Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MessiCareka
Tyr
Level 156
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 10L
1,451 Elo+
Solo
Agni
Agni
edwinjoel
Agni
Level 163
God Stats
22W - 24L
1,586 SR
Queue Stats
211W - 260L
1,437 Elo+
Solo
Team Averages
Level 139
1,464 SR
1,463 Elo+

VS

Team Averages
Level 107
1,593 SR
1,617 Elo+
Agni
Agni
fedywise
Agni
Level 135
God Stats
10W - 10L
1,480 SR
Queue Stats
110W - 73L
1,597 Elo+
Party 1
Hercules
Hercules
reitzar
Hercules
Level 40
God Stats
16W - 8L
1,572 SR
Queue Stats
82W - 52L
1,634 Elo+
Party 1
Cupid
Cupid
waripolo321
Cupid
Level 145
God Stats
4W - 0L
1,726 SR
Queue Stats
120W - 105L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 2 / 5
7,900
790
9,848
10,571
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 5
6,798
680
2,647
9,424
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Agni
10
4 / 2 / 3
7,217
722
6,497
4,137
1,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 4 / 4
7,621
762
8,871
6,310
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
reitzar
Hercules
13
3 / 2 / 2
8,260
826
4,991
8,116
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 5
6,548
655
4,583
7,206
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
6
7
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
5
3.25
L
1
3
5
1.17
L
Agni
4
2
3
2.75
W
Agni
3
4
4
1.25
W
Hercules
reitzar
Hercules
3
2
2
2
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
18,445
24,132
Taken
21,632
13,596
Mitigated
12,024
5,051
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,848
2,679
0
3,063
10,571
5,249
0
4,309
5,736
0
34,112
L
2,647
241
0
1,203
9,424
6,877
0
2,933
6,170
0
8,708
L
Agni
6,497
351
0
785
4,137
1,470
0
1,372
2,723
12,340
0
W
Agni
8,871
707
0
400
6,310
2,166
30
1,563
4,709
23,719
0
W
Hercules
reitzar
Hercules
4,991
1,557
0
2,424
8,116
7,196
0
2,159
5,755
0
23,509
W
4,583
1,798
297
1,448
7,206
2,662
0
2,806
4,268
0
15,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,915
Gold Earned
22,429
84
Minions Killed
100
0
Camps Cleared
0
504,626
Distance Traveled
524,042
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,900
790
57
6
0
201,222
0
L
Tyr
6,798
680
16
2
0
194,504
3
L
Agni
7,217
722
11
1
0
108,900
0
W
Agni
7,621
762
45
5
0
184,591
0
W
Hercules
8,260
826
30
3
0
191,883
2
W
Cupid
6,548
655
25
3
0
147,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role