Player Matchup

Bakasura
Bakasura
Akikxze
Bakasura
Level 97
God Stats
4W - 9L
1,627 SR
Queue Stats
86W - 106L
1,490 Elo+
Party 2
Sobek
Sobek
DaSpoog27
Sobek
Level 129
God Stats
1W - 3L
1,230 SR
Queue Stats
311W - 322L
1,499 Elo+
Party 2
Hachiman
Hachiman
SharpSandd
Hachiman
Level 6
God Stats
0W - 5L
1,273 SR
Queue Stats
1W - 11L
1,174 Elo+
Party 2
Cliodhna
Cliodhna
mrman2006
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,497 Elo+
Party 2
Ra
Ra
xxtrapchickenxx
Ra
Level 107
God Stats
8W - 18L
1,301 SR
Queue Stats
114W - 120L
1,459 Elo+
Party 2
Team Averages
Level 69
1,386 SR
1,424 Elo+

VS

Team Averages
Level 124
1,591 SR
1,583 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DeathspankerJR
Athena
Level 107
God Stats
4W - 2L
1,781 SR
Queue Stats
20W - 9L
1,705 Elo+
Party 1
Xing Tian
Xing Tian
DerivedCraft
Xing Tian
Level 155
God Stats
7W - 2L
1,672 SR
Queue Stats
301W - 279L
1,516 Elo+
Solo
Fenrir
Fenrir
MrBangProYo
Fenrir
Level 123
God Stats
23W - 24L
1,503 SR
Queue Stats
175W - 163L
1,528 Elo+
Solo
Anubis
Anubis
TnrNdrsn
Anubis
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 14L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akikxze
Bakasura
11
4 / 3 / 2
6,449
586
5,738
13,374
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
DaSpoog27
Sobek
9
2 / 1 / 4
6,013
547
4,441
9,582
7,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SharpSandd
Hachiman
7
0 / 4 / 2
4,437
403
1,782
6,072
1,799
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
mrman2006
Cliodhna
11
0 / 3 / 2
6,030
548
8,372
10,913
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 8 / 1
5,661
515
4,825
10,023
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 1
6,699
609
6,501
5,189
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 6
6,789
617
4,485
9,232
8,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
DerivedCraft
Xing Tian
11
1 / 1 / 1
5,961
542
4,289
10,023
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
13
5 / 3 / 1
7,220
656
6,344
12,704
5,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
TnrNdrsn
Anubis
13
8 / 3 / 3
7,775
707
13,518
9,638
4,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
19
19
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
1
3.5
L
Bakasura
Akikxze
Bakasura
4
3
2
1.67
L
Sobek
DaSpoog27
Sobek
2
1
4
4
W
2
0
6
5
W
Xing Tian
DerivedCraft
Xing Tian
1
1
1
1.5
W
Fenrir
5
3
1
1.83
L
Hachiman
SharpSandd
Hachiman
0
4
2
0.25
W
Anubis
TnrNdrsn
Anubis
8
3
3
3.17
L
Cliodhna
mrman2006
Cliodhna
0
3
2
0.33
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
35,137
49,964
Taken
46,786
21,662
Mitigated
25,789
12,943
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,501
3,440
0
2,111
5,189
2,141
672
510
4,679
0
47,181
L
Bakasura
Akikxze
Bakasura
5,738
3,734
0
4,005
13,374
5,506
0
5,536
7,794
0
35,597
L
Sobek
DaSpoog27
Sobek
4,441
718
0
3,819
9,582
7,689
0
4,473
5,109
16,837
1,069
W
4,485
1,803
0
1,438
9,232
8,149
0
2,561
6,421
19,321
0
W
Xing Tian
DerivedCraft
Xing Tian
4,289
422
0
2,254
10,023
5,064
0
111
9,716
33,706
1,523
W
Fenrir
6,344
1,698
0
6,899
12,704
5,547
0
675
11,799
0
61,698
L
Hachiman
SharpSandd
Hachiman
1,782
1,281
0
891
6,072
1,799
0
582
5,490
0
13,621
W
Anubis
TnrNdrsn
Anubis
13,518
1,645
202
4,577
9,638
4,888
0
5,129
4,181
62,344
0
L
Cliodhna
mrman2006
Cliodhna
8,372
895
0
3,253
10,913
4,145
0
3,355
7,094
0
45,282
L
4,825
880
0
975
10,023
2,523
0
7,612
2,411
32,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,590
Gold Earned
34,444
233
Minions Killed
352
0
Camps Cleared
0
1,087,658
Distance Traveled
1,084,993
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,699
609
78
7
0
194,638
0
L
Bakasura
6,449
586
69
6
0
263,541
0
L
Sobek
6,013
547
18
2
0
217,033
1
W
Athena
6,789
617
20
2
0
257,478
0
W
Xing Tian
5,961
542
61
6
0
211,213
2
W
Fenrir
7,220
656
95
9
0
236,698
0
L
Hachiman
4,437
403
17
2
0
173,060
1
W
Anubis
7,775
707
98
9
0
184,966
2
L
Cliodhna
6,030
548
75
7
0
229,049
0
L
Ra
5,661
515
54
5
0
204,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role