Player Matchup

Charon
Charon
Aiuri
Charon
Level 159
God Stats
45W - 29L
1,788 SR
Queue Stats
199W - 196L
1,546 Elo+
Solo
Skadi
Skadi
AllGamersMatter
Skadi
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 72L
1,788 Elo+
Party 1
Tyr
Tyr
KP10
Tyr
Level 265
God Stats
5W - 6L
1,523 SR
Queue Stats
310W - 128L
1,756 Elo+
Party 1
Geb
Geb
QuocamoIe
Geb
Level 171
God Stats
20W - 9L
1,852 SR
Queue Stats
243W - 98L
1,775 Elo+
Party 1
Loki
Loki
kodyyne
Loki
Level 155
God Stats
1W - 0L
1,631 SR
Queue Stats
9W - 5L
1,672 Elo+
Party 1
Team Averages
Level 190
1,659 SR
1,708 Elo+

VS

Team Averages
Level 137
1,649 SR
1,526 Elo+
King Arthur
King Arthur
CBeast
King Arthur
Level 137
God Stats
2W - 2L
1,644 SR
Queue Stats
35W - 31L
1,558 Elo+
Solo
Odin
Odin
DCM BEAST
Odin
Level 157
God Stats
0W - 3L
1,633 SR
Queue Stats
25W - 28L
1,497 Elo+
Party 2
Vulcan
Vulcan
DERFYBOY
Vulcan
Level 165
God Stats
21W - 22L
1,673 SR
Queue Stats
383W - 352L
1,628 Elo+
Solo
Tiamat
Tiamat
IMrPlayStationl
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,502 Elo+
Party 2
Hera
Hera
Kissara16
Hera
Level 120
God Stats
3W - 2L
1,798 SR
Queue Stats
12W - 14L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Aiuri
Charon
14
1 / 0 / 12
8,407
841
7,922
4,398
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

15
5 / 0 / 9
9,241
924
9,912
5,675
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
KP10
Tyr
14
5 / 0 / 7
8,700
870
9,422
8,376
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 1 / 14
8,749
875
10,132
7,489
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
kodyyne
Loki
17
6 / 1 / 1
10,678
1,068
9,617
9,306
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CBeast
King Arthur
14
1 / 2 / 1
8,749
875
6,474
14,562
13,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
12
1 / 5 / 0
7,512
751
4,217
10,963
8,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Vulcan
DERFYBOY
Vulcan
15
0 / 4 / 1
8,825
883
3,928
7,242
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 0
7,327
733
1,756
8,633
4,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
11
0 / 5 / 0
7,151
715
2,181
8,121
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
4
19
Kills
2
2
Deaths
19
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
Aiuri
Charon
1
0
12
7
W
5
0
9
9.5
L
King Arthur
CBeast
King Arthur
1
2
1
0.75
L
Odin
1
5
0
0.2
L
Vulcan
DERFYBOY
Vulcan
0
4
1
0.13
L
0
3
0
0
W
Tyr
KP10
Tyr
5
0
7
8.5
L
Hera
0
5
0
0
W
2
1
14
9
W
Loki
kodyyne
Loki
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
18,556
35,244
Taken
49,521
23,975
Mitigated
33,142
7,003
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Aiuri
Charon
7,922
434
0
0
4,398
3,162
1,004
633
3,765
19,120
0
W
9,912
4,357
0
1,000
5,675
2,337
1,215
1,467
4,168
0
28,799
L
King Arthur
CBeast
King Arthur
6,474
556
0
500
14,562
13,000
0
5,003
8,661
1,636
20,973
L
Odin
4,217
630
0
325
10,963
8,935
0
3,360
7,121
0
10,973
L
Vulcan
DERFYBOY
Vulcan
3,928
0
0
140
7,242
3,274
0
481
6,677
30,439
0
L
1,756
69
0
1,776
8,633
4,934
0
2,949
5,163
3,756
0
W
Tyr
KP10
Tyr
9,422
1,122
0
2,861
8,376
8,251
44
879
7,457
0
16,046
L
Hera
2,181
532
0
760
8,121
2,999
0
3,843
3,878
3,878
0
W
10,132
1,206
0
2,338
7,489
6,687
0
1,770
5,639
16,935
33
W
Loki
kodyyne
Loki
9,617
2,623
0
804
9,306
3,538
141
3,277
5,808
0
54,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
39,564
230
Minions Killed
126
0
Camps Cleared
0
996,803
Distance Traveled
798,688
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,407
841
44
4
0
210,754
0
W
Skadi
9,241
924
43
4
0
181,520
0
L
King Arthur
8,749
875
31
3
0
196,283
0
L
Odin
7,512
751
13
1
0
135,226
0
L
Vulcan
8,825
883
73
7
0
181,803
4
L
Tiamat
7,327
733
4
0
0
146,643
0
W
Tyr
8,700
870
17
2
0
198,122
0
L
Hera
7,151
715
5
1
0
138,733
0
W
Geb
8,749
875
15
2
0
195,405
0
W
Loki
10,678
1,068
111
11
0
211,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role