Player Matchup

Vulcan
Vulcan
DoctorGrange
Vulcan
Level 41
God Stats
0W - 14L
1,278 SR
Queue Stats
4W - 29L
1,160 Elo+
Party 2
Sun Wukong
Sun Wukong
HeadHuncho Hmud
Sun Wukong
Level 88
God Stats
12W - 15L
1,531 SR
Queue Stats
31W - 50L
1,422 Elo+
Party 2
Martichoras
Martichoras
Mr Cheese Monga
Martichoras
Level 47
God Stats
7W - 13L
1,640 SR
Queue Stats
10W - 22L
1,429 Elo+
Party 2
Yemoja
Yemoja
OurSoloSucks
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2
Ao Kuang
Ao Kuang
mnGBPfan
Ao Kuang
Level 102
God Stats
0W - 6L
1,524 SR
Queue Stats
15W - 46L
1,423 Elo+
Party 2
Team Averages
Level 59
1,495 SR
1,329 Elo+

VS

Team Averages
Level 85
1,539 SR
1,520 Elo+
Danzaburou
Danzaburou
ABREEZYY
Danzaburou
Level 27
God Stats
19W - 11L
1,616 SR
Queue Stats
45W - 51L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
Kxmquat
Xing Tian
Level 87
God Stats
1W - 1L
1,279 SR
Queue Stats
156W - 164L
1,504 Elo+
Party 1
Mulan
Mulan
Masterxylophone
Mulan
Level 67
God Stats
30W - 28L
1,494 SR
Queue Stats
237W - 226L
1,560 Elo+
Solo
Serqet
Serqet
Rugarson
Serqet
Level 125
God Stats
16W - 13L
1,610 SR
Queue Stats
193W - 172L
1,541 Elo+
Party 1
Merlin
Merlin
itszephyrr
Merlin
Level 120
God Stats
4W - 2L
1,698 SR
Queue Stats
163W - 176L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
0 / 4 / 1
8,052
424
6,683
13,088
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HeadHuncho Hmud
Sun Wukong
14
3 / 4 / 2
8,933
470
9,763
19,954
16,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Martichoras
Mr Cheese Monga
Martichoras
15
1 / 2 / 0
8,493
447
7,884
13,390
6,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
13
0 / 3 / 3
8,483
446
5,168
16,744
13,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
mnGBPfan
Ao Kuang
15
3 / 6 / 1
8,768
461
8,273
21,262
11,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABREEZYY
Danzaburou
18
4 / 1 / 8
11,545
608
7,475
10,291
4,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Kxmquat
Xing Tian
15
3 / 0 / 10
10,276
541
9,673
17,807
15,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 5
10,712
564
12,696
16,678
13,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Rugarson
Serqet
17
4 / 1 / 12
10,367
546
13,922
18,104
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
itszephyrr
Merlin
17
7 / 1 / 6
11,063
582
16,040
8,518
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
19
19
Deaths
8
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABREEZYY
Danzaburou
4
1
8
8
L
Vulcan
0
4
1
0.13
L
Sun Wukong
HeadHuncho Hmud
Sun Wukong
3
4
2
1
W
Xing Tian
Kxmquat
Xing Tian
3
0
10
8
W
1
5
5
0.7
L
Martichoras
Mr Cheese Monga
Martichoras
1
2
0
0.5
L
Yemoja
0
3
3
0.5
W
Serqet
Rugarson
Serqet
4
1
12
10
W
Merlin
itszephyrr
Merlin
7
1
6
10
L
Ao Kuang
mnGBPfan
Ao Kuang
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
59,806
84,438
Taken
71,398
53,504
Mitigated
45,913
22,528
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABREEZYY
Danzaburou
7,475
5,185
0
5,149
10,291
4,933
1,623
1,953
8,338
0
88,472
L
Vulcan
6,683
229
899
3,192
13,088
4,845
100
6,368
6,414
50,394
0
L
Sun Wukong
HeadHuncho Hmud
Sun Wukong
9,763
1,990
0
4,093
19,954
16,263
0
4,059
15,634
0
61,783
W
Xing Tian
Kxmquat
Xing Tian
9,673
974
0
3,672
17,807
15,764
132
5,980
11,827
31,126
0
W
12,696
2,106
0
5,526
16,678
13,295
476
4,716
11,962
0
86,758
L
Martichoras
Mr Cheese Monga
Martichoras
7,884
1,148
0
2,603
13,390
6,916
0
2,358
10,858
0
79,604
L
Yemoja
5,168
1,863
4,877
3,946
16,744
13,642
0
6,558
10,096
39,462
0
W
Serqet
Rugarson
Serqet
13,922
3,860
0
7,339
18,104
8,339
340
5,133
12,971
0
90,026
W
Merlin
itszephyrr
Merlin
16,040
1,639
0
1,475
8,518
3,582
739
4,380
4,138
92,862
2,411
L
Ao Kuang
mnGBPfan
Ao Kuang
8,273
1,738
0
2,918
21,262
11,838
0
5,959
14,840
81,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
53,963
478
Minions Killed
544
0
Camps Cleared
0
1,694,916
Distance Traveled
1,879,399
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,545
608
124
7
0
338,618
0
L
Vulcan
8,052
424
77
4
0
338,843
0
L
Sun Wukong
8,933
470
94
5
0
349,355
4
W
Xing Tian
10,276
541
32
2
0
414,703
0
W
Mulan
10,712
564
129
7
0
337,144
4
L
Martichoras
8,493
447
132
7
0
325,739
1
L
Yemoja
8,483
446
61
3
0
332,642
3
W
Serqet
10,367
546
120
6
0
431,516
7
W
Merlin
11,063
582
139
7
0
357,418
5
L
Ao Kuang
8,768
461
114
6
0
348,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role