Player Matchup

Neith
Neith
SlowMowJow
Neith
Level 158
God Stats
44W - 58L
1,382 SR
Queue Stats
77W - 111L
1,298 Elo+
Solo
Chaac
Chaac
followrafiki23
Chaac
Level 40
God Stats
5W - 17L
1,443 SR
Queue Stats
146W - 213L
1,264 Elo+
Party 1
Vulcan
Vulcan
jigglepuff92
Vulcan
Level 33
God Stats
1W - 9L
1,241 SR
Queue Stats
63W - 136L
1,078 Elo+
Party 1
Team Averages
Level 77
1,355 SR
1,213 Elo+

VS

Team Averages
Level 77
1,675 SR
1,595 Elo+
Jormungandr
Jormungandr
AfghaniChild
Jormungandr
Level 96
God Stats
5W - 0L
1,976 SR
Queue Stats
25W - 21L
1,656 Elo+
Party 2
Achilles
Achilles
CurrieRM
Achilles
Level 107
God Stats
37W - 44L
1,548 SR
Queue Stats
176W - 162L
1,608 Elo+
Party 2
Nut
Nut
Shvne
Nut
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 1
6,104
610
3,383
7,001
2,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 8 / 0
6,216
622
5,393
13,916
8,580
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
9
0 / 5 / 1
5,964
596
2,389
7,422
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AfghaniChild
Jormungandr
13
6 / 1 / 8
8,809
881
8,519
7,693
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
CurrieRM
Achilles
14
7 / 0 / 7
8,826
883
5,654
7,803
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nut
Shvne
Nut
13
3 / 0 / 11
8,166
817
8,118
4,769
2,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
0
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AfghaniChild
Jormungandr
6
1
8
10
W
Achilles
CurrieRM
Achilles
7
0
7
10.5
W
Nut
Shvne
Nut
3
0
11
8.5
L
Neith
0
3
1
0.17
L
0
8
0
0
L
Vulcan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,165
Damage
22,291
28,339
Taken
20,265
13,915
Mitigated
16,498
3,804
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AfghaniChild
Jormungandr
8,519
1,686
0
846
7,693
6,723
789
847
6,846
37,959
394
W
Achilles
CurrieRM
Achilles
5,654
843
0
1,646
7,803
7,487
405
791
7,012
0
26,602
W
Nut
Shvne
Nut
8,118
5,226
0
769
4,769
2,288
1,459
797
3,972
0
30,090
L
Neith
3,383
1,307
37
1,566
7,001
2,594
0
2,935
3,910
0
15,544
L
5,393
1,167
64
1,887
13,916
8,580
0
3,231
10,415
0
24,304
L
Vulcan
2,389
230
0
250
7,422
2,741
0
2,739
4,522
12,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,284
Gold Earned
25,801
89
Minions Killed
144
0
Camps Cleared
0
481,154
Distance Traveled
550,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,809
881
52
5
0
183,184
0
W
Achilles
8,826
883
42
4
0
214,609
0
W
Nut
8,166
817
50
5
0
152,678
0
L
Neith
6,104
610
28
3
0
144,335
0
L
Chaac
6,216
622
36
4
0
185,669
0
L
Vulcan
5,964
596
25
3
0
151,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role