Player Matchup

Janus
Janus
IMAN0223
Janus
Level 86
God Stats
34W - 25L
1,648 SR
Queue Stats
349W - 288L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
Khepricles
Sylvanus
Level 151
God Stats
51W - 45L
1,463 SR
Queue Stats
236W - 224L
1,427 Elo+
Party 2
Artemis
Artemis
MisreadLegacy
Artemis
Level 86
God Stats
1W - 1L
1,273 SR
Queue Stats
151W - 123L
1,490 Elo+
Solo
Pele
Pele
tDOVAKINGt
Pele
Level 124
God Stats
12W - 7L
1,665 SR
Queue Stats
205W - 200L
1,542 Elo+
Solo
Achilles
Achilles
thearchdork
Achilles
Level 129
God Stats
10W - 8L
1,512 SR
Queue Stats
253W - 218L
1,575 Elo+
Party 2
Team Averages
Level 115
1,512 SR
1,520 Elo+

VS

Team Averages
Level 120
1,364 SR
1,394 Elo+
Heimdallr
Heimdallr
Kyzoke
Heimdallr
Level 134
God Stats
10W - 9L
1,239 SR
Queue Stats
457W - 429L
1,525 Elo+
Solo
Atlas
Atlas
Turtle_-Dude44
Atlas
Level 89
God Stats
2W - 5L
1,205 SR
Queue Stats
7W - 15L
1,072 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fulsomemantis54
Cu Chulainn
Level 129
God Stats
2W - 5L
1,456 SR
Queue Stats
122W - 180L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
melcarti
Nu Wa
Level 100
God Stats
35W - 48L
1,421 SR
Queue Stats
64W - 121L
1,403 Elo+
Party 1
Lancelot
Lancelot
unholyavenger
Lancelot
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IMAN0223
Janus
12
3 / 0 / 0
6,924
629
7,377
4,037
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Khepricles
Sylvanus
9
2 / 1 / 3
5,861
533
2,621
9,610
6,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
9
0 / 0 / 2
5,348
486
5,142
5,464
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 2
6,303
573
3,542
9,300
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
thearchdork
Achilles
11
2 / 0 / 0
5,912
537
5,850
10,249
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kyzoke
Heimdallr
11
0 / 0 / 0
5,644
513
5,461
7,038
2,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,975
452
2,001
8,829
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
fulsomemantis54
Cu Chulainn
11
0 / 2 / 0
5,980
544
4,684
9,766
6,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
melcarti
Nu Wa
10
0 / 1 / 1
5,511
501
3,660
4,630
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
unholyavenger
Lancelot
10
1 / 1 / 0
5,499
500
3,579
9,787
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
1
1
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
IMAN0223
Janus
3
0
0
3
W
Sylvanus
Khepricles
Sylvanus
2
1
3
3.5
L
Heimdallr
Kyzoke
Heimdallr
0
0
0
0
W
Artemis
0
0
2
1
L
0
4
1
0.13
L
Cu Chulainn
fulsomemantis54
Cu Chulainn
0
2
0
0
L
Nu Wa
melcarti
Nu Wa
0
1
1
0.5
W
1
0
2
2
W
Achilles
thearchdork
Achilles
2
0
0
2
L
Lancelot
unholyavenger
Lancelot
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,532
Damage
19,385
38,660
Taken
40,050
20,253
Mitigated
20,160
19,159
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
IMAN0223
Janus
7,377
530
0
722
4,037
1,245
398
1,914
2,123
68,780
1,733
W
Sylvanus
Khepricles
Sylvanus
2,621
651
1,196
3,488
9,610
6,174
0
2,211
7,399
14,875
0
L
Heimdallr
Kyzoke
Heimdallr
5,461
2,712
0
2,893
7,038
2,697
0
631
6,407
0
48,577
W
Artemis
5,142
1,864
110
2,600
5,464
1,991
0
616
4,848
0
34,005
L
2,001
919
197
1,385
8,829
5,895
0
4,394
4,221
14,559
0
L
Cu Chulainn
fulsomemantis54
Cu Chulainn
4,684
771
0
1,990
9,766
6,469
0
0
9,021
383
42,879
L
Nu Wa
melcarti
Nu Wa
3,660
1,311
0
0
4,630
1,455
0
3,151
1,313
40,204
0
W
3,542
1,072
0
6,653
9,300
3,268
0
878
8,422
0
54,242
W
Achilles
thearchdork
Achilles
5,850
1,193
0
4,390
10,249
7,575
0
268
9,981
0
41,361
L
Lancelot
unholyavenger
Lancelot
3,579
1,042
0
4,393
9,787
3,644
0
1,376
8,256
0
40,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
27,609
364
Minions Killed
329
0
Camps Cleared
0
1,109,935
Distance Traveled
1,087,039
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,924
629
144
13
0
229,022
0
W
Sylvanus
5,861
533
17
2
0
195,321
2
L
Heimdallr
5,644
513
81
7
0
205,853
1
W
Artemis
5,348
486
51
5
0
208,598
1
L
Atlas
4,975
452
19
2
0
223,620
4
L
Cu Chulainn
5,980
544
74
7
0
203,867
4
L
Nu Wa
5,511
501
80
7
0
190,670
8
W
Pele
6,303
573
92
8
0
269,734
0
W
Achilles
5,912
537
60
5
0
207,260
2
L
Lancelot
5,499
500
75
7
0
263,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role