Player Matchup

Chronos
Chronos
CallMeBoxes
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,668 Elo+
Party 1
Surtr
Surtr
G3Ultimatum
Surtr
Level 27
God Stats
3W - 1L
1,764 SR
Queue Stats
5W - 3L
1,668 Elo+
Party 1
Serqet
Serqet
ironnexus
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,668 Elo+
Party 1
Team Averages
Level 41
1,588 SR
1,668 Elo+

VS

Team Averages
Level 70
1,474 SR
1,476 Elo+
Izanami
Izanami
D20 Assassin
Izanami
Level 68
God Stats
8W - 5L
1,622 SR
Queue Stats
20W - 21L
1,446 Elo+
Party 2
Ganesha
Ganesha
D20 Phantoms
Ganesha
Level 62
God Stats
6W - 3L
1,301 SR
Queue Stats
43W - 36L
1,518 Elo+
Party 2
Lancelot
Lancelot
ferociousbus
Lancelot
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 46L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CallMeBoxes
Chronos
17
9 / 0 / 7
11,179
860
18,481
8,749
3,807
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
4 / 0 / 13
10,516
809
16,484
14,624
17,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
ironnexus
Serqet
13
4 / 3 / 8
9,543
734
5,090
8,452
4,416
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D20 Assassin
Izanami
12
2 / 6 / 0
8,410
647
5,000
13,128
4,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
D20 Phantoms
Ganesha
12
0 / 6 / 2
7,786
599
4,930
17,662
15,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
ferociousbus
Lancelot
13
1 / 5 / 1
8,249
635
10,671
14,507
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
3
3
Deaths
17
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
CallMeBoxes
Chronos
9
0
7
12.5
L
Izanami
D20 Assassin
Izanami
2
6
0
0.33
L
Ganesha
D20 Phantoms
Ganesha
0
6
2
0.17
W
4
0
13
10.5
L
Lancelot
ferociousbus
Lancelot
1
5
1
0.3
W
Serqet
ironnexus
Serqet
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,055
Damage
20,601
31,825
Taken
45,297
25,537
Mitigated
26,976
5,803
Healing
1,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CallMeBoxes
Chronos
18,481
6,287
0
1,637
8,749
3,807
2,119
1,647
7,005
64,316
1,510
L
Izanami
D20 Assassin
Izanami
5,000
3,376
0
0
13,128
4,640
0
6,069
6,254
0
36,171
L
Ganesha
D20 Phantoms
Ganesha
4,930
484
0
488
17,662
15,952
0
8,848
7,910
13,789
0
W
16,484
4,076
0
3,895
14,624
17,314
518
2,445
11,598
2,642
37,943
L
Lancelot
ferociousbus
Lancelot
10,671
613
0
625
14,507
6,384
0
4,595
9,080
0
30,608
W
Serqet
ironnexus
Serqet
5,090
934
0
271
8,452
4,416
61
817
7,619
0
22,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,238
Gold Earned
24,445
167
Minions Killed
126
0
Camps Cleared
0
799,462
Distance Traveled
681,108
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,179
860
94
7
0
270,568
0
L
Izanami
8,410
647
70
5
0
209,018
0
L
Ganesha
7,786
599
6
0
0
208,533
0
W
Surtr
10,516
809
38
3
0
247,735
0
L
Lancelot
8,249
635
50
4
0
263,557
3
W
Serqet
9,543
734
35
3
0
281,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role