Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IMAN0223
Janus
Level 86
God Stats
33W - 24L
1,633 SR
Queue Stats
342W - 279L
1,560 Elo+
Party 2
Atlas
Atlas
Khepricles
Atlas
Level 151
God Stats
3W - 4L
1,206 SR
Queue Stats
229W - 217L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
gerim_94
Gilgamesh
Level 116
God Stats
4W - 11L
1,251 SR
Queue Stats
84W - 89L
1,425 Elo+
Solo
Ravana
Ravana
thearchdork
Ravana
Level 129
God Stats
6W - 3L
1,736 SR
Queue Stats
239W - 205L
1,567 Elo+
Party 2
Team Averages
Level 114
1,465 SR
1,493 Elo+

VS

Team Averages
Level 127
1,547 SR
1,463 Elo+
Gilgamesh
Gilgamesh
BloodDark997
Gilgamesh
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,188 Elo+
Solo
Ares
Ares
Frijole04
Ares
Level 107
God Stats
1W - 2L
1,561 SR
Queue Stats
90W - 79L
1,482 Elo+
Solo
Osiris
Osiris
UndauntedKiller
Osiris
Level 121
God Stats
19W - 15L
1,673 SR
Queue Stats
125W - 115L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ashleysweetie
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
lBOTlDeal
Ix Chel
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
495W - 457L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 6
6,889
626
8,443
7,258
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
IMAN0223
Janus
13
3 / 1 / 3
7,129
648
4,667
4,935
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Atlas
11
4 / 0 / 5
6,945
631
3,566
10,287
7,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
gerim_94
Gilgamesh
11
0 / 2 / 0
6,249
568
4,605
9,846
7,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
12
3 / 1 / 5
6,403
582
7,759
8,362
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodDark997
Gilgamesh
12
2 / 0 / 0
6,554
596
6,562
8,135
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
9
2 / 4 / 0
5,813
528
3,278
10,774
8,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,182
471
4,450
9,608
4,707
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
ashleysweetie
Ah Muzen Cab
9
0 / 3 / 1
5,238
476
2,149
6,574
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
lBOTlDeal
Ix Chel
12
1 / 3 / 0
6,320
575
4,755
7,287
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
5
5
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
6
6
L
Gilgamesh
BloodDark997
Gilgamesh
2
0
0
2
L
Ares
2
4
0
0.5
W
Janus
IMAN0223
Janus
3
1
3
4.5
W
Atlas
4
0
5
6.5
L
0
3
1
0.17
L
Ah Muzen Cab
ashleysweetie
Ah Muzen Cab
0
3
1
0.17
W
Gilgamesh
gerim_94
Gilgamesh
0
2
0
0
L
Ix Chel
lBOTlDeal
Ix Chel
1
3
0
0.33
W
Ravana
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,040
Damage
21,194
40,688
Taken
42,378
23,062
Mitigated
25,632
14,138
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,443
5,477
0
1,790
7,258
3,207
628
853
6,401
0
58,159
L
Gilgamesh
BloodDark997
Gilgamesh
6,562
1,837
0
2,451
8,135
7,207
0
411
7,092
1,043
50,108
L
Ares
3,278
510
0
1,427
10,774
8,348
0
2,537
8,131
12,063
0
W
Janus
IMAN0223
Janus
4,667
382
0
640
4,935
1,652
0
1,831
2,880
49,760
2,602
W
Atlas
3,566
1,290
2,031
2,848
10,287
7,173
0
3,116
7,057
13,479
0
L
4,450
1,833
0
3,176
9,608
4,707
0
1,839
7,697
0
37,276
L
Ah Muzen Cab
ashleysweetie
Ah Muzen Cab
2,149
681
0
660
6,574
2,377
0
381
6,193
0
35,211
W
Gilgamesh
gerim_94
Gilgamesh
4,605
1,511
0
2,170
9,846
7,591
0
438
8,642
0
41,399
L
Ix Chel
lBOTlDeal
Ix Chel
4,755
578
185
1,829
7,287
2,993
0
2,415
4,662
46,080
0
W
Ravana
7,759
2,041
0
4,659
8,362
3,439
0
1,689
6,429
0
51,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
29,107
385
Minions Killed
325
0
Camps Cleared
0
1,106,457
Distance Traveled
1,162,054
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,889
626
101
9
0
189,280
4
L
Gilgamesh
6,554
596
85
8
0
225,404
4
L
Ares
5,813
528
14
1
0
238,958
1
W
Janus
7,129
648
104
9
0
257,660
0
W
Atlas
6,945
631
16
1
0
191,089
0
L
Osiris
5,182
471
64
6
0
263,016
0
L
Ah Muzen Cab
5,238
476
64
6
0
204,260
0
W
Gilgamesh
6,249
568
81
7
0
216,384
0
L
Ix Chel
6,320
575
98
9
0
230,416
0
W
Ravana
6,403
582
83
8
0
252,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role