Player Matchup

Hercules
Hercules
Gold II
Gearofwar41
Hercules
Gold II
Level 115
God Stats
2W - 1L
1,517 SR
Queue Stats
224W - 233L
1,661 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
LegndarySkil
Kuzenbo
Platinum III
Level 84
God Stats
87W - 38L
1,742 SR
Queue Stats
130W - 112L
1,440 MMR
Party 1
Chiron
Chiron
Diamond IV
Thevalcraft86
Chiron
Diamond IV
Level 63
God Stats
1W - 1L
1,293 SR
Queue Stats
51W - 34L
1,725 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 87
1,517 SR
1,609 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,501 SR
1,648 MMR
Janus
Janus
Gold I
DYNAMICDOMINO0
Janus
Gold I
Level 104
God Stats
0W - 3L
1,301 SR
Queue Stats
99W - 117L
1,856 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
Joshsgambit963
Gilgamesh
Gold IV
Level 149
God Stats
11W - 6L
1,633 SR
Queue Stats
25W - 24L
1,560 MMR
Party 2
Cthulhu
Cthulhu
Gold V
kalebzamora31900
Cthulhu
Gold V
Level 97
God Stats
2W - 1L
1,569 SR
Queue Stats
4W - 5L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gearofwar41
Hercules
15
4 / 2 / 7
10,366
740
10,619
14,083
13,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
LegndarySkil
Kuzenbo
14
2 / 4 / 7
9,864
705
10,253
14,537
19,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 0 / 6
11,759
840
20,529
10,938
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothBaron SamediMorgan Le FayNe ZhaOdin

VS

Bans
AchillesAnhurMedusaAh Muzen CabNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
9,142
653
7,248
9,258
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Joshsgambit963
Gilgamesh
13
2 / 5 / 2
8,847
632
7,669
19,094
17,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 2
9,015
644
8,843
16,783
16,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
6
6
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Hercules
Gearofwar41
Hercules
4
2
7
3.75
L
Gilgamesh
Joshsgambit963
Gilgamesh
2
5
2
0.6
W
Kuzenbo
LegndarySkil
Kuzenbo
2
4
7
1.38
W
7
0
6
10
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
23,760
39,558
Taken
45,135
37,279
Mitigated
38,534
13,349
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,248
252
0
1,384
9,258
3,867
109
2,152
6,680
35,058
461
W
Hercules
Gearofwar41
Hercules
10,619
2,882
0
6,273
14,083
13,025
436
4,512
8,898
0
26,864
L
Gilgamesh
Joshsgambit963
Gilgamesh
7,669
1,045
357
3,532
19,094
17,686
0
3,449
14,330
0
26,897
W
Kuzenbo
LegndarySkil
Kuzenbo
10,253
1,969
0
1,052
14,537
19,130
325
5,078
8,808
24,079
2,383
W
20,529
9,494
815
5,209
10,938
5,124
1,120
5,137
5,462
0
79,214
L
8,843
448
716
2,252
16,783
16,981
0
3,029
12,620
30,559
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,989
Gold Earned
27,004
190
Minions Killed
162
0
Camps Cleared
0
814,977
Distance Traveled
783,320
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,142
653
70
5
0
269,464
1
W
Hercules
10,366
740
36
3
0
276,996
0
L
Gilgamesh
8,847
632
47
3
0
241,647
2
W
Kuzenbo
9,864
705
26
2
0
254,405
1
W
Chiron
11,759
840
128
9
0
283,576
0
L
Cthulhu
9,015
644
45
3
0
272,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role