Player Matchup

Medusa
Medusa
B1ack1ightNInG9
Medusa
Level 23
God Stats
14W - 31L
1,383 SR
Queue Stats
35W - 63L
1,270 Elo+
Party 1
Chronos
Chronos
GrantJ
Chronos
Level 80
God Stats
10W - 7L
1,665 SR
Queue Stats
142W - 130L
1,433 Elo+
Party 2
The Morrigan
The Morrigan
Josh0Posh0Smosh0
The Morrigan
Level 24
God Stats
14W - 17L
1,549 SR
Queue Stats
59W - 54L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
LoneWolfe_23t
Cthulhu
Level 45
God Stats
1W - 4L
1,227 SR
Queue Stats
99W - 141L
1,362 Elo+
Party 1
Achilles
Achilles
Turpturtle
Achilles
Level 29
God Stats
6W - 8L
1,495 SR
Queue Stats
157W - 191L
1,357 Elo+
Party 1
Team Averages
Level 40
1,464 SR
1,368 Elo+

VS

Team Averages
Level 38
1,542 SR
1,398 Elo+
Skadi
Skadi
LemoonadeStand
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 60L
1,374 Elo+
Party 3
Thanatos
Thanatos
PayDough
Thanatos
Level 26
God Stats
29W - 24L
1,593 SR
Queue Stats
57W - 62L
1,380 Elo+
Party 3
Ares
Ares
Rinion185
Ares
Level 29
God Stats
12W - 6L
1,765 SR
Queue Stats
75W - 71L
1,428 Elo+
Party 3
Scylla
Scylla
SkateyTheMatey
Scylla
Level 63
God Stats
4W - 7L
1,297 SR
Queue Stats
88W - 87L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
kronozeadico
Cthulhu
Level 44
God Stats
7W - 2L
1,556 SR
Queue Stats
56W - 81L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,961
496
5,092
5,262
2,102
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
GrantJ
Chronos
9
0 / 2 / 2
4,962
496
3,187
6,880
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
Josh0Posh0Smosh0
The Morrigan
11
2 / 2 / 0
6,263
626
2,815
5,765
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
9
2 / 3 / 0
5,357
536
4,832
9,671
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Turpturtle
Achilles
10
1 / 0 / 1
5,913
591
5,522
7,487
5,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,327
533
5,111
6,147
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
PayDough
Thanatos
10
3 / 1 / 2
5,656
566
4,015
8,300
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
9
2 / 0 / 2
5,704
570
4,113
8,651
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 1
5,471
547
2,338
3,467
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
kronozeadico
Cthulhu
8
0 / 1 / 0
4,469
447
2,501
9,295
5,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Chronos
GrantJ
Chronos
0
2
2
0.5
L
The Morrigan
Josh0Posh0Smosh0
The Morrigan
2
2
0
1
W
2
2
2
1.5
L
Cthulhu
2
3
0
0.67
W
Thanatos
PayDough
Thanatos
3
1
2
4
W
Ares
2
0
2
3
W
2
1
1
2.5
L
Achilles
Turpturtle
Achilles
1
0
1
1.5
W
Cthulhu
kronozeadico
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
18,078
35,065
Taken
35,860
17,954
Mitigated
18,825
10,499
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,092
2,418
0
236
5,262
2,102
287
2,081
3,181
0
36,141
L
Chronos
GrantJ
Chronos
3,187
1,416
0
3,116
6,880
2,093
0
933
5,867
32,515
0
L
The Morrigan
Josh0Posh0Smosh0
The Morrigan
2,815
635
0
1,500
5,765
2,019
0
1,561
3,984
42,723
1,697
W
5,111
2,406
0
1,241
6,147
2,512
0
2,302
3,845
0
39,113
L
Cthulhu
4,832
213
902
2,538
9,671
5,969
0
2,032
7,639
21,717
0
W
Thanatos
PayDough
Thanatos
4,015
1,230
0
5,593
8,300
3,330
0
2,702
5,598
0
35,167
W
Ares
4,113
137
0
2,728
8,651
6,745
0
3,119
5,532
10,735
0
W
2,338
259
0
890
3,467
1,094
0
1,626
1,841
25,977
0
L
Achilles
Turpturtle
Achilles
5,522
1,317
0
2,207
7,487
5,771
0
2,005
5,482
0
37,862
W
Cthulhu
kronozeadico
Cthulhu
2,501
183
0
2,694
9,295
5,144
0
882
8,413
20,054
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
26,627
245
Minions Killed
214
0
Camps Cleared
0
987,130
Distance Traveled
984,489
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,961
496
37
4
0
180,157
0
L
Chronos
4,962
496
52
5
0
207,430
4
L
The Morrigan
6,263
626
66
7
0
203,813
4
W
Skadi
5,327
533
63
6
0
173,589
0
L
Cthulhu
5,357
536
33
3
0
221,712
0
W
Thanatos
5,656
566
58
6
0
227,635
0
W
Ares
5,704
570
5
1
0
221,376
1
W
Scylla
5,471
547
55
6
0
202,685
0
L
Achilles
5,913
591
57
6
0
174,018
0
W
Cthulhu
4,469
447
33
3
0
159,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role