Player Matchup

Cernunnos
Cernunnos
DJnexusx2
Cernunnos
Level 146
God Stats
5W - 3L
1,488 SR
Queue Stats
197W - 187L
1,488 Elo+
Party 2
Anubis
Anubis
HEHE4LIFE
Anubis
Level 159
God Stats
103W - 94L
1,569 SR
Queue Stats
117W - 117L
1,532 Elo+
Solo
Ah Puch
Ah Puch
MrChunKukDo
Ah Puch
Level 155
God Stats
9W - 3L
1,877 SR
Queue Stats
331W - 320L
1,511 Elo+
Party 1
Ymir
Ymir
SuperDuperGLA
Ymir
Level 147
God Stats
8W - 5L
1,525 SR
Queue Stats
161W - 157L
1,461 Elo+
Party 2
Kali
Kali
burkeowicz
Kali
Level 142
God Stats
5W - 3L
1,742 SR
Queue Stats
326W - 337L
1,520 Elo+
Party 1
Team Averages
Level 150
1,640 SR
1,502 Elo+

VS

Team Averages
Level 147
1,561 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Chuy DH
Ah Puch
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 277L
1,428 Elo+
Solo
Nu Wa
Nu Wa
J0S50l
Nu Wa
Level 158
God Stats
50W - 28L
1,914 SR
Queue Stats
265W - 241L
1,533 Elo+
Solo
Medusa
Medusa
LadyFaie
Medusa
Level 121
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Laviathon10
Bellona
Level 163
God Stats
7W - 4L
1,585 SR
Queue Stats
283W - 286L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DJnexusx2
Cernunnos
18
3 / 0 / 1
10,186
599
8,375
12,193
6,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
HEHE4LIFE
Anubis
16
1 / 1 / 1
10,090
594
4,478
8,244
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
MrChunKukDo
Ah Puch
15
4 / 0 / 0
9,431
555
12,205
7,724
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 2
8,454
497
5,850
12,436
11,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 1 / 6
8,850
521
4,228
13,865
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 0
6,131
361
3,135
6,725
4,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Chuy DH
Ah Puch
15
0 / 2 / 1
8,017
472
5,290
10,713
7,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
J0S50l
Nu Wa
13
1 / 2 / 0
7,609
448
6,472
10,258
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LadyFaie
Medusa
11
0 / 3 / 0
6,564
386
5,801
8,420
2,742
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Laviathon10
Bellona
13
1 / 3 / 0
7,354
433
8,538
16,912
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Ah Puch
Chuy DH
Ah Puch
0
2
1
0.25
W
Cernunnos
DJnexusx2
Cernunnos
3
0
1
3.5
W
Anubis
HEHE4LIFE
Anubis
1
1
1
1.5
L
Nu Wa
J0S50l
Nu Wa
1
2
0
0.5
L
Medusa
LadyFaie
Medusa
0
3
0
0
L
Bellona
Laviathon10
Bellona
1
3
0
0.33
W
Ah Puch
MrChunKukDo
Ah Puch
4
0
0
4
W
2
0
2
3
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,136
Damage
29,236
54,462
Taken
53,028
33,250
Mitigated
25,560
16,849
Healing
15,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,135
445
54
2,747
6,725
4,145
0
2,728
3,749
16,671
0
L
Ah Puch
Chuy DH
Ah Puch
5,290
172
0
3,351
10,713
7,750
0
4,689
5,914
68,409
0
W
Cernunnos
DJnexusx2
Cernunnos
8,375
3,763
0
2,649
12,193
6,294
2,208
1,251
10,890
0
99,501
W
Anubis
HEHE4LIFE
Anubis
4,478
77
0
2,458
8,244
4,704
354
3,506
4,672
88,564
1,511
L
Nu Wa
J0S50l
Nu Wa
6,472
1,226
0
753
10,258
2,934
0
6,480
3,266
56,937
0
L
Medusa
LadyFaie
Medusa
5,801
2,169
0
1,662
8,420
2,742
0
1,275
7,105
0
34,539
L
Bellona
Laviathon10
Bellona
8,538
2,059
0
6,858
16,912
7,989
0
5,895
10,819
0
62,613
W
Ah Puch
MrChunKukDo
Ah Puch
12,205
410
0
3,762
7,724
3,318
841
2,844
4,617
79,874
934
W
5,850
686
0
1,996
12,436
11,851
256
4,216
7,918
27,050
2,518
W
4,228
2,213
0
5,984
13,865
7,083
0
2,211
11,468
0
73,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
35,675
611
Minions Killed
407
0
Camps Cleared
0
1,667,198
Distance Traveled
1,445,423
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,131
361
25
1
0
159,736
0
L
Ah Puch
8,017
472
108
6
0
244,269
4
W
Cernunnos
10,186
599
152
9
0
299,765
5
W
Anubis
10,090
594
175
10
0
297,235
0
L
Nu Wa
7,609
448
138
8
0
319,444
4
L
Medusa
6,564
386
50
3
0
357,226
5
L
Bellona
7,354
433
86
5
0
364,748
0
W
Ah Puch
9,431
555
136
8
0
332,291
0
W
Ymir
8,454
497
34
2
0
334,195
5
W
Kali
8,850
521
114
7
0
403,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role