Player Matchup

Olorun
Olorun
Clappin Yu
Olorun
Level 125
God Stats
1W - 3L
1,715 SR
Queue Stats
82W - 67L
1,586 Elo+
Party 3
Odin
Odin
Its A Crisis348
Odin
Level 156
God Stats
0W - 1L
1,300 SR
Queue Stats
84W - 76L
1,511 Elo+
Party 3
Ishtar
Ishtar
OTWBrucie
Ishtar
Level 99
God Stats
1W - 1L
1,774 SR
Queue Stats
127W - 110L
1,525 Elo+
Party 3
Merlin
Merlin
danthumbs
Merlin
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 74L
1,509 Elo+
Party 3
Sol
Sol
lxSoullessxl
Sol
Level 158
God Stats
2W - 7L
1,273 SR
Queue Stats
408W - 435L
1,512 Elo+
Solo
Team Averages
Level 139
1,513 SR
1,529 Elo+

VS

Team Averages
Level 161
1,419 SR
1,499 Elo+
Kuzenbo
Kuzenbo
ALUC1DDREAM
Kuzenbo
Level 134
God Stats
1W - 1L
1,273 SR
Queue Stats
79W - 61L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Liantre
Baron Samedi
Level 158
God Stats
5W - 0L
1,698 SR
Queue Stats
254W - 264L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Nova Shock x
Kukulkan
Level 155
God Stats
1W - 4L
1,434 SR
Queue Stats
207W - 206L
1,518 Elo+
Party 1
Chiron
Chiron
Seemendrop
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,440 Elo+
Party 2
Bastet
Bastet
VGSGrandmaster
Bastet
Level 199
God Stats
4W - 2L
1,189 SR
Queue Stats
147W - 147L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clappin Yu
Olorun
17
3 / 7 / 4
10,146
780
12,258
16,661
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
2 / 6 / 8
9,849
758
10,552
18,348
22,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
OTWBrucie
Ishtar
17
6 / 4 / 2
10,078
775
8,612
12,036
5,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
danthumbs
Merlin
14
1 / 6 / 3
8,937
687
11,285
10,787
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 2
9,161
705
7,468
13,030
5,109
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ALUC1DDREAM
Kuzenbo
16
2 / 2 / 16
10,025
771
10,564
17,897
31,228
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Liantre
Baron Samedi
18
8 / 4 / 14
10,596
815
14,062
15,912
18,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Nova Shock x
Kukulkan
18
6 / 2 / 11
10,983
845
13,029
10,639
7,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Seemendrop
Chiron
16
5 / 2 / 7
10,070
775
8,438
8,824
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 4 / 17
10,198
784
16,262
12,634
6,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
14
Kills
26
27
Deaths
14
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ALUC1DDREAM
Kuzenbo
2
2
16
5
L
Olorun
Clappin Yu
Olorun
3
7
4
0.71
L
2
6
8
1
W
Baron Samedi
Liantre
Baron Samedi
8
4
14
3.75
W
Kukulkan
Nova Shock x
Kukulkan
6
2
11
5.75
L
Ishtar
OTWBrucie
Ishtar
6
4
2
1.75
W
Chiron
Seemendrop
Chiron
5
2
7
4.25
W
5
4
17
3.38
L
Merlin
danthumbs
Merlin
1
6
3
0.42
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,175
Damage
62,355
70,862
Taken
65,906
46,019
Mitigated
68,153
19,944
Healing
28,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ALUC1DDREAM
Kuzenbo
10,564
3,012
4,076
5,884
17,897
31,228
60
8,252
9,645
16,080
205
L
Olorun
Clappin Yu
Olorun
12,258
4,993
2,464
3,949
16,661
8,110
0
6,968
9,389
28,183
926
L
10,552
783
288
2,766
18,348
22,519
9
8,340
9,448
2,609
15,091
W
Baron Samedi
Liantre
Baron Samedi
14,062
936
4,029
4,949
15,912
18,255
348
7,902
8,010
26,117
508
W
Kukulkan
Nova Shock x
Kukulkan
13,029
89
786
1,747
10,639
7,635
627
5,929
4,710
32,594
0
L
Ishtar
OTWBrucie
Ishtar
8,612
3,428
370
2,448
12,036
5,806
498
7,596
4,302
0
22,154
W
Chiron
Seemendrop
Chiron
8,438
3,611
2,016
2,166
8,824
4,556
1,278
5,402
3,422
0
27,670
W
16,262
3,305
717
1,888
12,634
6,479
510
5,352
7,282
0
20,621
L
Merlin
danthumbs
Merlin
11,285
209
0
1,784
10,787
4,475
75
5,510
5,032
30,386
0
L
7,468
853
475
5,400
13,030
5,109
994
7,479
5,349
18,501
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
51,872
181
Minions Killed
142
0
Camps Cleared
0
1,153,883
Distance Traveled
1,189,626
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,025
771
9
1
0
271,602
2
L
Olorun
10,146
780
56
4
0
204,863
0
L
Odin
9,849
758
16
1
0
232,141
0
W
Baron Samedi
10,596
815
23
2
0
214,274
0
W
Kukulkan
10,983
845
47
4
0
246,076
0
L
Ishtar
10,078
775
35
3
0
244,513
0
W
Chiron
10,070
775
50
4
0
177,830
0
W
Bastet
10,198
784
13
1
0
279,844
0
L
Merlin
8,937
687
47
4
0
243,430
0
L
Sol
9,161
705
27
2
0
228,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role