Player Matchup

Nemesis
Nemesis
Akikxze
Nemesis
Level 97
God Stats
5W - 11L
1,429 SR
Queue Stats
86W - 106L
1,501 Elo+
Party 2
Sylvanus
Sylvanus
DaSpoog27
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 322L
1,508 Elo+
Party 2
Hachiman
Hachiman
SharpSandd
Hachiman
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 11L
1,208 Elo+
Party 2
Kuzenbo
Kuzenbo
mrman2006
Kuzenbo
Level 6
God Stats
0W - 3L
1,210 SR
Queue Stats
3W - 6L
1,558 Elo+
Party 2
Ra
Ra
xxtrapchickenxx
Ra
Level 107
God Stats
8W - 18L
1,372 SR
Queue Stats
114W - 120L
1,468 Elo+
Party 2
Team Averages
Level 69
1,402 SR
1,449 Elo+

VS

Team Averages
Level 96
1,497 SR
1,556 Elo+
Skadi
Skadi
ChanelSkinnTea4
Skadi
Level 68
God Stats
36W - 25L
1,583 SR
Queue Stats
203W - 188L
1,493 Elo+
Solo
Tiamat
Tiamat
DeathspankerJR
Tiamat
Level 107
God Stats
6W - 1L
1,631 SR
Queue Stats
20W - 9L
1,692 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dios Ahmed
Kumbhakarna
Level 73
God Stats
1W - 13L
1,280 SR
Queue Stats
120W - 131L
1,427 Elo+
Solo
Fenrir
Fenrir
MrBangProYo
Fenrir
Level 123
God Stats
23W - 24L
1,489 SR
Queue Stats
175W - 163L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
TnrNdrsn
Ao Kuang
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 14L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akikxze
Nemesis
9
0 / 3 / 1
4,694
469
3,567
8,930
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
DaSpoog27
Sylvanus
8
0 / 2 / 1
4,578
458
4,104
6,286
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
SharpSandd
Hachiman
8
1 / 2 / 0
4,625
463
3,470
5,196
1,574
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
mrman2006
Kuzenbo
9
0 / 4 / 0
5,070
507
4,820
8,615
6,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 0
5,815
582
2,754
5,575
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,009
501
4,295
5,235
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
6,865
687
4,285
4,660
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Dios Ahmed
Kumbhakarna
9
1 / 0 / 5
6,118
612
2,333
8,687
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
7 / 1 / 2
7,022
702
4,856
9,667
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
TnrNdrsn
Ao Kuang
11
3 / 1 / 2
6,974
697
6,893
9,057
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Akikxze
Nemesis
0
3
1
0.17
W
0
1
0
0
L
Sylvanus
DaSpoog27
Sylvanus
0
2
1
0.25
W
3
0
3
4.5
W
Kumbhakarna
Dios Ahmed
Kumbhakarna
1
0
5
3.5
W
Fenrir
7
1
2
8
L
Hachiman
SharpSandd
Hachiman
1
2
0
0.5
W
Ao Kuang
TnrNdrsn
Ao Kuang
3
1
2
4
L
Kuzenbo
mrman2006
Kuzenbo
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,715
Damage
22,662
34,602
Taken
37,306
16,983
Mitigated
18,985
8,477
Healing
17,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Akikxze
Nemesis
3,567
1,773
0
1,755
8,930
3,856
0
1,198
7,706
0
34,203
W
4,295
1,057
0
947
5,235
1,525
215
1,219
4,016
0
35,244
L
Sylvanus
DaSpoog27
Sylvanus
4,104
1,965
710
1,978
6,286
3,539
0
1,735
4,551
22,536
8,046
W
4,285
1,237
0
1,838
4,660
2,268
253
2,438
2,222
41,962
976
W
Kumbhakarna
Dios Ahmed
Kumbhakarna
2,333
772
258
4,923
8,687
5,305
180
2,550
6,137
18,788
1,295
W
Fenrir
4,856
1,069
0
6,358
9,667
3,941
0
858
8,809
0
47,952
L
Hachiman
SharpSandd
Hachiman
3,470
2,955
0
922
5,196
1,574
0
1,038
4,158
0
14,362
W
Ao Kuang
TnrNdrsn
Ao Kuang
6,893
1,647
0
2,776
9,057
5,946
0
4,143
4,434
38,486
2,934
L
Kuzenbo
mrman2006
Kuzenbo
4,820
1,543
0
1,730
8,615
6,145
0
5,560
2,429
26,599
398
L
2,754
405
192
1,190
5,575
1,869
0
3,017
2,558
40,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
31,988
269
Minions Killed
343
0
Camps Cleared
0
957,309
Distance Traveled
1,016,384
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,694
469
57
6
0
236,281
0
W
Skadi
5,009
501
57
6
0
201,831
0
L
Sylvanus
4,578
458
51
5
0
166,158
0
W
Tiamat
6,865
687
91
9
0
195,385
1
W
Kumbhakarna
6,118
612
26
3
0
211,634
0
W
Fenrir
7,022
702
81
8
0
220,772
0
L
Hachiman
4,625
463
26
3
0
161,858
2
W
Ao Kuang
6,974
697
88
9
0
186,762
2
L
Kuzenbo
5,070
507
48
5
0
182,589
1
L
Ra
5,815
582
87
9
0
210,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role