Player Matchup

Charon
Charon
FLYGOD-GXFR
Charon
Level 143
God Stats
35W - 36L
1,562 SR
Queue Stats
49W - 58L
1,503 Elo+
Solo
Mercury
Mercury
KreepingRed
Mercury
Level 143
God Stats
5W - 7L
1,497 SR
Queue Stats
152W - 153L
1,475 Elo+
Solo
Nu Wa
Nu Wa
Willdo_06
Nu Wa
Level 104
God Stats
4W - 3L
1,469 SR
Queue Stats
60W - 63L
1,457 Elo+
Party 1
Hachiman
Hachiman
darrekg
Hachiman
Level 104
God Stats
1W - 1L
1,687 SR
Queue Stats
59W - 62L
1,488 Elo+
Party 1
Nike
Nike
scipio509
Nike
Level 159
God Stats
9W - 4L
1,499 SR
Queue Stats
382W - 349L
1,510 Elo+
Solo
Team Averages
Level 131
1,543 SR
1,486 Elo+

VS

Team Averages
Level 82
1,657 SR
1,533 Elo+
Achilles
Achilles
BanDso
Achilles
Level 65
God Stats
6W - 6L
1,689 SR
Queue Stats
251W - 254L
1,497 Elo+
Solo
Anubis
Anubis
BrattyBuck
Anubis
Level 88
God Stats
25W - 11L
1,704 SR
Queue Stats
189W - 156L
1,529 Elo+
Party 2
Maui
Maui
FettKun
Maui
Level 83
God Stats
7W - 4L
1,640 SR
Queue Stats
77W - 54L
1,633 Elo+
Solo
Cupid
Cupid
Frijole04
Cupid
Level 107
God Stats
7W - 6L
1,586 SR
Queue Stats
90W - 79L
1,483 Elo+
Solo
Cliodhna
Cliodhna
cooper5129
Cliodhna
Level 69
God Stats
24W - 10L
1,665 SR
Queue Stats
146W - 124L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 6 / 0
7,823
460
5,297
15,071
10,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
KreepingRed
Mercury
11
0 / 2 / 1
7,066
416
1,855
9,629
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Willdo_06
Nu Wa
15
1 / 6 / 0
8,421
495
10,582
11,279
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
darrekg
Hachiman
13
0 / 4 / 0
8,167
480
5,521
11,103
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
16
0 / 0 / 0
9,623
566
11,940
13,850
15,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BanDso
Achilles
15
0 / 0 / 0
8,719
513
5,427
13,967
18,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
BrattyBuck
Anubis
17
6 / 1 / 6
10,595
623
10,640
12,322
5,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
FettKun
Maui
15
4 / 0 / 8
9,945
585
7,392
13,622
11,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cupid
Frijole04
Cupid
18
4 / 0 / 4
10,640
626
7,247
11,465
5,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
cooper5129
Cliodhna
14
4 / 2 / 4
8,460
498
7,646
12,418
4,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
18
18
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
BanDso
Achilles
0
0
0
0
W
Anubis
BrattyBuck
Anubis
6
1
6
9
L
Charon
1
6
0
0.17
W
Maui
FettKun
Maui
4
0
8
8
W
Cupid
Frijole04
Cupid
4
0
4
6
L
Mercury
KreepingRed
Mercury
0
2
1
0.25
L
Nu Wa
Willdo_06
Nu Wa
1
6
0
0.17
W
Cliodhna
cooper5129
Cliodhna
4
2
4
3
L
Hachiman
darrekg
Hachiman
0
4
0
0
L
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
38,352
60,932
Taken
63,794
37,838
Mitigated
46,780
11,280
Healing
27,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BanDso
Achilles
5,427
1,329
0
3,996
13,967
18,756
0
1,064
12,799
0
63,048
W
Anubis
BrattyBuck
Anubis
10,640
475
566
6,484
12,322
5,888
0
5,575
6,350
103,915
1,896
L
Charon
5,297
689
0
1,523
15,071
10,784
56
5,619
9,400
29,552
0
W
Maui
FettKun
Maui
7,392
1,790
2,744
3,740
13,622
11,918
47
3,651
9,711
35,525
0
W
Cupid
Frijole04
Cupid
7,247
4,276
0
6,875
11,465
5,248
2,876
3,956
7,408
0
100,382
L
Mercury
KreepingRed
Mercury
1,855
564
0
900
9,629
3,936
0
1,880
7,749
0
49,754
L
Nu Wa
Willdo_06
Nu Wa
10,582
1,716
0
1,559
11,279
3,712
0
6,217
5,062
66,016
571
W
Cliodhna
cooper5129
Cliodhna
7,646
680
0
3,065
12,418
4,970
0
1,264
11,051
0
56,245
L
Hachiman
darrekg
Hachiman
5,521
3,120
0
3,797
11,103
4,297
1,161
2,279
8,824
0
58,878
L
Nike
11,940
1,824
0
3,501
13,850
15,109
209
1,695
11,060
0
87,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
48,359
482
Minions Killed
540
0
Camps Cleared
0
1,505,869
Distance Traveled
1,692,034
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,719
513
110
6
0
299,085
4
W
Anubis
10,595
623
160
9
0
302,408
0
L
Charon
7,823
460
36
2
0
327,441
4
W
Maui
9,945
585
48
3
0
361,355
5
W
Cupid
10,640
626
148
9
0
321,444
0
L
Mercury
7,066
416
79
5
0
274,380
0
L
Nu Wa
8,421
495
111
7
0
295,651
6
W
Cliodhna
8,460
498
74
4
0
407,742
0
L
Hachiman
8,167
480
107
6
0
264,906
0
L
Nike
9,623
566
149
9
0
343,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role