Player Matchup

Ymir
Ymir
EnigmaticGert
Ymir
Level 88
God Stats
0W - 2L
1,529 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 2
Neith
Neith
SteelEagle730
Neith
Level 28
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 2
Surtr
Surtr
StrangEvil36
Surtr
Level 76
God Stats
1W - 1L
1,614 SR
Queue Stats
99W - 80L
1,613 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SuperSonicWolf
Tsukuyomi
Level 89
God Stats
12W - 9L
1,582 SR
Queue Stats
127W - 96L
1,618 Elo+
Party 2
Ra
Ra
psu_fan11
Ra
Level 40
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,513 SR
1,479 Elo+

VS

Team Averages
Level 97
1,540 SR
1,517 Elo+
Danzaburou
Danzaburou
ABREEZYY
Danzaburou
Level 27
God Stats
19W - 11L
1,596 SR
Queue Stats
45W - 51L
1,496 Elo+
Party 1
Nemesis
Nemesis
Kxmquat
Nemesis
Level 86
God Stats
2W - 1L
1,519 SR
Queue Stats
156W - 164L
1,507 Elo+
Party 1
Loki
Loki
Rugarson
Loki
Level 125
God Stats
20W - 10L
1,714 SR
Queue Stats
193W - 172L
1,545 Elo+
Party 1
Poseidon
Poseidon
itszephyrr
Poseidon
Level 120
God Stats
3W - 6L
1,371 SR
Queue Stats
163W - 176L
1,504 Elo+
Party 1
Ganesha
Ganesha
wufo468
Ganesha
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 65L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,389
426
3,749
12,338
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 0
6,413
428
5,047
10,843
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 0
8,592
573
9,616
14,623
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SuperSonicWolf
Tsukuyomi
14
2 / 3 / 0
8,007
534
8,927
16,025
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 0
6,849
457
913
8,972
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABREEZYY
Danzaburou
13
2 / 1 / 1
7,242
483
7,440
9,684
4,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Kxmquat
Nemesis
14
0 / 0 / 1
8,279
552
7,493
15,010
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
4 / 2 / 2
8,319
555
7,155
13,564
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
itszephyrr
Poseidon
17
9 / 0 / 3
10,689
713
13,064
5,594
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
wufo468
Ganesha
14
0 / 0 / 7
8,359
557
6,125
11,065
8,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
15
15
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABREEZYY
Danzaburou
2
1
1
2.5
L
0
1
0
0
W
Nemesis
Kxmquat
Nemesis
0
0
1
0.5
W
Loki
4
2
2
2.5
L
0
4
0
0
L
1
1
0
1
L
Tsukuyomi
SuperSonicWolf
Tsukuyomi
2
3
0
0.67
W
Poseidon
itszephyrr
Poseidon
9
0
3
10.5
L
0
6
0
0
W
Ganesha
wufo468
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,252
Damage
41,277
62,801
Taken
54,917
32,778
Mitigated
31,680
12,935
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABREEZYY
Danzaburou
7,440
2,994
0
2,796
9,684
4,763
425
1,108
8,576
0
58,599
L
3,749
582
0
708
12,338
10,866
0
3,538
8,763
21,798
0
W
Nemesis
Kxmquat
Nemesis
7,493
1,935
0
5,024
15,010
10,317
0
412
13,712
0
66,994
W
Loki
7,155
2,119
0
6,570
13,564
5,605
0
365
13,076
0
75,067
L
5,047
2,193
0
791
10,843
3,932
860
3,693
7,108
0
36,912
L
9,616
3,741
0
4,606
14,623
8,969
722
2,905
10,823
2,134
68,738
L
Tsukuyomi
SuperSonicWolf
Tsukuyomi
8,927
3,150
0
6,005
16,025
6,151
0
3,126
12,494
0
70,804
W
Poseidon
itszephyrr
Poseidon
13,064
2,519
0
260
5,594
2,387
13
908
4,596
96,285
2,029
L
913
248
60
765
8,972
2,860
0
4,957
3,569
42,789
0
W
Ganesha
wufo468
Ganesha
6,125
440
2,348
3,177
11,065
8,608
0
2,353
8,660
34,208
2,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
42,888
410
Minions Killed
535
0
Camps Cleared
0
1,486,139
Distance Traveled
1,559,613
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,242
483
106
7
0
270,355
3
L
Ymir
6,389
426
37
2
0
295,628
0
W
Nemesis
8,279
552
149
10
0
327,747
0
W
Loki
8,319
555
115
8
0
326,271
5
L
Neith
6,413
428
60
4
0
255,752
0
L
Surtr
8,592
573
114
8
0
299,626
0
L
Tsukuyomi
8,007
534
125
8
0
346,588
6
W
Poseidon
10,689
713
158
11
0
328,659
3
L
Ra
6,849
457
74
5
0
288,545
0
W
Ganesha
8,359
557
7
0
0
306,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role