Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DNghtHwk
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,584 Elo+
Party 2
Mulan
Mulan
Stormsz
Mulan
Level 138
God Stats
2W - 1L
1,831 SR
Queue Stats
88W - 65L
1,585 Elo+
Party 2
Horus
Horus
We tawds1134
Horus
Level 28
God Stats
6W - 2L
1,253 SR
Queue Stats
394W - 421L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
toferxd12
Zhong Kui
Level 22
God Stats
11W - 12L
1,755 SR
Queue Stats
371W - 412L
1,518 Elo+
Solo
Team Averages
Level 94
1,568 SR
1,540 Elo+

VS

Team Averages
Level 143
1,532 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DireRocket
Ishtar
Level 152
God Stats
2W - 1L
1,557 SR
Queue Stats
39W - 21L
1,684 Elo+
Party 3
Skadi
Skadi
PaintingIowa
Skadi
Level 143
God Stats
1W - 1L
1,272 SR
Queue Stats
398W - 407L
1,497 Elo+
Solo
Anubis
Anubis
SinRH
Anubis
Level 138
God Stats
8W - 2L
1,834 SR
Queue Stats
141W - 137L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 2 / 4
7,436
744
3,472
14,309
15,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
DNghtHwk
Hades
14
1 / 6 / 6
8,048
805
7,220
14,181
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Stormsz
Mulan
16
6 / 2 / 0
8,216
822
8,331
13,764
18,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 8 / 5
6,951
695
1,316
13,373
11,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
toferxd12
Zhong Kui
11
0 / 4 / 3
6,471
647
7,836
8,949
7,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 1 / 14
9,365
937
19,027
10,532
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
 
Terra
15
1 / 2 / 16
9,257
926
4,998
15,048
18,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
DireRocket
Ishtar
16
10 / 1 / 9
9,892
989
13,081
9,981
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 12
8,371
837
7,270
7,504
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SinRH
Anubis
14
6 / 4 / 7
9,848
985
14,765
9,359
5,590
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
80
7
Kills
22
22
Deaths
9
18
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
4
1
W
Artemis
 
Artemis
4
1
14
11
W
Terra
 
Terra
1
2
16
4.5
L
Hades
DNghtHwk
Hades
1
6
6
0.67
W
Ishtar
DireRocket
Ishtar
10
1
9
14.5
W
1
1
12
7
W
Anubis
SinRH
Anubis
6
4
7
2.38
L
Mulan
Stormsz
Mulan
6
2
0
3
L
0
8
5
0.31
L
Zhong Kui
toferxd12
Zhong Kui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
59,141
64,576
Taken
52,424
61,406
Mitigated
39,418
13,353
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,472
243
288
5,112
14,309
15,430
0
4,653
9,656
0
18,628
W
Artemis
 
Artemis
19,027
10,958
584
3,538
10,532
6,124
4,781
3,735
6,797
0
37,679
W
Terra
 
Terra
4,998
479
5,219
4,334
15,048
18,272
381
4,472
10,576
10,108
1,236
L
Hades
DNghtHwk
Hades
7,220
497
599
2,070
14,181
8,758
0
3,121
11,060
18,337
0
W
Ishtar
DireRocket
Ishtar
13,081
10,251
429
2,218
9,981
5,219
769
3,155
6,826
0
26,683
W
7,270
2,527
792
1,093
7,504
4,213
741
2,295
5,209
0
17,239
W
Anubis
SinRH
Anubis
14,765
308
698
1,833
9,359
5,590
67
2,568
6,791
29,644
483
L
Mulan
Stormsz
Mulan
8,331
1,168
788
2,496
13,764
18,506
0
4,351
9,413
0
13,848
L
1,316
147
316
434
13,373
11,580
0
3,202
10,171
3,006
1,034
L
Zhong Kui
toferxd12
Zhong Kui
7,836
170
242
1,008
8,949
7,132
0
3,620
5,329
13,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,122
Gold Earned
46,733
85
Minions Killed
126
0
Camps Cleared
0
676,416
Distance Traveled
947,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,436
744
24
2
0
157,138
0
W
Artemis
9,365
937
33
3
0
170,810
0
W
Terra
9,257
926
10
1
0
222,858
0
L
Hades
8,048
805
29
3
0
160,249
0
W
Ishtar
9,892
989
29
3
0
185,883
0
W
Skadi
8,371
837
13
1
0
182,337
0
W
Anubis
9,848
985
41
4
0
185,714
0
L
Mulan
8,216
822
12
1
0
176,841
0
L
Horus
6,951
695
4
0
0
82,652
0
L
Zhong Kui
6,471
647
16
2
0
99,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role