W
Jormungandr
Lilley1213
Jormungandr
3
1
4
5
L
Poseidon
LoneWolfe_23t
Poseidon
0
5
0
0
W
2
2
8
3
L
Lancelot
Turpturtle
Lancelot
4
3
0
1.33
L
Gilgamesh
kmmd
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
30,593
50,991
Taken
56,043
25,504
Mitigated
29,469
22,335
Healing
13,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,013
3,402
0
962
8,918
3,508
0
2,028
6,890
0
36,882
L
3,428
2,020
1,290
4,226
11,777
9,098
0
4,804
6,973
0
16,355
W
Cupid
Evacious
Cupid
6,747
3,428
27
3,724
8,876
3,077
0
0
8,876
0
41,914
W
11,572
1,129
1,010
8,118
11,336
5,629
546
3,508
7,828
58,620
1,580
W
Arachne
4,941
2,830
0
4,362
9,906
3,878
0
589
9,317
0
44,531
W
Jormungandr
Lilley1213
Jormungandr
8,228
2,385
0
1,526
10,220
8,192
0
2,203
8,017
40,037
971
L
Poseidon
LoneWolfe_23t
Poseidon
7,219
1,635
0
1,038
8,612
3,046
0
5,736
2,876
46,544
0
W
7,920
691
0
3,568
10,653
4,728
0
919
9,734
0
30,095
L
Lancelot
Turpturtle
Lancelot
5,678
1,437
0
5,399
12,573
5,946
0
3,317
9,256
0
52,033
L
Gilgamesh
kmmd
Gilgamesh
10,255
2,889
0
513
14,163
7,871
322
3,538
10,625
0
48,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,354
Gold Earned
31,045
313
Minions Killed
317
0
Camps Cleared
0
1,275,863
Distance Traveled
1,230,405
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,773
444
68
5
0
221,409
0
L
Horus
5,804
446
24
2
0
259,364
2
W
Cupid
6,574
506
68
5
0
252,321
0
W
Hades
7,668
590
109
8
0
264,352
2
W
Arachne
6,844
526
59
5
0
271,489
0
W
Jormungandr
6,932
533
44
3
0
246,279
5
L
Poseidon
5,737
441
75
6
0
209,430
0
W
Mulan
6,336
487
33
3
0
241,422
0
L
Lancelot
6,612
509
79
6
0
308,744
0
L
Gilgamesh
7,119
548
71
5
0
231,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role