Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Brixio02
Ne Zha
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 50L
1,424 Elo+
Solo
Poseidon
Poseidon
gzito
Poseidon
Level 16
God Stats
3W - 7L
1,425 SR
Queue Stats
9W - 14L
1,434 Elo+
Party 3
Team Averages
Level 95
1,485 SR
1,472 Elo+

VS

Team Averages
Level 131
1,484 SR
1,465 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
FalkennKING
Nu Wa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
KingKanelas
Sylvanus
Level 157
God Stats
5W - 2L
1,595 SR
Queue Stats
50W - 52L
1,453 Elo+
Solo
Anhur
Anhur
NooxX4745
Anhur
Level 85
God Stats
2W - 3L
1,290 SR
Queue Stats
121W - 124L
1,427 Elo+
Solo
Thanatos
Thanatos
NuncatePediNada
Thanatos
Level 138
God Stats
31W - 18L
1,536 SR
Queue Stats
143W - 135L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 3 / 1
7,222
556
6,259
11,404
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
 
Gilgamesh
11
2 / 3 / 0
6,649
511
5,911
14,034
8,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
 
Bacchus
9
0 / 2 / 1
5,608
431
3,708
9,351
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Brixio02
Ne Zha
11
1 / 2 / 1
5,815
447
1,396
10,440
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
gzito
Poseidon
10
0 / 4 / 0
5,644
434
1,424
5,533
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 2 / 5
7,574
583
8,099
7,603
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 0 / 4
8,198
631
8,101
3,877
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
KingKanelas
Sylvanus
11
1 / 0 / 3
6,541
503
2,469
7,849
6,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
NooxX4745
Anhur
13
3 / 1 / 0
7,595
584
6,681
9,473
3,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
4 / 1 / 7
6,961
535
7,889
10,917
4,661
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
1
0.5
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
L
Bacchus
 
Bacchus
0
2
1
0.25
W
Ix Chel
 
Ix Chel
1
2
5
1.75
L
Ne Zha
Brixio02
Ne Zha
1
2
1
0.75
W
5
0
4
7
W
Sylvanus
KingKanelas
Sylvanus
1
0
3
2.5
W
Anhur
NooxX4745
Anhur
3
1
0
3
W
Thanatos
4
1
7
7.5
L
Poseidon
gzito
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,698
Damage
33,239
50,762
Taken
39,719
24,437
Mitigated
19,007
10,060
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,259
3,680
0
2,842
11,404
3,141
0
969
10,435
0
48,029
L
Gilgamesh
 
Gilgamesh
5,911
2,282
0
3,789
14,034
8,587
0
6,965
7,069
0
39,753
L
Bacchus
 
Bacchus
3,708
707
0
1,805
9,351
6,536
0
3,066
6,285
24,357
0
W
Ix Chel
 
Ix Chel
8,099
1,498
368
2,266
7,603
2,896
0
511
7,092
47,586
3,124
L
Ne Zha
Brixio02
Ne Zha
1,396
355
0
1,444
10,440
4,668
0
4,991
5,449
0
33,914
W
8,101
1,270
0
483
3,877
1,409
612
915
2,962
57,549
1,079
W
Sylvanus
KingKanelas
Sylvanus
2,469
608
2,275
4,683
7,849
6,229
0
1,097
6,752
22,398
0
W
Anhur
NooxX4745
Anhur
6,681
3,194
0
3,832
9,473
3,812
976
677
8,796
0
55,376
W
Thanatos
7,889
1,738
0
7,339
10,917
4,661
0
2,050
8,867
0
41,968
L
Poseidon
gzito
Poseidon
1,424
42
0
180
5,533
1,505
0
2,598
2,935
37,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
36,869
304
Minions Killed
360
0
Camps Cleared
0
1,237,053
Distance Traveled
1,226,586
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,222
556
88
7
0
258,212
1
L
Gilgamesh
6,649
511
60
5
0
250,463
3
L
Bacchus
5,608
431
33
3
0
259,024
7
W
Ix Chel
7,574
583
87
7
0
226,093
1
L
Ne Zha
5,815
447
54
4
0
279,544
2
W
Nu Wa
8,198
631
93
7
0
228,927
2
W
Sylvanus
6,541
503
31
2
0
264,746
4
W
Anhur
7,595
584
91
7
0
232,361
0
W
Thanatos
6,961
535
58
4
0
274,459
4
L
Poseidon
5,644
434
69
5
0
189,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role