Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Harry25Master
Hachiman
Level 148
God Stats
3W - 10L
1,437 SR
Queue Stats
153W - 143L
1,501 Elo+
Solo
Scylla
Scylla
TheKenshi
Scylla
Level 166
God Stats
13W - 9L
1,594 SR
Queue Stats
362W - 352L
1,555 Elo+
Solo
Awilix
Awilix
Vryye
Awilix
Level 155
God Stats
31W - 30L
1,584 SR
Queue Stats
153W - 163L
1,521 Elo+
Party 1
Team Averages
Level 142
1,523 SR
1,515 Elo+

VS

Team Averages
Level 108
1,581 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
EmmaxD77
Ah Muzen Cab
Level 39
God Stats
6W - 9L
1,481 SR
Queue Stats
33W - 45L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
LaPalomaMami
Gilgamesh
Level 64
God Stats
10W - 9L
1,631 SR
Queue Stats
89W - 92L
1,505 Elo+
Party 2
Ao Kuang
Ao Kuang
Marqueson
Ao Kuang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 176L
1,558 Elo+
Solo
Neith
Neith
RevertPersephone
Neith
Level 145
God Stats
6W - 3L
1,813 SR
Queue Stats
195W - 166L
1,499 Elo+
Solo
Janus
Janus
Rey_Belial_
Janus
Level 136
God Stats
7W - 7L
1,481 SR
Queue Stats
138W - 146L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 2 / 0
8,299
553
9,715
18,427
14,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
 
Sylvanus
12
2 / 1 / 14
7,736
516
7,984
13,208
11,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Harry25Master
Hachiman
16
7 / 2 / 2
9,738
649
8,872
11,984
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
TheKenshi
Scylla
16
11 / 1 / 4
10,151
677
16,855
8,934
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Vryye
Awilix
16
6 / 2 / 9
8,927
595
9,722
10,737
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EmmaxD77
Ah Muzen Cab
14
1 / 5 / 1
7,958
531
9,470
13,605
5,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LaPalomaMami
Gilgamesh
12
2 / 8 / 1
6,959
464
7,037
20,427
8,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Marqueson
Ao Kuang
13
1 / 3 / 0
7,580
505
12,510
18,203
14,641
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 6 / 2
7,174
478
9,420
13,362
7,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 6 / 2
8,352
557
3,984
11,649
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
28
Kills
8
8
Deaths
28
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
0
1
W
Sylvanus
 
Sylvanus
2
1
14
9
L
Ah Muzen Cab
EmmaxD77
Ah Muzen Cab
1
5
1
0.3
W
Hachiman
Harry25Master
Hachiman
7
2
2
4
L
Gilgamesh
LaPalomaMami
Gilgamesh
2
8
1
0.31
L
Ao Kuang
Marqueson
Ao Kuang
1
3
0
0.33
L
3
6
2
0.67
L
1
6
2
0.33
W
Scylla
TheKenshi
Scylla
11
1
4
13
W
Awilix
Vryye
Awilix
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,148
Damage
42,421
63,290
Taken
77,246
38,372
Mitigated
40,290
20,801
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,715
3,401
0
4,002
18,427
14,412
0
10,408
8,019
0
58,408
W
Sylvanus
 
Sylvanus
7,984
2,750
438
4,457
13,208
11,026
53
618
12,510
27,099
9,291
L
Ah Muzen Cab
EmmaxD77
Ah Muzen Cab
9,470
3,256
0
2,303
13,605
5,714
122
1,865
11,700
0
69,154
W
Hachiman
Harry25Master
Hachiman
8,872
6,207
0
4,373
11,984
5,119
636
0
11,984
0
68,700
L
Gilgamesh
LaPalomaMami
Gilgamesh
7,037
2,634
0
5,269
20,427
8,437
0
5,647
14,716
0
48,018
L
Ao Kuang
Marqueson
Ao Kuang
12,510
2,817
0
6,821
18,203
14,641
0
1,735
16,374
51,700
8,027
L
9,420
4,035
0
3,007
13,362
7,691
0
5,682
7,580
0
37,014
L
3,984
415
0
1,597
11,649
3,807
0
8,623
2,486
67,500
791
W
Scylla
TheKenshi
Scylla
16,855
2,542
95
1,876
8,934
3,420
296
3,511
5,255
77,459
0
W
Awilix
Vryye
Awilix
9,722
3,708
0
5,560
10,737
4,395
0
237
10,500
0
69,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,851
Gold Earned
38,023
513
Minions Killed
459
0
Camps Cleared
0
1,543,822
Distance Traveled
1,369,038
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,299
553
88
6
0
263,774
0
W
Sylvanus
7,736
516
61
4
0
325,878
8
L
Ah Muzen Cab
7,958
531
104
7
0
281,854
3
W
Hachiman
9,738
649
132
9
0
278,723
1
L
Gilgamesh
6,959
464
73
5
0
260,133
0
L
Ao Kuang
7,580
505
91
6
0
289,219
4
L
Neith
7,174
478
44
3
0
256,134
1
L
Janus
8,352
557
147
10
0
281,698
5
W
Scylla
10,151
677
139
9
0
307,031
0
W
Awilix
8,927
595
93
6
0
368,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role