Player Matchup

Discordia
Discordia
Golu69
Discordia
Level 103
God Stats
2W - 1L
1,318 SR
Queue Stats
17W - 12L
1,599 Elo+
Party 1
Jormungandr
Jormungandr
HippyTrippie
Jormungandr
Level 146
God Stats
2W - 1L
1,132 SR
Queue Stats
181W - 165L
1,519 Elo+
Party 1
Cupid
Cupid
Integimus
Cupid
Level 117
God Stats
9W - 6L
1,516 SR
Queue Stats
93W - 92L
1,463 Elo+
Solo
King Arthur
King Arthur
MrExecutor
King Arthur
Level 143
God Stats
4W - 6L
1,546 SR
Queue Stats
198W - 195L
1,605 Elo+
Party 1
Arachne
Arachne
lordofwookies
Arachne
Level 85
God Stats
36W - 22L
1,658 SR
Queue Stats
246W - 239L
1,481 Elo+
Party 1
Team Averages
Level 119
1,434 SR
1,533 Elo+

VS

Team Averages
Level 91
1,518 SR
1,513 Elo+
Raijin
Raijin
DebutyLongNip
Raijin
Level 83
God Stats
2W - 3L
1,524 SR
Queue Stats
256W - 260L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoshDime
Ah Muzen Cab
Level 66
God Stats
16W - 24L
1,538 SR
Queue Stats
299W - 301L
1,552 Elo+
Party 2
Terra
Terra
NeroPoc
Terra
Level 116
God Stats
1W - 1L
1,757 SR
Queue Stats
154W - 154L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
Rabalothos
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,484 Elo+
Solo
Charon
Charon
SirEggRoll
Charon
Level 67
God Stats
0W - 2L
1,271 SR
Queue Stats
218W - 222L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Golu69
Discordia
14
1 / 2 / 3
7,831
522
4,397
6,056
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HippyTrippie
Jormungandr
13
1 / 1 / 7
8,209
547
7,306
13,329
11,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
Integimus
Cupid
14
4 / 1 / 2
8,904
594
9,407
7,736
2,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MrExecutor
King Arthur
16
6 / 1 / 1
10,027
668
14,858
15,394
11,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
14
2 / 3 / 4
7,897
526
5,998
16,579
6,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,263
551
6,656
7,585
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
JoshDime
Ah Muzen Cab
15
1 / 1 / 2
8,277
552
5,787
9,696
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
NeroPoc
Terra
12
0 / 5 / 0
7,144
476
6,639
17,636
13,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Rabalothos
Ao Kuang
13
3 / 3 / 3
7,248
483
8,571
15,256
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
SirEggRoll
Charon
10
0 / 3 / 5
6,684
446
4,911
11,918
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
8
8
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
Discordia
Golu69
Discordia
1
2
3
1.25
W
Jormungandr
HippyTrippie
Jormungandr
1
1
7
4.5
W
Cupid
Integimus
Cupid
4
1
2
5
L
Ah Muzen Cab
JoshDime
Ah Muzen Cab
1
1
2
2
W
King Arthur
MrExecutor
King Arthur
6
1
1
6.5
L
Terra
NeroPoc
Terra
0
5
0
0
L
Ao Kuang
Rabalothos
Ao Kuang
3
3
3
1.5
L
Charon
SirEggRoll
Charon
0
3
5
0.83
W
Arachne
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,966
Damage
32,564
59,094
Taken
62,091
35,560
Mitigated
37,139
22,763
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,656
354
0
947
7,585
3,185
0
2,846
4,739
54,748
0
W
Discordia
Golu69
Discordia
4,397
52
0
250
6,056
2,534
0
3,342
2,714
61,010
0
W
Jormungandr
HippyTrippie
Jormungandr
7,306
1,882
0
1,752
13,329
11,786
0
6,045
7,284
42,260
3,454
W
Cupid
Integimus
Cupid
9,407
6,323
2,714
4,528
7,736
2,932
1,297
1,677
6,059
0
61,555
L
Ah Muzen Cab
JoshDime
Ah Muzen Cab
5,787
2,388
0
1,398
9,696
3,999
542
1,851
7,845
0
76,745
W
King Arthur
MrExecutor
King Arthur
14,858
3,008
0
5,146
15,394
11,818
0
7,991
6,599
0
81,068
L
Terra
NeroPoc
Terra
6,639
593
70
6,458
17,636
13,165
0
0
17,636
50,596
1,299
L
Ao Kuang
Rabalothos
Ao Kuang
8,571
2,390
0
2,156
15,256
7,756
0
2,797
12,459
56,927
1,722
L
Charon
SirEggRoll
Charon
4,911
1,258
348
2,774
11,918
9,034
0
3,698
8,220
17,680
812
W
Arachne
5,998
3,315
0
8,373
16,579
6,490
0
6,295
10,240
0
65,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
37,616
460
Minions Killed
421
0
Camps Cleared
0
1,512,146
Distance Traveled
1,396,578
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,263
551
81
5
0
249,195
4
W
Discordia
7,831
522
100
7
0
294,284
4
W
Jormungandr
8,209
547
50
3
0
309,510
0
W
Cupid
8,904
594
109
7
0
282,687
0
L
Ah Muzen Cab
8,277
552
121
8
0
270,817
2
W
King Arthur
10,027
668
119
8
0
300,285
0
L
Terra
7,144
476
92
6
0
267,082
0
L
Ao Kuang
7,248
483
102
7
0
321,303
0
L
Charon
6,684
446
25
2
0
288,181
2
W
Arachne
7,897
526
82
5
0
325,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role