Player Matchup

Nemesis
Nemesis
BreadBagels
Nemesis
Level 26
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
BrynLily
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,376 Elo+
Party 1
Bellona
Bellona
Dspairs20
Bellona
Level 45
God Stats
5W - 9L
1,483 SR
Queue Stats
256W - 233L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
FALLENxANGEL845
Cthulhu
Level 58
God Stats
0W - 1L
1,878 SR
Queue Stats
110W - 110L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
THEGAMER91902
Danzaburou
Level 129
God Stats
17W - 8L
1,791 SR
Queue Stats
260W - 249L
1,469 Elo+
Party 1
Team Averages
Level 57
1,593 SR
1,412 Elo+

VS

Team Averages
Level 75
1,577 SR
1,444 Elo+
Skadi
Skadi
DangerUce
Skadi
Level 107
God Stats
4W - 0L
1,726 SR
Queue Stats
83W - 72L
1,471 Elo+
Solo
Horus
Horus
FlappableBread
Horus
Level 61
God Stats
122W - 104L
1,530 SR
Queue Stats
179W - 178L
1,456 Elo+
Solo
Cthulhu
Cthulhu
GelatoRips
Cthulhu
Level 44
God Stats
15W - 10L
1,543 SR
Queue Stats
84W - 75L
1,441 Elo+
Solo
Thanatos
Thanatos
WhipNSip
Thanatos
Level 74
God Stats
2W - 1L
1,585 SR
Queue Stats
11W - 14L
1,418 Elo+
Party 2
Scylla
Scylla
gmoney98
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BreadBagels
Nemesis
11
1 / 8 / 3
7,427
413
2,983
14,793
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BrynLily
Baron Samedi
11
0 / 10 / 0
7,264
404
730
11,314
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Dspairs20
Bellona
17
5 / 2 / 1
10,936
608
11,747
16,662
16,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 3 / 2
7,860
437
8,562
14,129
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
THEGAMER91902
Danzaburou
13
4 / 7 / 3
8,422
468
6,831
14,582
5,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DangerUce
Skadi
17
2 / 4 / 4
9,510
528
8,892
10,142
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 1
9,400
522
6,868
15,776
11,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
GelatoRips
Cthulhu
14
7 / 0 / 6
10,416
579
7,982
9,131
8,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WhipNSip
Thanatos
15
7 / 2 / 7
9,392
522
8,095
15,379
7,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
gmoney98
Scylla
16
11 / 2 / 7
10,966
609
16,434
8,444
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
11
Kills
29
30
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BreadBagels
Nemesis
1
8
3
0.31
L
Baron Samedi
BrynLily
Baron Samedi
0
10
0
0
W
Skadi
DangerUce
Skadi
2
4
4
1
L
Bellona
Dspairs20
Bellona
5
2
1
2.75
L
1
3
2
0.67
W
2
3
1
0.83
W
Cthulhu
GelatoRips
Cthulhu
7
0
6
10
L
Danzaburou
THEGAMER91902
Danzaburou
4
7
3
0.79
W
Thanatos
WhipNSip
Thanatos
7
2
7
5.25
W
Scylla
gmoney98
Scylla
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,853
Damage
48,271
71,480
Taken
58,872
43,721
Mitigated
35,290
10,981
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BreadBagels
Nemesis
2,983
1,105
0
689
14,793
5,368
251
4,654
10,035
0
40,788
L
Baron Samedi
BrynLily
Baron Samedi
730
109
0
353
11,314
3,785
0
7,126
4,188
24,534
0
W
Skadi
DangerUce
Skadi
8,892
3,070
0
480
10,142
4,101
1,930
2,608
7,136
0
84,864
L
Bellona
Dspairs20
Bellona
11,747
4,861
0
4,373
16,662
16,292
628
3,203
12,817
0
79,628
L
8,562
618
152
2,070
14,129
12,767
145
3,480
10,649
38,357
697
W
6,868
2,714
40
4,731
15,776
11,128
88
0
15,776
0
61,099
W
Cthulhu
GelatoRips
Cthulhu
7,982
659
199
2,596
9,131
8,692
147
3,269
5,271
43,479
2,569
L
Danzaburou
THEGAMER91902
Danzaburou
6,831
2,423
0
3,344
14,582
5,509
678
5,358
9,224
0
50,965
W
Thanatos
WhipNSip
Thanatos
8,095
2,392
0
11,690
15,379
7,830
326
1,277
14,018
0
66,217
W
Scylla
gmoney98
Scylla
16,434
3,248
0
500
8,444
3,539
2,900
1,941
6,417
75,417
1,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
49,684
359
Minions Killed
503
0
Camps Cleared
0
1,482,874
Distance Traveled
1,771,462
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,427
413
62
3
0
286,917
0
L
Baron Samedi
7,264
404
44
2
0
227,849
0
W
Skadi
9,510
528
115
6
0
324,059
2
L
Bellona
10,936
608
128
7
0
307,481
0
L
Cthulhu
7,860
437
58
3
0
344,252
0
W
Horus
9,400
522
101
6
0
330,202
0
W
Cthulhu
10,416
579
91
5
0
378,744
0
L
Danzaburou
8,422
468
67
4
0
316,375
7
W
Thanatos
9,392
522
84
5
0
406,677
0
W
Scylla
10,966
609
112
6
0
331,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role