Player Matchup

Hachiman
Hachiman
DaGamingKiid
Hachiman
Level 60
God Stats
12W - 15L
1,486 SR
Queue Stats
120W - 133L
1,420 Elo+
Solo
Surtr
Surtr
Mean Green4491
Surtr
Level 67
God Stats
0W - 1L
1,720 SR
Queue Stats
45W - 56L
1,393 Elo+
Party 1
Sobek
Sobek
Toestii
Sobek
Level 69
God Stats
6W - 4L
1,817 SR
Queue Stats
78W - 81L
1,383 Elo+
Solo
Freya
Freya
WillieLongshaft
Freya
Level 117
God Stats
0W - 3L
1,418 SR
Queue Stats
101W - 96L
1,455 Elo+
Party 1
Mercury
Mercury
dracula1707
Mercury
Level 87
God Stats
3W - 7L
1,064 SR
Queue Stats
81W - 76L
1,416 Elo+
Party 1
Team Averages
Level 80
1,501 SR
1,414 Elo+

VS

Team Averages
Level 83
1,597 SR
1,441 Elo+
Thanatos
Thanatos
Fpeanutbutter
Thanatos
Level 120
God Stats
5W - 7L
1,639 SR
Queue Stats
488W - 485L
1,441 Elo+
Solo
Nike
Nike
GoddessTwilight
Nike
Level 82
God Stats
26W - 20L
1,551 SR
Queue Stats
453W - 441L
1,428 Elo+
Solo
Martichoras
Martichoras
MountainMan9190
Martichoras
Level 58
God Stats
4W - 1L
1,819 SR
Queue Stats
46W - 26L
1,527 Elo+
Solo
Olorun
Olorun
Pistolonme5353
Olorun
Level 69
God Stats
25W - 27L
1,485 SR
Queue Stats
31W - 36L
1,384 Elo+
Solo
Arachne
Arachne
foamy10
Arachne
Level 86
God Stats
118W - 81L
1,491 SR
Queue Stats
170W - 149L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaGamingKiid
Hachiman
16
3 / 7 / 0
8,978
473
6,815
18,295
7,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 0
7,585
399
4,201
15,808
14,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Toestii
Sobek
12
2 / 5 / 3
8,291
436
4,547
21,609
20,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
1 / 3 / 0
8,055
424
6,401
17,300
6,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
dracula1707
Mercury
12
2 / 6 / 1
8,063
424
4,069
19,726
8,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fpeanutbutter
Thanatos
18
8 / 1 / 3
11,200
589
9,615
14,225
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 0 / 4
11,371
598
10,678
16,982
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Martichoras
MountainMan9190
Martichoras
15
3 / 0 / 6
10,421
548
14,565
5,226
2,613
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 5
10,426
549
9,066
9,409
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
foamy10
Arachne
18
10 / 5 / 3
11,749
618
19,236
23,716
11,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
8
Kills
25
26
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DaGamingKiid
Hachiman
3
7
0
0.43
W
Thanatos
Fpeanutbutter
Thanatos
8
1
3
9.5
W
3
0
4
5
L
0
5
0
0
W
Martichoras
MountainMan9190
Martichoras
3
0
6
6
W
1
2
5
1.75
L
Sobek
Toestii
Sobek
2
5
3
0.7
L
1
3
0
0.33
L
Mercury
dracula1707
Mercury
2
6
1
0.42
W
Arachne
foamy10
Arachne
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
63,160
92,738
Taken
69,558
58,190
Mitigated
38,592
16,867
Healing
36,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DaGamingKiid
Hachiman
6,815
4,498
0
6,412
18,295
7,802
0
0
18,187
0
85,265
W
Thanatos
Fpeanutbutter
Thanatos
9,615
3,541
0
14,814
14,225
6,366
0
779
13,446
0
88,878
W
10,678
2,008
0
1,865
16,982
14,271
2,340
2,438
14,018
0
78,768
L
4,201
2,012
0
1,860
15,808
14,647
0
423
14,738
307
45,604
W
Martichoras
MountainMan9190
Martichoras
14,565
6,269
0
3,033
5,226
2,613
2,231
386
4,840
0
64,486
W
9,066
4,329
349
3,899
9,409
3,956
1,582
2,366
7,043
75,262
554
L
Sobek
Toestii
Sobek
4,547
383
0
4,334
21,609
20,193
0
1,411
20,054
27,336
1,462
L
6,401
2,449
0
3,523
17,300
6,963
432
5,617
11,627
55,259
2,470
L
Mercury
dracula1707
Mercury
4,069
2,341
0
738
19,726
8,585
0
1,615
17,999
0
38,119
W
Arachne
foamy10
Arachne
19,236
15,239
248
12,544
23,716
11,386
2,837
5,625
17,998
0
85,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
55,167
374
Minions Killed
552
0
Camps Cleared
0
1,631,063
Distance Traveled
1,834,823
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,978
473
116
6
0
286,412
4
W
Thanatos
11,200
589
114
6
0
409,961
0
W
Nike
11,371
598
120
6
0
306,776
0
L
Surtr
7,585
399
64
3
0
321,281
0
W
Martichoras
10,421
548
89
5
0
342,938
0
W
Olorun
10,426
549
114
6
0
344,335
0
L
Sobek
8,291
436
49
3
0
334,940
0
L
Freya
8,055
424
79
4
0
340,119
0
L
Mercury
8,063
424
66
3
0
348,311
0
W
Arachne
11,749
618
115
6
0
430,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role