Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
DxRK7158
Cu Chulainn
Gold V
Level 157
God Stats
9W - 7L
1,679 SR
Queue Stats
25W - 24L
1,617 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Rematch
Ao Kuang
Gold II
Level 156
God Stats
5W - 2L
1,556 SR
Queue Stats
123W - 123L
1,487 MMR
Party 3
Xbalanque
Xbalanque
Gold V
Rematch2
Xbalanque
Gold V
Level 31
God Stats
10W - 5L
2,022 SR
Queue Stats
14W - 12L
1,737 MMR
Party 3
Skadi
Skadi
Gold II
Yeezeus
Skadi
Gold II
Level 155
God Stats
99W - 66L
1,670 SR
Queue Stats
143W - 127L
1,623 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,685 SR
1,593 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,572 SR
1,617 MMR
Osiris
Osiris
Gold II
JDUB64
Osiris
Gold II
Level 147
God Stats
7W - 3L
1,749 SR
Queue Stats
157W - 164L
1,593 MMR
Party 4
Thanatos
Thanatos
Gold III
JingWeiOnlyFans
Thanatos
Gold III
Level 69
God Stats
0W - 3L
1,201 SR
Queue Stats
46W - 47L
1,547 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
John24u
Zhong Kui
Gold I
Level 150
God Stats
1W - 4L
1,511 SR
Queue Stats
284W - 272L
1,675 MMR
Party 1
Charybdis
Charybdis
Gold III
Matt23443er4eedf
Charybdis
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 153L
1,659 MMR
Party 4
Sobek
Sobek
Gold III
sebas_crack578
Sobek
Gold III
Level 123
God Stats
3W - 3L
1,898 SR
Queue Stats
153W - 164L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 1 / 0
4,898
612
1,283
3,801
2,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
DxRK7158
Cu Chulainn
11
1 / 1 / 0
5,997
750
6,054
7,025
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Rematch
Ao Kuang
10
2 / 2 / 1
5,128
641
3,034
7,797
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Rematch2
Xbalanque
10
0 / 0 / 0
5,440
680
1,489
2,219
788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
Yeezeus
Skadi
9
2 / 1 / 3
5,293
662
6,819
6,852
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArachneMercuryKaliLancelotHachiman

VS

Bans
FafnirSun WukongVulcanPeleBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JDUB64
Osiris
9
0 / 1 / 1
4,884
611
3,442
9,111
6,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
9
2 / 1 / 0
4,773
597
3,746
8,225
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
John24u
Zhong Kui
9
3 / 4 / 1
5,171
646
8,902
7,220
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
9
0 / 0 / 0
4,707
588
978
5,109
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 2
4,177
522
634
2,817
1,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
5
5
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
0
1
W
Cu Chulainn
DxRK7158
Cu Chulainn
1
1
0
1
L
Osiris
JDUB64
Osiris
0
1
1
0.5
L
Thanatos
2
1
0
2
L
Zhong Kui
John24u
Zhong Kui
3
4
1
0.88
L
Charybdis
0
0
0
0
W
Ao Kuang
Rematch
Ao Kuang
2
2
1
1.25
W
Xbalanque
Rematch2
Xbalanque
0
0
0
0
W
Skadi
Yeezeus
Skadi
2
1
3
3.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
17,702
27,694
Taken
32,482
10,616
Mitigated
17,816
7,650
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,283
155
0
1,012
3,801
2,371
0
1,179
2,552
13,791
0
W
Cu Chulainn
DxRK7158
Cu Chulainn
6,054
1,185
0
1,958
7,025
3,002
0
0
6,563
0
46,826
L
Osiris
JDUB64
Osiris
3,442
1,186
0
3,172
9,111
6,100
0
0
9,111
0
33,748
L
Thanatos
3,746
982
0
7,094
8,225
2,977
0
1,421
6,804
0
27,616
L
Zhong Kui
John24u
Zhong Kui
8,902
1,418
0
1,877
7,220
5,380
0
2,231
4,989
32,937
1,458
L
Charybdis
978
416
0
2,500
5,109
1,559
0
474
4,635
0
32,998
W
Ao Kuang
Rematch
Ao Kuang
3,034
312
0
2,145
7,797
2,712
0
3,025
4,466
30,951
0
W
Xbalanque
Rematch2
Xbalanque
1,489
1,024
0
1,275
2,219
788
0
0
2,219
0
45,802
W
Skadi
Yeezeus
Skadi
6,819
2,595
0
1,260
6,852
1,743
0
4,405
2,041
0
32,659
L
634
33
0
1,631
2,817
1,800
0
191
2,626
5,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,756
Gold Earned
23,712
296
Minions Killed
256
0
Camps Cleared
0
895,052
Distance Traveled
758,278
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,898
612
22
3
0
185,273
0
W
Cu Chulainn
5,997
750
76
10
0
170,576
0
L
Osiris
4,884
611
58
7
0
160,714
0
L
Thanatos
4,773
597
56
7
0
191,863
2
L
Zhong Kui
5,171
646
71
9
0
159,281
1
L
Charybdis
4,707
588
65
8
0
153,994
0
W
Ao Kuang
5,128
641
58
7
0
184,298
0
W
Xbalanque
5,440
680
90
11
0
163,195
0
W
Skadi
5,293
662
50
6
0
191,710
0
L
Sobek
4,177
522
6
1
0
92,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role