Player Matchup

Skadi
Skadi
DiegoMatews
Skadi
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 200L
1,481 Elo+
Solo
Discordia
Discordia
GainfulStaute37
Discordia
Level 87
God Stats
7W - 2L
1,696 SR
Queue Stats
172W - 161L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
I-0uija
Sun Wukong
Level 49
God Stats
8W - 7L
1,655 SR
Queue Stats
13W - 15L
1,474 Elo+
Solo
Team Averages
Level 69
1,617 SR
1,485 Elo+

VS

Team Averages
Level 59
1,673 SR
1,408 Elo+
Osiris
Osiris
 
Osiris
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
thesis112
Chernobog
Level 69
God Stats
10W - 4L
1,820 SR
Queue Stats
76W - 93L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
vexedviixen
Nu Wa
Level 28
God Stats
28W - 27L
1,698 SR
Queue Stats
80W - 97L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
7,131
594
4,104
8,257
2,718
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
GainfulStaute37
Discordia
12
3 / 4 / 3
7,954
663
7,595
11,698
4,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
I-0uija
Sun Wukong
14
2 / 3 / 3
8,550
713
8,074
9,634
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 5
9,780
815
10,401
13,652
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
thesis112
Chernobog
12
3 / 4 / 4
8,969
747
9,641
11,806
4,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 2
9,044
754
6,198
6,388
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
8
8
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
5
5.5
L
1
1
4
3
L
Discordia
GainfulStaute37
Discordia
3
4
3
1.13
L
Sun Wukong
I-0uija
Sun Wukong
2
3
3
1.17
W
Chernobog
thesis112
Chernobog
3
4
4
1.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,773
Damage
26,240
29,589
Taken
31,846
14,969
Mitigated
16,519
2,891
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,401
3,408
0
6,308
13,652
10,052
198
2,048
9,602
0
44,164
L
4,104
1,521
0
420
8,257
2,718
10
564
7,351
0
15,452
L
Discordia
GainfulStaute37
Discordia
7,595
285
0
1,584
11,698
4,041
0
2,176
8,942
30,917
0
L
Sun Wukong
I-0uija
Sun Wukong
8,074
1,747
0
887
9,634
8,210
16
2,605
6,137
0
32,607
W
Chernobog
thesis112
Chernobog
9,641
5,725
0
1,398
11,806
4,307
896
3,979
7,529
0
24,036
W
6,198
1,858
28
952
6,388
2,160
976
1,601
4,526
36,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
27,793
117
Minions Killed
148
0
Camps Cleared
0
529,501
Distance Traveled
658,128
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,780
815
51
4
0
227,890
4
L
Skadi
7,131
594
20
2
0
103,819
0
L
Discordia
7,954
663
40
3
0
200,237
0
L
Sun Wukong
8,550
713
57
5
0
225,445
0
W
Chernobog
8,969
747
31
3
0
234,853
0
W
Nu Wa
9,044
754
66
6
0
195,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role