Player Matchup

Cabrakan
Cabrakan
Silver II
It4chiUchihA
Cabrakan
Silver II
Level 157
God Stats
8W - 11L
1,470 SR
Queue Stats
282W - 306L
1,029 MMR
Solo
Loki
Loki
Silver III
Sir_Damasco
Loki
Silver III
Level 89
God Stats
2W - 1L
1,210 SR
Queue Stats
5W - 11L
1,420 MMR
Solo
Zeus
Zeus
Gold III
XxRazorxXG12
Zeus
Gold III
Level 144
God Stats
2W - 1L
1,400 SR
Queue Stats
289W - 285L
1,361 MMR
Solo
Ishtar
Ishtar
Gold IV
agentePERRY
Ishtar
Gold IV
Level 156
God Stats
23W - 8L
1,545 SR
Queue Stats
80W - 82L
1,516 MMR
Party 1
Artio
Artio
Silver III
zIISyler
Artio
Silver III
Level 158
God Stats
1W - 2L
1,813 SR
Queue Stats
9W - 16L
1,327 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,488 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,572 SR
1,351 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
DiEych
Achilles
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,345 MMR
Solo
Neith
Neith
Bronze I
KayanRoberto
Neith
Bronze I
Level 109
God Stats
0W - 1L
1,261 SR
Queue Stats
15W - 35L
1,084 MMR
Solo
Maui
Maui
Gold V
jhonnnny
Maui
Gold V
Level 128
God Stats
2W - 1L
1,824 SR
Queue Stats
137W - 153L
1,349 MMR
Solo
Thanatos
Thanatos
Gold IV
nacho_233
Thanatos
Gold IV
Level 126
God Stats
1W - 1L
1,777 SR
Queue Stats
44W - 51L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
It4chiUchihA
Cabrakan
12
1 / 1 / 8
8,055
537
6,065
12,834
15,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 2 / 6
7,867
524
5,724
12,766
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 3 / 4
8,575
572
10,075
8,826
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
15
4 / 1 / 2
8,728
582
8,081
11,452
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
zIISyler
Artio
15
1 / 1 / 0
9,140
609
9,618
15,029
15,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
IzanamiThorAwilixFreya

VS

Bans
AthenaErlang ShenAgniAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 4 / 4
7,647
510
8,700
8,557
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
DiEych
Achilles
14
1 / 1 / 0
7,810
521
7,970
15,512
12,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 2 / 2
8,128
542
8,278
9,990
4,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
11
1 / 3 / 3
6,881
459
5,633
12,326
10,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
nacho_233
Thanatos
12
4 / 4 / 2
7,365
491
8,490
14,050
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
8
8
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
4
0.75
L
Achilles
DiEych
Achilles
1
1
0
1
W
Cabrakan
It4chiUchihA
Cabrakan
1
1
8
5
L
1
2
2
1
W
3
2
6
3
W
5
3
4
2.33
W
Ishtar
4
1
2
5
L
Maui
1
3
3
0.83
L
Thanatos
nacho_233
Thanatos
4
4
2
1.25
W
Artio
zIISyler
Artio
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
39,071
60,907
Taken
60,435
43,810
Mitigated
37,674
20,452
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,700
69
0
995
8,557
3,227
0
5,446
3,111
60,123
1,289
L
Achilles
DiEych
Achilles
7,970
2,810
0
5,568
15,512
12,826
0
8,061
6,179
0
55,631
W
Cabrakan
It4chiUchihA
Cabrakan
6,065
923
0
2,202
12,834
15,220
0
4,432
8,402
23,299
0
L
8,278
3,540
0
4,425
9,990
4,685
0
1,020
8,970
0
72,905
W
5,724
1,508
0
4,317
12,766
5,331
0
4,252
8,514
0
53,349
W
10,075
1,348
0
2,545
8,826
2,741
0
4,436
4,390
71,440
0
W
Ishtar
8,081
5,542
0
3,600
11,452
4,872
821
829
10,623
0
78,470
L
Maui
5,633
1,197
0
1,742
12,326
10,645
0
5,353
6,973
21,474
2,105
L
Thanatos
nacho_233
Thanatos
8,490
2,758
0
12,042
14,050
6,291
0
4,649
9,313
0
52,961
W
Artio
zIISyler
Artio
9,618
956
0
7,788
15,029
15,646
0
0
14,071
73,157
3,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
37,831
455
Minions Killed
456
0
Camps Cleared
0
1,504,268
Distance Traveled
1,507,827
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,647
510
108
7
0
321,708
0
L
Achilles
7,810
521
111
7
0
273,498
2
W
Cabrakan
8,055
537
20
1
0
301,683
4
L
Neith
8,128
542
132
9
0
267,330
0
W
Loki
7,867
524
78
5
0
348,414
0
W
Zeus
8,575
572
113
8
0
294,988
2
W
Ishtar
8,728
582
127
8
0
271,505
4
L
Maui
6,881
459
27
2
0
310,728
4
L
Thanatos
7,365
491
78
5
0
334,563
1
W
Artio
9,140
609
117
8
0
287,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role