Player Matchup

King Arthur
King Arthur
Jrockem_
King Arthur
Level 126
God Stats
1W - 5L
1,285 SR
Queue Stats
136W - 129L
1,456 Elo+
Solo
Poseidon
Poseidon
KERS DAWG
Poseidon
Level 28
God Stats
2W - 2L
1,568 SR
Queue Stats
32W - 23L
1,517 Elo+
Party 1
Izanami
Izanami
KUZKUZ872
Izanami
Level 27
God Stats
0W - 3L
1,372 SR
Queue Stats
17W - 16L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
l_-h3at-_
Tsukuyomi
Level 57
God Stats
16W - 20L
1,352 SR
Queue Stats
113W - 142L
1,383 Elo+
Solo
Cerberus
Cerberus
xxDECSxx310
Cerberus
Level 83
God Stats
7W - 3L
1,926 SR
Queue Stats
33W - 23L
1,518 Elo+
Party 1
Team Averages
Level 64
1,501 SR
1,477 Elo+

VS

Team Averages
Level 119
1,395 SR
1,468 Elo+
Kukulkan
Kukulkan
Boypizza8559
Kukulkan
Level 122
God Stats
5W - 11L
1,245 SR
Queue Stats
190W - 195L
1,474 Elo+
Party 2
Vamana
Vamana
Budmax67
Vamana
Level 136
God Stats
2W - 1L
1,316 SR
Queue Stats
223W - 223L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
KaputConstant9
Sylvanus
Level 159
God Stats
81W - 75L
1,494 SR
Queue Stats
650W - 671L
1,485 Elo+
Solo
Susano
Susano
Manatwalmart
Susano
Level 48
God Stats
2W - 1L
1,474 SR
Queue Stats
18W - 16L
1,401 Elo+
Solo
Rama
Rama
Zero Perfection
Rama
Level 132
God Stats
6W - 5L
1,444 SR
Queue Stats
384W - 381L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jrockem_
King Arthur
15
1 / 2 / 0
8,575
429
8,401
18,688
18,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
KERS DAWG
Poseidon
15
1 / 6 / 0
9,022
451
6,635
13,768
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
KUZKUZ872
Izanami
14
0 / 7 / 0
8,362
418
4,942
16,384
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
l_-h3at-_
Tsukuyomi
11
0 / 4 / 0
6,962
348
2,846
14,328
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cerberus
xxDECSxx310
Cerberus
12
1 / 4 / 0
8,229
411
6,398
22,528
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boypizza8559
Kukulkan
18
5 / 0 / 5
11,203
560
13,652
5,445
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
Budmax67
Vamana
16
3 / 1 / 6
10,803
540
12,243
16,437
18,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
17
4 / 0 / 3
10,140
507
6,918
10,797
9,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Susano
16
6 / 1 / 6
10,135
507
13,621
16,681
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
3 / 1 / 2
10,136
507
9,190
10,736
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
3
Kills
21
23
Deaths
3
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Boypizza8559
Kukulkan
5
0
5
7.5
W
Vamana
Budmax67
Vamana
3
1
6
6
L
King Arthur
Jrockem_
King Arthur
1
2
0
0.5
L
Poseidon
KERS DAWG
Poseidon
1
6
0
0.17
L
Izanami
KUZKUZ872
Izanami
0
7
0
0
W
Sylvanus
4
0
3
5.5
W
Susano
6
1
6
9
W
3
1
2
4
L
Tsukuyomi
l_-h3at-_
Tsukuyomi
0
4
0
0
L
Cerberus
xxDECSxx310
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
55,624
85,696
Taken
60,096
53,701
Mitigated
41,284
16,892
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Boypizza8559
Kukulkan
13,652
722
0
1,310
5,445
2,201
944
2,592
2,853
82,027
4,042
W
Vamana
Budmax67
Vamana
12,243
5,046
0
3,212
16,437
18,020
760
1,281
15,156
0
72,458
L
King Arthur
Jrockem_
King Arthur
8,401
665
0
2,560
18,688
18,638
0
1,395
16,189
446
59,486
L
Poseidon
KERS DAWG
Poseidon
6,635
1,120
0
850
13,768
4,876
583
6,905
6,863
73,330
0
L
Izanami
KUZKUZ872
Izanami
4,942
3,259
0
2,948
16,384
5,887
1,543
2,543
13,743
0
82,903
W
Sylvanus
6,918
1,853
1,711
4,789
10,797
9,965
789
2,363
8,434
55,052
20,000
W
Susano
13,621
2,999
0
5,651
16,681
6,559
582
5,265
11,416
0
71,491
W
9,190
6,977
0
4,381
10,736
4,539
2,432
2,439
8,297
0
77,276
L
Tsukuyomi
l_-h3at-_
Tsukuyomi
2,846
414
0
4,587
14,328
4,976
0
2,905
11,372
0
41,593
L
Cerberus
xxDECSxx310
Cerberus
6,398
343
0
5,947
22,528
19,324
0
6,436
15,841
42,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,150
Gold Earned
52,417
489
Minions Killed
560
0
Camps Cleared
0
1,779,348
Distance Traveled
1,762,458
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,203
560
146
7
0
338,921
0
W
Vamana
10,803
540
104
5
0
269,692
0
L
King Arthur
8,575
429
90
5
0
362,331
0
L
Poseidon
9,022
451
121
6
0
338,046
0
L
Izanami
8,362
418
132
7
0
341,716
0
W
Sylvanus
10,140
507
102
5
0
329,309
0
W
Susano
10,135
507
86
4
0
486,621
0
W
Rama
10,136
507
122
6
0
337,915
4
L
Tsukuyomi
6,962
348
66
3
0
354,600
0
L
Cerberus
8,229
411
80
4
0
382,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role