Player Matchup

Mercury
Mercury
MARCOSMADEB
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Mikeyzzz
Heimdallr
Level 27
God Stats
4W - 5L
1,665 SR
Queue Stats
37W - 36L
1,470 Elo+
Party 1
Yemoja
Yemoja
PUNCHINARV
Yemoja
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 28L
1,518 Elo+
Party 1
Skadi
Skadi
fanzyleopards428
Skadi
Level 99
God Stats
34W - 26L
1,741 SR
Queue Stats
160W - 155L
1,499 Elo+
Solo
King Arthur
King Arthur
fjfwnbs2
King Arthur
Level 102
God Stats
3W - 6L
1,353 SR
Queue Stats
66W - 58L
1,532 Elo+
Party 1
Team Averages
Level 56
1,552 SR
1,508 Elo+

VS

Team Averages
Level 74
1,547 SR
1,492 Elo+
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DirtySnickers
Sun Wukong
Level 14
God Stats
4W - 7L
1,446 SR
Queue Stats
247W - 293L
1,452 Elo+
Party 2
Pele
Pele
EspectreGame
Pele
Level 100
God Stats
200W - 130L
1,644 SR
Queue Stats
400W - 417L
1,527 Elo+
Party 2
Discordia
Discordia
ItsySpider
Discordia
Level 66
God Stats
12W - 11L
1,601 SR
Queue Stats
390W - 443L
1,483 Elo+
Party 2
Izanami
Izanami
Stacksreaper151
Izanami
Level 83
God Stats
3W - 5L
1,545 SR
Queue Stats
185W - 169L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MARCOSMADEB
Mercury
9
0 / 6 / 0
5,722
381
3,894
15,003
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Mikeyzzz
Heimdallr
12
0 / 5 / 0
7,039
469
5,415
12,391
4,688
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
PUNCHINARV
Yemoja
11
0 / 0 / 2
6,970
465
4,587
9,127
5,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 2 / 0
7,281
485
8,171
8,361
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
fjfwnbs2
King Arthur
13
4 / 4 / 0
7,867
524
12,841
17,684
9,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 0 / 2
6,658
444
7,929
13,259
11,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
DirtySnickers
Sun Wukong
14
3 / 4 / 0
8,477
565
9,021
14,946
10,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 0 / 6
8,960
597
14,522
12,999
6,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
ItsySpider
Discordia
14
6 / 0 / 3
9,112
607
10,823
6,493
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 0
7,382
492
2,497
8,739
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
17
17
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
2
2
W
Sun Wukong
DirtySnickers
Sun Wukong
3
4
0
0.75
W
7
0
6
10
W
Discordia
ItsySpider
Discordia
6
0
3
7.5
L
Mercury
MARCOSMADEB
Mercury
0
6
0
0
L
Heimdallr
Mikeyzzz
Heimdallr
0
5
0
0
L
Yemoja
PUNCHINARV
Yemoja
0
0
2
1
W
0
2
0
0
L
2
2
0
1
L
King Arthur
fjfwnbs2
King Arthur
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
44,792
62,566
Taken
56,436
27,596
Mitigated
33,623
13,787
Healing
19,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,929
1,228
570
2,740
13,259
11,048
0
2,058
11,201
35,471
2,101
W
Sun Wukong
DirtySnickers
Sun Wukong
9,021
2,328
0
7,469
14,946
10,341
0
0
14,946
0
61,287
W
14,522
3,255
0
3,815
12,999
6,666
0
320
12,679
0
82,909
W
Discordia
ItsySpider
Discordia
10,823
270
0
2,026
6,493
2,323
520
168
6,325
59,331
1,616
L
Mercury
MARCOSMADEB
Mercury
3,894
2,021
0
1,171
15,003
5,173
0
4,631
10,042
0
40,222
L
Heimdallr
Mikeyzzz
Heimdallr
5,415
2,181
0
2,703
12,391
4,688
0
7,070
5,271
0
47,910
L
Yemoja
PUNCHINARV
Yemoja
4,587
1,238
1,869
2,012
9,127
5,160
143
2,769
5,990
22,985
1,387
W
2,497
2,416
0
2,497
8,739
3,245
608
1,996
6,743
0
54,763
L
8,171
2,982
0
2,268
8,361
2,666
849
1,826
6,171
0
74,893
L
King Arthur
fjfwnbs2
King Arthur
12,841
2,432
0
3,764
17,684
9,909
0
566
16,159
0
55,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
40,589
398
Minions Killed
464
0
Camps Cleared
0
1,409,897
Distance Traveled
1,566,090
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,658
444
50
3
0
331,674
0
W
Sun Wukong
8,477
565
103
7
0
254,473
0
W
Pele
8,960
597
99
7
0
384,775
0
W
Discordia
9,112
607
114
8
0
331,073
0
L
Mercury
5,722
381
61
4
0
322,683
0
L
Heimdallr
7,039
469
102
7
0
280,765
0
L
Yemoja
6,970
465
32
2
0
270,112
0
W
Izanami
7,382
492
98
7
0
264,095
0
L
Skadi
7,281
485
110
7
0
273,489
1
L
King Arthur
7,867
524
93
6
0
262,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role