Player Matchup

Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
Kaeyus
Ymir
Gold I
Level 53
God Stats
36W - 29L
1,704 SR
Queue Stats
100W - 75L
1,786 MMR
Party 1
Chang'e
Chang'e
Gold II
Xanadu17
Chang'e
Gold II
Level 169
God Stats
1W - 1L
1,713 SR
Queue Stats
100W - 75L
1,733 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,639 SR
1,673 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,801 SR
1,715 MMR
Hou Yi
Hou Yi
Platinum V
Drαx
Hou Yi
Platinum V
Level 196
God Stats
0W - 1L
1,774 SR
Queue Stats
25W - 15L
1,870 MMR
Party 2
Sobek
Sobek
Gold V
LittleEzka
Sobek
Gold V
Level 69
God Stats
1W - 3L
1,708 SR
Queue Stats
13W - 15L
1,535 MMR
Party 2
Yu Huang
Yu Huang
Platinum V
MasterKi1
Yu Huang
Platinum V
Level 67
God Stats
7W - 3L
1,920 SR
Queue Stats
30W - 27L
1,740 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 0 / 9
11,718
901
14,626
14,047
14,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Kaeyus
Ymir
16
3 / 1 / 14
10,380
798
9,868
15,788
18,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Xanadu17
Chang'e
16
6 / 3 / 11
10,958
843
14,245
12,105
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KuzenboNe ZhaGebThothBacchus

VS

Bans
AchillesOdinAgniSurtrBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Drαx
Hou Yi
14
1 / 7 / 3
9,206
708
11,556
16,311
6,894
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
13
0 / 4 / 2
8,194
630
4,577
14,660
16,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
MasterKi1
Yu Huang
15
3 / 7 / 1
9,851
758
15,851
13,250
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
18
Kills
4
4
Deaths
18
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
0
9
13.5
L
Hou Yi
Drαx
Hou Yi
1
7
3
0.36
W
Ymir
Kaeyus
Ymir
3
1
14
10
L
Sobek
0
4
2
0.25
L
Yu Huang
MasterKi1
Yu Huang
3
7
1
0.5
W
Chang'e
Xanadu17
Chang'e
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,739
Damage
31,984
41,940
Taken
44,221
37,935
Mitigated
28,899
15,611
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,626
4,813
0
3,146
14,047
14,947
1,260
5,061
8,217
0
42,951
L
Hou Yi
Drαx
Hou Yi
11,556
5,626
0
2,918
16,311
6,894
0
7,718
8,219
0
52,160
W
Ymir
Kaeyus
Ymir
9,868
1,326
0
2,424
15,788
18,364
495
8,169
6,593
28,741
2,550
L
Sobek
4,577
586
0
1,527
14,660
16,950
0
7,013
6,915
11,807
0
L
Yu Huang
MasterKi1
Yu Huang
15,851
930
0
625
13,250
5,055
0
7,810
4,919
40,524
1,162
W
Chang'e
Xanadu17
Chang'e
14,245
349
5,582
4,459
12,105
4,624
1,231
4,670
6,927
45,229
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,056
Gold Earned
27,251
171
Minions Killed
152
0
Camps Cleared
0
785,232
Distance Traveled
665,177
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,718
901
51
4
0
281,619
0
L
Hou Yi
9,206
708
77
6
0
208,544
0
W
Ymir
10,380
798
44
3
0
252,131
0
L
Sobek
8,194
630
11
1
0
229,399
0
L
Yu Huang
9,851
758
64
5
0
227,234
2
W
Chang'e
10,958
843
76
6
0
251,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role