Player Matchup

Sol
Sol
Platinum V
 
Sol
Platinum V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Dullknee
Zhong Kui
Platinum V
Level 112
God Stats
10W - 9L
1,660 SR
Queue Stats
847W - 836L
1,718 MMR
Party 1
Atlas
Atlas
Gold II
InnocentZeus427
Atlas
Gold II
Level 127
God Stats
20W - 14L
1,610 SR
Queue Stats
72W - 66L
1,805 MMR
Party 3
Bastet
Bastet
Gold III
Livechino4034
Bastet
Gold III
Level 148
God Stats
1W - 3L
1,709 SR
Queue Stats
110W - 100L
1,681 MMR
Party 3
Amaterasu
Amaterasu
Platinum V
Orelo
Amaterasu
Platinum V
Level 227
God Stats
0W - 1L
1,834 SR
Queue Stats
241W - 239L
1,704 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,663 SR
1,682 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,431 SR
1,683 MMR
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
DannTheDino
Mulan
Platinum IV
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
41W - 30L
1,936 MMR
Party 2
Cabrakan
Cabrakan
Gold II
SUPPORTISMYLIIFE
Cabrakan
Gold II
Level 147
God Stats
12W - 13L
1,624 SR
Queue Stats
75W - 74L
1,717 MMR
Solo
Skadi
Skadi
Gold III
SeeÞage
Skadi
Gold III
Level 105
God Stats
1W - 0L
1,298 SR
Queue Stats
65W - 63L
1,563 MMR
Party 2
Pele
Pele
Gold II
minnie_mike30
Pele
Gold II
Level 146
God Stats
2W - 4L
1,235 SR
Queue Stats
164W - 161L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 3 / 1
7,505
536
7,704
10,465
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Dullknee
Zhong Kui
16
4 / 3 / 0
8,544
610
12,161
14,278
12,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 3 / 5
6,415
458
7,946
12,416
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 1
5,303
379
2,651
6,105
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Orelo
Amaterasu
11
0 / 3 / 0
6,145
439
2,719
16,658
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SusanoAo KuangThothHerculesLancelot

VS

Bans
OsirisRavanaBellonaThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 1 / 4
8,180
584
7,839
8,201
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 0 / 0
9,671
691
12,999
8,183
5,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 4 / 4
7,459
533
5,865
13,365
13,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
SeeÞage
Skadi
13
0 / 2 / 2
7,414
530
8,129
8,297
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 7
8,693
621
7,689
13,231
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
14
14
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
3
1
0.83
W
Chronos
 
Chronos
4
1
4
6
W
3
0
0
3
L
Zhong Kui
Dullknee
Zhong Kui
4
3
0
1.33
L
1
3
5
1.17
L
0
2
1
0.25
L
Amaterasu
Orelo
Amaterasu
0
3
0
0
W
2
4
4
1
W
Skadi
SeeÞage
Skadi
0
2
2
0.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,181
Damage
42,521
59,922
Taken
51,277
41,450
Mitigated
31,260
20,557
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,704
4,553
0
4,859
10,465
4,562
0
5,435
5,030
70,149
391
W
Chronos
 
Chronos
7,839
2,279
0
1,772
8,201
3,444
723
4,923
3,154
51,298
0
W
12,999
1,226
0
5,008
8,183
5,944
0
0
7,629
0
74,836
L
Zhong Kui
Dullknee
Zhong Kui
12,161
1,544
0
7,476
14,278
12,650
0
1,316
12,962
95,205
1,477
L
7,946
2,733
0
1,274
12,416
10,165
0
4,532
7,884
28,854
659
L
2,651
324
0
2,656
6,105
2,018
0
1,625
4,480
0
19,383
L
Amaterasu
Orelo
Amaterasu
2,719
258
0
4,292
16,658
12,055
0
0
15,685
0
39,396
W
5,865
1,086
0
3,814
13,365
13,282
0
9,555
3,130
14,313
1,919
W
Skadi
SeeÞage
Skadi
8,129
3,526
0
666
8,297
2,986
0
6,802
1,406
0
63,526
W
7,689
2,269
0
7,124
13,231
5,604
0
5,039
8,115
0
69,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,912
Gold Earned
41,417
404
Minions Killed
465
0
Camps Cleared
0
1,254,462
Distance Traveled
1,451,661
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,505
536
111
8
0
230,594
0
W
Chronos
8,180
584
98
7
0
291,591
0
W
Mulan
9,671
691
121
9
0
278,742
0
L
Zhong Kui
8,544
610
154
11
0
271,832
2
L
Atlas
6,415
458
37
3
0
275,724
0
L
Bastet
5,303
379
40
3
0
171,736
0
L
Amaterasu
6,145
439
62
4
0
304,576
0
W
Cabrakan
7,459
533
19
1
0
276,198
4
W
Skadi
7,414
530
128
9
0
291,223
1
W
Pele
8,693
621
99
7
0
313,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role