Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
TheBug25
Tyr
Level 140
God Stats
1W - 2L
1,800 SR
Queue Stats
107W - 102L
1,517 Elo+
Party 2
Yemoja
Yemoja
azKato
Yemoja
Level 134
God Stats
3W - 4L
1,484 SR
Queue Stats
251W - 292L
1,484 Elo+
Solo
Fafnir
Fafnir
shadowslain286
Fafnir
Level 105
God Stats
0W - 4L
1,162 SR
Queue Stats
88W - 84L
1,520 Elo+
Party 2
Team Averages
Level 121
1,489 SR
1,504 Elo+

VS

Team Averages
Level 119
1,535 SR
1,503 Elo+
Aphrodite
Aphrodite
ElPastaDente
Aphrodite
Level 127
God Stats
3W - 3L
1,575 SR
Queue Stats
184W - 189L
1,585 Elo+
Party 1
Charybdis
Charybdis
KarateBoyfriend
Charybdis
Level 148
God Stats
3W - 0L
1,488 SR
Queue Stats
83W - 69L
1,597 Elo+
Party 1
Nox
Nox
LordLazerus
Nox
Level 98
God Stats
3W - 3L
1,405 SR
Queue Stats
159W - 173L
1,453 Elo+
Solo
Agni
Agni
SharpSquash
Agni
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,440 Elo+
Party 3
Baba Yaga
Baba Yaga
TOBAYYY
Baba Yaga
Level 95
God Stats
2W - 0L
1,708 SR
Queue Stats
55W - 42L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 2
5,264
877
4,700
5,514
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
 
Hun Batz
5
0 / 0 / 0
4,440
740
0
0
0
12
3 / 1 / 0
6,154
1,026
2,853
6,828
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
azKato
Yemoja
9
0 / 2 / 2
5,190
865
621
6,421
3,788
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 4
5,316
886
1,430
7,953
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElPastaDente
Aphrodite
11
1 / 1 / 3
6,033
1,006
2,644
5,059
2,651
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
KarateBoyfriend
Charybdis
11
1 / 0 / 5
6,277
1,046
9,409
6,329
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 4
5,863
977
4,212
2,675
1,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 4
5,889
982
4,690
3,137
1,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
TOBAYYY
Baba Yaga
11
1 / 1 / 5
6,140
1,023
3,135
2,916
1,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
6
6
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
2
2
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Aphrodite
ElPastaDente
Aphrodite
1
1
3
2.5
W
Charybdis
KarateBoyfriend
Charybdis
1
0
5
3.5
W
2
1
4
4
W
1
1
4
3
W
Baba Yaga
TOBAYYY
Baba Yaga
1
1
5
3.5
L
3
1
0
3
L
Yemoja
azKato
Yemoja
0
2
2
0.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,604
Damage
24,090
26,716
Taken
20,116
22,929
Mitigated
8,523
9,528
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,700
40
753
2,032
5,514
4,318
0
2,860
2,654
10,861
0
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
ElPastaDente
Aphrodite
2,644
407
2,824
2,443
5,059
2,651
695
1,493
3,253
8,162
0
W
Charybdis
KarateBoyfriend
Charybdis
9,409
3,370
1,107
2,332
6,329
2,357
158
1,972
4,127
0
17,070
W
4,212
711
336
141
2,675
1,093
0
858
1,711
8,894
331
W
4,690
654
308
574
3,137
1,088
309
797
2,194
9,125
0
W
Baba Yaga
TOBAYYY
Baba Yaga
3,135
259
0
587
2,916
1,334
661
731
2,135
9,599
0
L
2,853
93
521
1,771
6,828
7,005
0
3,262
3,566
0
7,876
L
Yemoja
azKato
Yemoja
621
101
2,159
1,042
6,421
3,788
0
3,600
2,821
2,677
0
L
1,430
119
599
651
7,953
7,818
0
4,720
3,233
3,182
72

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,364
Gold Earned
30,202
36
Minions Killed
69
0
Camps Cleared
0
384,176
Distance Traveled
526,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,264
877
18
3
0
106,110
0
L
Hun Batz
4,440
740
0
0
0
0
0
W
Aphrodite
6,033
1,006
14
2
0
101,717
0
W
Charybdis
6,277
1,046
24
4
0
108,627
0
W
Nox
5,863
977
6
1
0
86,748
0
W
Agni
5,889
982
14
2
0
111,159
0
W
Baba Yaga
6,140
1,023
11
2
0
118,018
0
L
Tyr
6,154
1,026
10
2
0
110,012
0
L
Yemoja
5,190
865
4
1
0
70,199
0
L
Fafnir
5,316
886
4
1
0
97,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role