Player Matchup

Sylvanus
Sylvanus
IDONTGOPOSITIVE
Sylvanus
Level 133
God Stats
15W - 6L
1,450 SR
Queue Stats
64W - 60L
1,491 Elo+
Party 1
Medusa
Medusa
IMIGHTGOPOSITIVE
Medusa
Level 18
God Stats
2W - 0L
1,741 SR
Queue Stats
5W - 8L
1,391 Elo+
Party 1
Neith
Neith
desimoni2
Neith
Level 81
God Stats
7W - 2L
1,833 SR
Queue Stats
62W - 53L
1,563 Elo+
Solo
Vulcan
Vulcan
jaypluto
Vulcan
Level 33
God Stats
4W - 5L
1,204 SR
Queue Stats
27W - 52L
1,399 Elo+
Solo
Bakasura
Bakasura
puppydog
Bakasura
Level 77
God Stats
3W - 1L
1,553 SR
Queue Stats
34W - 34L
1,491 Elo+
Party 1
Team Averages
Level 68
1,556 SR
1,467 Elo+

VS

Team Averages
Level 98
1,527 SR
1,542 Elo+
Surtr
Surtr
AngusKhan-esq
Surtr
Level 121
God Stats
104W - 71L
1,632 SR
Queue Stats
255W - 225L
1,564 Elo+
Solo
Thanatos
Thanatos
BTGz
Thanatos
Level 100
God Stats
1W - 4L
1,385 SR
Queue Stats
72W - 92L
1,515 Elo+
Party 2
Ymir
Ymir
MasterjuIlo
Ymir
Level 85
God Stats
1W - 2L
1,563 SR
Queue Stats
98W - 79L
1,547 Elo+
Solo
Raijin
Raijin
ReforgedSteel302
Raijin
Level 97
God Stats
0W - 4L
1,328 SR
Queue Stats
217W - 233L
1,512 Elo+
Party 2
Horus
Horus
matapatos2000
Horus
Level 87
God Stats
18W - 12L
1,730 SR
Queue Stats
594W - 538L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 2 / 5
7,482
534
4,912
11,562
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 3
8,695
621
14,705
6,597
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Neith
desimoni2
Neith
14
3 / 0 / 1
8,951
639
10,071
8,946
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
jaypluto
Vulcan
13
2 / 2 / 0
7,940
567
10,637
8,077
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
puppydog
Bakasura
12
2 / 3 / 2
7,460
533
6,553
15,922
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,660
476
10,661
16,760
8,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
BTGz
Thanatos
12
1 / 5 / 1
6,301
450
4,817
14,077
5,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 3
6,615
473
4,172
14,612
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
3 / 2 / 3
7,085
506
10,762
10,017
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,237
446
2,386
10,001
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
7
7
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Thanatos
BTGz
Thanatos
1
5
1
0.3
W
Sylvanus
2
2
5
2.25
W
4
0
3
5.5
L
1
2
3
1.25
L
3
2
3
2.25
W
Neith
desimoni2
Neith
3
0
1
3.5
W
Vulcan
jaypluto
Vulcan
2
2
0
1
L
0
2
0
0
W
Bakasura
puppydog
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,878
Damage
32,798
51,104
Taken
65,467
25,422
Mitigated
37,339
22,949
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,661
3,681
0
7,304
16,760
8,984
0
3,385
12,850
3,087
63,686
L
Thanatos
BTGz
Thanatos
4,817
494
0
7,071
14,077
5,462
0
2,062
11,872
0
47,539
W
Sylvanus
4,912
1,799
1,554
4,012
11,562
10,234
457
4,381
6,981
23,858
8,480
W
14,705
5,436
0
2,707
6,597
2,911
3,305
1,564
4,949
0
79,032
L
4,172
732
0
1,742
14,612
12,720
0
5,014
9,105
26,182
0
L
10,762
423
0
858
10,017
4,058
0
4,822
5,069
49,736
1,210
W
Neith
desimoni2
Neith
10,071
3,861
0
4,122
8,946
3,090
395
1,585
6,969
0
69,073
W
Vulcan
jaypluto
Vulcan
10,637
84
0
1,843
8,077
2,935
910
4,745
2,898
69,177
0
L
2,386
735
40
4,242
10,001
6,115
0
0
9,946
72
38,075
W
Bakasura
puppydog
Bakasura
6,553
4,189
0
8,711
15,922
6,252
172
2,921
12,799
0
39,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
32,898
466
Minions Killed
348
0
Camps Cleared
0
1,349,505
Distance Traveled
1,354,026
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,660
476
88
6
0
312,560
0
L
Thanatos
6,301
450
56
4
0
275,019
2
W
Sylvanus
7,482
534
51
4
0
246,567
3
W
Medusa
8,695
621
117
8
0
266,540
0
L
Ymir
6,615
473
39
3
0
278,521
0
L
Raijin
7,085
506
92
7
0
263,441
0
W
Neith
8,951
639
123
9
0
259,510
2
W
Vulcan
7,940
567
95
7
0
293,611
6
L
Horus
6,237
446
73
5
0
224,485
2
W
Bakasura
7,460
533
80
6
0
283,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role