Player Matchup

Morgan Le Fay
Morgan Le Fay
Invictus1731
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,314 SR
Queue Stats
20W - 11L
1,600 Elo+
Party 1
He Bo
He Bo
Mr Nobody7824
He Bo
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,701 Elo+
Party 1
Persephone
Persephone
SEIZURE96
Persephone
Level 139
God Stats
6W - 2L
1,398 SR
Queue Stats
100W - 98L
1,479 Elo+
Party 2
Mulan
Mulan
TrueYams
Mulan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,756 Elo+
Party 1
Pele
Pele
xGrandpaw
Pele
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,528 Elo+
Party 2
Team Averages
Level 104
1,442 SR
1,613 Elo+

VS

Team Averages
Level 127
1,589 SR
1,478 Elo+
Nox
Nox
HeADLezZ_ViPER
Nox
Level 137
God Stats
3W - 5L
1,600 SR
Queue Stats
319W - 342L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
JakynRemy
Zhong Kui
Level 142
God Stats
12W - 6L
1,613 SR
Queue Stats
274W - 311L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Sir Perceval97
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,360 Elo+
Party 3
King Arthur
King Arthur
angeeelhuertaaa
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
hatsunemiku3911
Kukulkan
Level 230
God Stats
10W - 4L
1,734 SR
Queue Stats
372W - 402L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Invictus1731
Morgan Le Fay
14
2 / 2 / 19
7,699
962
8,490
7,759
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
7 / 2 / 15
8,169
1,021
11,990
7,797
3,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
SEIZURE96
Persephone
14
6 / 2 / 15
8,829
1,104
7,788
8,274
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TrueYams
Mulan
15
4 / 2 / 18
8,648
1,081
8,180
10,737
10,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pele
15
7 / 6 / 11
9,192
1,149
5,763
11,362
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 6
7,899
987
8,183
7,077
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JakynRemy
Zhong Kui
11
1 / 7 / 7
6,935
867
9,538
12,303
11,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 6 / 7
8,205
1,026
7,022
9,584
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
angeeelhuertaaa
King Arthur
9
0 / 7 / 5
6,169
771
2,942
9,909
8,772
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
15
4 / 3 / 8
8,098
1,012
9,906
5,766
2,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
26
Kills
14
14
Deaths
27
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
W
Morgan Le Fay
Invictus1731
Morgan Le Fay
2
2
19
5.75
L
Zhong Kui
JakynRemy
Zhong Kui
1
7
7
0.64
W
7
2
15
7.25
W
Persephone
SEIZURE96
Persephone
6
2
15
6.75
L
4
6
7
1.25
W
Mulan
TrueYams
Mulan
4
2
18
6.5
L
King Arthur
angeeelhuertaaa
King Arthur
0
7
5
0.36
L
Kukulkan
4
3
8
2.67
W
Pele
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,211
Damage
37,591
45,929
Taken
44,639
24,666
Mitigated
30,430
14,729
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,183
567
74
821
7,077
3,178
0
4,403
2,404
13,835
498
W
Morgan Le Fay
Invictus1731
Morgan Le Fay
8,490
1,363
253
2,004
7,759
3,197
0
5,507
2,252
14,363
784
L
Zhong Kui
JakynRemy
Zhong Kui
9,538
1,234
229
925
12,303
11,425
0
7,998
4,115
17,749
0
W
11,990
1,076
866
2,767
7,797
3,062
464
5,114
2,683
20,519
1,369
W
Persephone
SEIZURE96
Persephone
7,788
640
1,148
3,363
8,274
3,355
466
5,126
3,124
17,455
198
L
7,022
928
93
1,047
9,584
4,285
0
5,364
4,000
0
15,039
W
Mulan
TrueYams
Mulan
8,180
782
1,210
1,520
10,737
10,077
0
6,259
4,478
0
12,083
L
King Arthur
angeeelhuertaaa
King Arthur
2,942
868
0
0
9,909
8,772
0
6,229
3,425
0
3,702
L
Kukulkan
9,906
810
26
855
5,766
2,770
34
2,676
3,070
25,415
0
W
Pele
5,763
634
39
1,559
11,362
4,975
0
5,242
6,120
0
15,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
37,306
100
Minions Killed
85
0
Camps Cleared
0
802,289
Distance Traveled
714,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,899
987
19
2
0
140,207
0
W
Morgan Le Fay
7,699
962
14
2
0
164,605
0
L
Zhong Kui
6,935
867
17
2
0
140,507
0
W
He Bo
8,169
1,021
22
3
0
159,778
0
W
Persephone
8,829
1,104
31
4
0
152,598
0
L
Ne Zha
8,205
1,026
13
2
0
163,153
0
W
Mulan
8,648
1,081
8
1
0
162,372
0
L
King Arthur
6,169
771
2
0
0
136,895
0
L
Kukulkan
8,098
1,012
34
4
0
134,013
0
W
Pele
9,192
1,149
25
3
0
162,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role