Player Matchup

Raijin
Raijin
Epicnonfail42
Raijin
Level 27
God Stats
7W - 10L
1,575 SR
Queue Stats
25W - 49L
1,427 Elo+
Party 1
Hel
Hel
JojoDaSmolPP
Hel
Level 92
God Stats
4W - 1L
1,961 SR
Queue Stats
76W - 86L
1,513 Elo+
Party 1
Thanatos
Thanatos
OMNISHINE
Thanatos
Level 27
God Stats
1W - 6L
1,372 SR
Queue Stats
24W - 46L
1,436 Elo+
Party 1
Mulan
Mulan
ValuedNewt
Mulan
Level 18
God Stats
9W - 15L
1,489 SR
Queue Stats
11W - 25L
1,263 Elo+
Party 1
Izanami
Izanami
zxBLADEMASTERzx
Izanami
Level 68
God Stats
1W - 3L
1,175 SR
Queue Stats
424W - 405L
1,459 Elo+
Solo
Team Averages
Level 46
1,514 SR
1,420 Elo+

VS

Team Averages
Level 91
1,598 SR
1,503 Elo+
Pele
Pele
ArkSheild429
Pele
Level 107
God Stats
4W - 6L
1,542 SR
Queue Stats
66W - 80L
1,476 Elo+
Party 2
Maui
Maui
Chewy784
Maui
Level 124
God Stats
7W - 7L
1,627 SR
Queue Stats
172W - 194L
1,565 Elo+
Party 3
Janus
Janus
GhostNinja7
Janus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 167L
1,514 Elo+
Solo
Apollo
Apollo
Pongusito
Apollo
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 246L
1,453 Elo+
Party 3
Shiva
Shiva
WhackingPizza
Shiva
Level 68
God Stats
5W - 1L
1,823 SR
Queue Stats
28W - 29L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,591
765
3,361
2,228
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 1
3,923
654
695
5,942
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
OMNISHINE
Thanatos
8
2 / 2 / 1
4,396
733
2,775
5,285
1,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
6
1 / 2 / 0
4,350
725
4,014
6,240
3,007
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

4
0 / 2 / 0
3,116
519
1,540
3,894
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
4,989
832
2,907
5,422
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
7
2 / 0 / 1
4,701
784
2,777
4,337
2,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 4 / 1
3,499
583
2,075
5,337
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Pongusito
Apollo
8
1 / 0 / 2
4,537
756
3,544
3,202
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
4,095
683
2,615
5,230
3,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
7
7
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Maui
2
0
1
2.5
L
2
0
1
2.5
W
0
4
1
0.13
L
0
1
1
0.5
L
Thanatos
OMNISHINE
Thanatos
2
2
1
1.25
W
Apollo
Pongusito
Apollo
1
0
2
2
L
Mulan
1
2
0
0.5
W
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,385
Damage
13,918
23,589
Taken
23,528
8,972
Mitigated
10,220
10,091
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,907
1,111
0
1,158
5,422
2,084
0
412
4,896
0
33,774
W
Maui
2,777
1,047
924
1,452
4,337
2,385
0
733
3,604
12,491
2,777
L
3,361
216
0
84
2,228
714
0
1,199
909
28,312
0
W
2,075
0
0
771
5,337
1,656
0
2,656
2,681
18,098
0
L
695
0
1,096
2,578
5,942
2,171
0
1,925
3,939
11,867
0
L
Thanatos
OMNISHINE
Thanatos
2,775
681
0
3,258
5,285
1,968
0
372
4,821
0
23,850
W
Apollo
Pongusito
Apollo
3,544
2,579
0
879
3,202
1,067
927
346
2,856
0
28,524
L
Mulan
4,014
1,247
0
2,110
6,240
3,007
0
0
5,917
91
18,308
W
2,615
879
0
1,627
5,230
3,028
0
0
4,876
0
18,895
L
1,540
1,095
0
965
3,894
1,112
0
946
2,948
0
12,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
21,821
156
Minions Killed
187
0
Camps Cleared
0
577,236
Distance Traveled
685,869
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,989
832
71
12
0
164,549
0
W
Maui
4,701
784
20
3
0
136,922
4
L
Raijin
4,591
765
44
7
0
129,563
0
W
Janus
3,499
583
24
4
0
126,688
0
L
Hel
3,923
654
16
3
0
130,885
0
L
Thanatos
4,396
733
41
7
0
149,749
0
W
Apollo
4,537
756
45
8
0
115,689
0
L
Mulan
4,350
725
39
7
0
100,999
0
W
Shiva
4,095
683
27
5
0
142,021
1
L
Izanami
3,116
519
16
3
0
66,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role